- Shopping Bag ( 0 items )
Create desktop applications that behave identically on Windows, Mac OS X, and Linux with Adobe's new Flash Builder 4 platform and this in-depth guide. The book's tutorials and explanations walk you step-by-step through Flash Builder's new, faster tools; the new framework for generating code; how to connect to popular application servers; upgrading from Flex 3; and much ...
Ships from: BAY SHORE, NY
Usually ships in 1-2 business days
Ships from: Stone Mountain, GA
Usually ships in 1-2 business days
Create desktop applications that behave identically on Windows, Mac OS X, and Linux with Adobe's new Flash Builder 4 platform and this in-depth guide. The book's tutorials and explanations walk you step-by-step through Flash Builder's new, faster tools; the new framework for generating code; how to connect to popular application servers; upgrading from Flex 3; and much more.
Flex your development muscles with the Flex 4 and this comprehensive guide.
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Part I: Flex Fundamentals.
Chapter 1: About Flex 4.
Chapter 2: Using Flash Builder 4.
Chapter 3: Building a Basic Flex Application.
Chapter 4: Understanding the Anatomy of a Flex Application.
Chapter 5: Using Bindings and Components.
Chapter 6: Debugging Flex Applications.
Chapter 7: Working with Events.
Part II: Designing Flex Applications.
Chapter 8: Using Flex Visual Controls.
Chapter 9: Working with Text.
Chapter 10: Using Layout Containers.
Chapter 11: Using Cascading Style Sheets.
Chapter 12: Controlling Animation and Working with Drag and Drop.
Chapter 13: Managing View States.
Chapter 14: Declaring Graphics with MXML and FXG.
Chapter 15: Skinning Spark Components.
Chapter 16: Managing Application Navigation.
Chapter 17: Working with Pop-up Windows.
Part III: Working with Data.
Chapter 18: Modeling and Managing Data.
Chapter 19: Using List Controls.
Chapter 20: Using Advanced List Controls.
Chapter 21: Using the Flex Charting Controls.
Chapter 22: Working with Data Entry Forms.
Chapter 23: Working with HTTPService and XML.
Chapter 24: Managing XML with E4X.
Part IV: Integrating Flex Applications with Application Servers.
Chapter 25: Working with SOAP-Based Web Services.
Chapter 26: Integrating Flex Applications with BlazeDS and Java.
Chapter 27: Using the Message Service with BlazeDS.
Chapter 28: Integrating Flex Applications with ColdFusion.
Chapter 29: Integrating Flex Applications with PHP.
Part V: Additional Subjects.
Chapter 30: Localizing Flex 4 Applications.
Chapter 31: Deploying Desktop Applications with Adobe AIR.
Posted July 22, 2010
I know David Gassner's, the author of the "Adobe Flash Builder 4 and Flex 4 Bible", teaching approach from his famous <a href="http://www.lynda.com/home/ViewCourses.aspx?lpk1=87" title="Lynda.com" target="_blank">Lynda.com</a> courses. He is a great tutor. When I got his new book for review I was very curious if he was as a great book author as an on-line learning presenter. And yes, his new book "Adobe Flash Builder 4 and Flex 4 Bible" is a great resource for every Flex developer. This book covers nearly every aspect of creating Flex application and using it with conjunction with server side technologies like SOAP-Based Web Services, BlazeDS and Java, ColdFusion or PHP. The book consists of five parts: Flex Fundamentials, Designing Flex Applications, Working with Data, Integrating Flex Applications with Application Servers and some misteriously named Additional Subjects including deploying applications with AIR. Each part contains many topics. Most chapters are accompanied by sample Flex applications and other source code that can be downloaded from the Wiley.com site.
If you are a junior Flex developer you should read the book from the beginning. If you are extending your skills from Flex 3 to Flex 4 and Flash Builder 4, you may read chapters in any order. Either way the book provides you with valuable and precise information.
The book is very thick. On one hand this is it's biggest weakness, on the other hand, the material gathered there constituting its size, is very well structured and presented. The book is optimized and organized. I could find any information I needed in just a few seconds skimming pages belonged to a particular chapter. I must say I admire David Gassner for that.
I use this book as a quick off-line reference resource. For more sophisticated topics I use it as a starting point in my research. The book helped me to move from Flex 3 to Flex 4 and let me make a better use either of new Flash Builder 4 functionality and Flex SDK features.
If there were only one book you could choose about Flash Builder 4 and Flex 4 (on beginner to intermediate level), one complete reference covering almost every Flex related aspect, you should pick this book. There is no other choice. Trust me :)