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Flash MX Actionscript: The Designer's Edge / Edition 1
     

Flash MX Actionscript: The Designer's Edge / Edition 1

by J. Scott Hamlin, Jennifer S. Hall
 

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ISBN-10: 0782141218

ISBN-13: 9780782141214

Pub. Date: 10/01/2002

Publisher: Wiley

Get the Edge on Flash ActionScript from the Designer's Perspective
As a professional web designer you want to use ActionScript to add interactivity to your Flash creations. But previous books on ActionScript have assumed you have a programming background, leaving out key details in order to cover a lot of ground. In the process many designers and other

Overview

Get the Edge on Flash ActionScript from the Designer's Perspective
As a professional web designer you want to use ActionScript to add interactivity to your Flash creations. But previous books on ActionScript have assumed you have a programming background, leaving out key details in order to cover a lot of ground. In the process many designers and other professionals new to programming have been left behind.
Flash MX ActionScript: The Designer's Edge fills these gaps, using a consistently visual approach that emphasizes conceptual illustrations and color charts. These are complemented by interactive tutorials on the book's companion website. Best-selling author J. Scott Hamlin and multimedia instructor Jennifer S. Hall make everything from fundamentals to high-end techniques accessible by truly teaching you how ActionScript works, not just presenting code.
Key topics you'll learn about include:

• The Flash MX interface to ActionScript

• Programming mouse interactivity

• Writing and reusing ActionScript

• Coding core animation techniques

• Working with text fields

• Doing the math: Creating curving paths with trig functions

• Handling object collisions and other gaming techniques

• ActionScript drawing techniques

• Encapsulating reusable code with ActionScript components

• Debugging and troubleshooting your ActionScript

Product Details

ISBN-13:
9780782141214
Publisher:
Wiley
Publication date:
10/01/2002
Edition description:
1ST
Pages:
384
Product dimensions:
8.16(w) x 10.00(h) x 0.95(d)

Table of Contents

Chapter 1: ActionScript for Non-Programmers.

Chapter 2: Flash Communication.

Chapter 3: Cursor Interactions.

Chapter 4: Used and Reused ActionScript.

Chapter 5: Coded Animation Techniques.

Chapter 6: Working with Text.

Chapter 7: ActionScript Trigonometry.

Chapter 8: Games: Responding to Events.

Chapter 9: Drawing with ActionScript.

Chapter 10: Flash Components.

Chapter 11: Debugging and Troubleshooting.

Appendix.

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