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From Barnes & NobleThe Barnes & Noble Review
You know Flash is great for creating rich content for web browsers...but how about Flash for Windows Pocket PCs? Cell phones? HDTV? Cable set-top boxes? Sony Playstation 2 games? This is wild stuff -- and you can learn about all of it in only one book.
Flash Enabled covers virtually all the issues you’ll encounter in developing Flash content for non-PC devices -- especially, how to fit your content into minuscule screens and tiny processor and memory footprints. There’s a full chapter on animation for devices (what works well, such as close-ups, and what doesn’t). There’s also excellent coverage of building Flash user interfaces for devices (a fast-growing market opportunity for Flash developers).
The book is especially thorough on Flash development for the Pocket PC (sorry, no Flash Player exists for Palm yet). Here, you’ll find detailed coverage of everything from typography to data loading and processing considerations. Some of this information is applicable to multiple platforms (be careful with gradients; avoid ActionScript’s slow string operations). Other information is platform specific (how to change important Registry settings on the Pocket PC).
When it comes to developing Flash content for devices, some bumps in the road remain. For instance, Flash MX no longer supports the server-side Macromedia Generator authoring that’s covered here, and nobody’s sure when the Playstation 2 Flash Player will be officially released. But mobile rich media is the future, Flash looks like the best way to get there, and this book is the fastest way to get started. (Bill Camarda)
Bill Camarda is a consultant, writer, and web/multimedia content developer. His 15 books include Special Edition Using Word 2000 and Upgrading & Fixing Networks For Dummies®, Second Edition.