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Flash MX Motion Graphics
     

Flash MX Motion Graphics

3.0 1
by Seol Euna
 

Flash MX Motion Graphics covers a variety of motion graphic techniques, taking you from planning and gathering materials through executing, fine-tuning, and adjusting the finished piece. It also features interviews with 10 Flash artists from around the world, including Hillman Curtis, Eric Jordan, and Todd Purgason.
This book focuses on skills to harness motion

Overview

Flash MX Motion Graphics covers a variety of motion graphic techniques, taking you from planning and gathering materials through executing, fine-tuning, and adjusting the finished piece. It also features interviews with 10 Flash artists from around the world, including Hillman Curtis, Eric Jordan, and Todd Purgason.
This book focuses on skills to harness motion graphics in Flash MX, including:

• Digitizing video, and capturing, saving, and editing sound

• Incorporating text animation and bitmap images

• Working around constraints such as file sizes and the limitations of the computer screen

• Adding interactive elements

• Using Photoshop and 3D programs to create background images
The author's website, www.seoleuna.com, experiments with the various interactive possibilities of Flash and motion graphics and is featured throughout the book. It's based on the concept of introducing an off-line exhibition to the Internet, which serves as a personal exhibition space for Seol Euna.

Editorial Reviews

The Barnes & Noble Review
Flash is emerging as a powerful medium for creating new experiences, and few Flash designers have gone as far down this road as Euna Seol. To see some of her deeply evocative work, visit www.seoleuna.com (it’ll really be worth your time). To learn how to use Flash to create powerful experiences of your own, read her book Flash MX Motion Graphics.

Seol shares hard-won techniques for arranging and optimizing sound, for achieving clean video resolution with minimum file size, for using text effectively. But this isn’t the place to learn Flash features in isolation. What makes the book special is Seol’s focus on bringing bitmaps, vectors, sound, and interaction together to deepen the experience you’re building.

The heart of the book is a series of Seol’s own projects, from Christmas cards to complete web sites: projects that create rhythmic visuals which won’t let go of you; “applications” that “evaluate” how similar you are to the author; reenactments of video scenes using stills and low-bandwidth effects; and much more. If Seol’s work isn’t enough, the book also contains interviews with several remarkable Flash designers, from Todd Purgason to Hillman Curtis. It will inspire you. Bill Camarda

Bill Camarda is a consultant, writer, and web/multimedia content developer. His 15 books include Special Edition Using Word 2000 and Upgrading & Fixing Networks For Dummies®, Second Edition.

Product Details

ISBN-13:
9780782141252
Publisher:
Wiley
Publication date:
08/01/2002
Edition description:
BK&CD-ROM
Pages:
324
Product dimensions:
9.90(w) x 9.90(h) x 0.90(d)

Meet the Author

Seol Euna is a celebrated Web designer specializing in Flash motion graphics. Awards include: winning the 2nd Annual Korean Homepage Design Exhibition, winning the 1st Annual International Digital Art Festival (IDAF), being the final participant for the Macromedia Web Contest, being a finalist in the Motion Graphics division at the San Francisco Flash Film Festival 2001. Her work can be seen on her site: www.seoleuna.com.

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Flash MX Motion Graphics 3 out of 5 based on 0 ratings. 1 reviews.
Guest More than 1 year ago
FLASH MX Motion Graphics AUTHOR: Seol Euna PUBLISHER: Sybex REVIEWED BY: Barbara Rhoades BOOK REVIEW: Motion Graphics is just one of the elements of Flash. It has many features allowing web designers/developers to use video, multimedia, and application development when creating interfaces or e-learning courses or even advertising. The CD included with this book contains a trial version of Flash MX and each chapter¿s files allowing the reader to refer to what the text says. The first three chapters give an in-depth look at what is Motion Graphics, the process of digitalizing video taken with a camcorder and how to add sound to that video. Other chapters discuss masks, text animation and there is even one chapter showing the website of a TV designer. The book is well laid out with step-by-step instructions on how to do what the chapter is talking about. There is plenty of color as each chapter has a different color for its pages, the graphic displays are easy to see and there are plenty of them. With Flash being such a varied product, this book covers only one small portion of what this program can do. For the $45.00 price, you get only a small part of what it does. If that is the thing you want concentrate on doing with Flash, pick up a copy.