Flash 8 Savvy / Edition 1by Ethan Watrall, Norbert Herber
Pub. Date: 04/03/2006
Savvy — n. Practical know-how.
Build your skills and make an impact on your Web site in a flash with this revamped update to the top-selling Flash MX 2004 Savvy. Whether you're already a Flash user or a mid-level designer aiming for new heights on a Mac or a PC, dazzle visitors to your site with audio, video, animation, and interactive controls./i>/b>… See more details below
Savvy — n. Practical know-how.
Build your skills and make an impact on your Web site in a flash with this revamped update to the top-selling Flash MX 2004 Savvy. Whether you're already a Flash user or a mid-level designer aiming for new heights on a Mac or a PC, dazzle visitors to your site with audio, video, animation, and interactive controls. You'll animate with ActionScript, render movies, master the Timeline, and more—thanks to clear explanations, carefully crafted tutorials, and a strong emphasis on project-based instruction for the intermediate user. For savvy buyers, this new Flash 8 Savvy is also value-priced!
Keep Flash 8 Savvy on hand near your computer. The easy-to-follow organization and emphasis on the most frequently used tasks makes it the perfect resource for the intermediate user. You'll turn to this unique guide again and again. Coverage includes:
Flash Art: illustrating with Flash, managing your Flash movie project, creating animation with the Timeline, animating with ActionScript
Interactivity: creating interactive controls, working with objects and classes, scripting for MovieClips and multiple Timelines
Media: Flash audio basics, synchronizing audio with animations, controlling audio with ActionScript, using Flash and video
Delivery: rendering and outputting your movie, publishing stand-alone movies and applications, creating Flash content for Pocket PCs
Featured on the CD
The enclosed CD contains trial versions of Macromedia Studio 8, which includes Flash Professional 8, Dreamweaver 8, Fireworks 8, and Contribute 3. You'll also get tutorial files, sample animations and ActionScripts, graphics files, and an ActionScript reference.
Table of Contents
PART I: ART.
Chapter 1: Illustrating with Flash.
Chapter 2: Modifying Visual Assets.
Chapter 3: Working with Type and Typography.
Chapter 4: Working with Symbols.
Chapter 5: Managing Your Flash Movie Project.
Chapter 6: Creating Animation with the Timeline.
Chapter 7: Animating with ActionScript.
PART II: INTERACTIVITY.
Chapter 8: Creating Interactive Controls.
Chapter 9: Using ActionScript in the Flash Environment.
Chapter 10: Understanding the Fundamentals of the ActionScript Language.
Chapter 11: Working with Objects and Classes.
Chapter 12: Scripting for MovieClip Objects and Multiple Timelines.
PART III: MEDIA.
Chapter 13: Flash Audio Basics.
Chapter 14: Synchronizing Audio with Animations.
Chapter 15: Controlling Audio with ActionScript.
Chapter 16: Flash and Video.
PART IV: DELIVERY.
Chapter 17: Publishing and Exporting Movies.
Chapter 18: Publishing Stand-Alone Movies and Applications.
Chapter 19: Creating Flash Content for Windows Mobile.
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