Flash + After Effects: Add Broadcast Features to Your Flash Designs / Edition 2

Flash + After Effects: Add Broadcast Features to Your Flash Designs / Edition 2

by Chris Jackson
     
 

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ISBN-10: 0240813510

ISBN-13: 9780240813516

Pub. Date: 08/29/2010

Publisher: Taylor & Francis

Flash Designers: push Flash to the next level with After Effects' robust toolset. CS5 delivers more complete integration of these two powerhouse applications-so you can expand your multimedia horizons. Flash + After Effects gives you a working understanding of the AE toolset and professional techniques that raise the design bar for web, HD broadcast, or

Overview

Flash Designers: push Flash to the next level with After Effects' robust toolset. CS5 delivers more complete integration of these two powerhouse applications-so you can expand your multimedia horizons. Flash + After Effects gives you a working understanding of the AE toolset and professional techniques that raise the design bar for web, HD broadcast, or CD/DVD delivery. The companion web site contains project media for hands-on practice of essential production skills, including:

* Working with live video in Flash and the After Effects timeline
* Using alpha channels for keying and enhancing interactivity
* Integrating new CS5 features including the Roto Brush and Code Snippets
* Exporting layered After Effects compositions for Flash
* Building interactive 3D environments with video, cameras, and lights
* Enhancing character animation using IK and Puppet Tools
* Exporting video in HD and for the Web

Product Details

ISBN-13:
9780240813516
Publisher:
Taylor & Francis
Publication date:
08/29/2010
Pages:
312
Product dimensions:
7.40(w) x 9.60(h) x 0.80(d)

Table of Contents

Part I: Bridging Flash and After Effects: Getting Started in After Effects; From Flash to After Effects; From After Effects to Flash; Part II: Enhancing Flash Through After Effects: Alpha Channels; Motion Graphics; The Third Dimension; Character Animation; Visual Effects; Shapes and Sounds; Expressions and ActionScript; Part III: Publishing: Optimization and Rendering

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