Flash MX Video / Edition 1

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Let's make movies! Interactive movies, totally integrated into your Flash interface! With Macromedia Flash MX you have the power to import digital video and sound, and manipulate them just like any other media object. That's a whole world of design possibilities.

This book hopes to take you through all you'll need to know about producing such wonderful sites. The first section will give you a thorough grounding in how best to import your video and sound into Flash and the many different ways that you can manipulate it once it's in there. Then, in the second section, we'll go through a complete real-world case study from pre-production on the video to final output on the web and CD-ROM. Finally, we'll see how you can apply use some advanced ActionScripting with video, and create a fully object-orientated sound and video playing Flash component that you'll be able to use time and time again.

The inclusion of video support is the most noticeable and exciting feature in Flash MX - viewers who have the tiny Flash plug-in installed can now see video material that would otherwise necessitate the lengthy downloads and clunky interfaces of other web video plug-ins. This book is the guide you need for this exciting new universe, offering inspiration and technical guidance in equal measures.

This book assumes no knowledge beyond an ability to work with Flash MX's interface, and is not intended for those with substantial digital video experience. As such, this book does not assume that the reader has access to expensive video-editing software. All you need for this book is access to Flash MX, and some imagination.

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Product Details

  • ISBN-13: 9781590591727
  • Publisher: Apress
  • Publication date: 7/1/2003
  • Edition description: 2002 First Edition
  • Edition number: 1
  • Pages: 300
  • Product dimensions: 0.66 (w) x 9.25 (h) x 7.50 (d)

Meet the Author

Kristian Besley has worked with multimedia for three years, but has been creative with computers for much longer. He currently develops Flash-based material within an educational environment. This material includes interactive presentations to illustrate how scientific things work, as well as graphical user interfaces and tools allowing web-based content creation with basic computer skills. He was a contributing author on the seminal Flash Math Creativity, and many other friends of ED books. In 2002, he launched the world's first bi-annual HTML markup-based TableArt competition. The competition was an unbelievable success.

Brian Monnone is more than simply a Flash artist. He is a technologist with a love for great design, motion graphics, and music. Currently, he is senior interactive designer at nFusion Group in Austin, Texas. His role with nFusion includes creating dynamic Flash demos, videos, and sound design. His future plans include filmmaking. Becoming a filmmaker has been a lifelong passion for Brian, and until that day comes, he'll continue to create unique multimedia. Visit his website: www.monnone.com.

Todd Marks is an avid developer, designer, instructor, and author of information display technologies. In 2000, Todd moved from teaching mathematics and computer science in the public sector to becoming a vice president of research and development at digitalorganism. In 2002, Todd founded Mindgrub Technologies and established a web technologies portal. In 2003, Todd joined Pope de Flash as the head of technology to form The Unity Project. Todd currently works as a product engineer for the mediaEdge division of Exceptional Software Strategies, Inc. Todd is a Macromedia-certified developer, designer, and subject matter expert. His efforts have earned him three Flash Film Festival nominations, a Macromedia Site of the Day award, two Addy Awards, and several educational partnerships. Todd has written and contributed to several books including Macromedia Flash MX Video, Foundation Dreamweaver MX, Beginning Dreamweaver MX 2004, Advanced PHP for Flash, Macromedia Flash MX Components Most Wanted, and Macromedia Flash MX 2004 Magic.

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Table of Contents

Welcome 1
Sect. 1 Core Concepts
1 Introducing Video 5
2 Editing Video 19
3 Bringing Video into Flash 57
4 Working with Video in Flash 79
5 Adding Effects to Flash Video 119
6 Sound 141
7 The Sound Object 169
Sect. 2 Case Study
8 Planning, production, and post production 191
9 Inside Flash 201
10 Adding Sound and Distributing the Project 219
Sect. 3 Advanced Concepts
11 Scripting with Video and Sound 237
Outro 285
App.: Plug-ins 287
Index 293
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