Flash Webisode Production Handbook

Flash Webisode Production Handbook

by John Moore, John B. Moore
     
 

ISBN-10: 1584500875

ISBN-13: 9781584500872

Pub. Date: 10/01/2001

Publisher: Cengage Learning

With over 500,000 users, Flash is one of the most popular animation and streaming tools available for the Web today. It is used to create ?webisodes? which are streaming productions used in advertising, entertainment, education, contests, and interactive television. With The Flash Webisode Production Handbook, developers, producers, and animators learn how to maximize

Overview

With over 500,000 users, Flash is one of the most popular animation and streaming tools available for the Web today. It is used to create ?webisodes? which are streaming productions used in advertising, entertainment, education, contests, and interactive television. With The Flash Webisode Production Handbook, developers, producers, and animators learn how to maximize all of Flash?s animation and production power. Each chapter focuses on a specific part of the development process of an actual cartoon webisode that will be completed by the end of the book. Within each chapter there are examples and exercises that help designers acquire problem-solving skills, fundamental knowledge of how to use Flash in movies, and solid animation abilities. ?Broken webisodes? are also included to challenge the designers newly acquired problem-solving skills.

Product Details

ISBN-13:
9781584500872
Publisher:
Cengage Learning
Publication date:
10/01/2001
Series:
Graphics Series
Pages:
407
Product dimensions:
7.44(w) x 9.22(h) x 0.99(d)

Table of Contents

What is a Webisode: Definition, Types of Webisodes, Push Technology, Tell Me a Story: Your Audience, Subject Matter, Storytelling Techniques, Assembling Graphics for Animation in Flash: Basics, Artwork Conversion, Importing Graphics into Flash, Applied Advanced Drawing Techniques, Using the Library for Productivity, Animating in Flash: Understanding Animation, Animation the Old-Fashioned Way, Using Motion Tween to Animate, Using Shape Tween to Morph, Including Sound in Your Animation, Using Layers in Your Animation, Animating Using Movie clip and Graphic Symbols, Adding Interactivity and Advanced Animation: Making Buttons for Your User to Click, Using Flashamp to Lip-Sync Animations, Putting it out on the Web: Deployment Methods, Creative Outlets, Appendixes: Production Resources, Sound Resources, Flash Resources, Glossary.

Author Biography: John Moore is a Media Producer and Developer at Funtymemedia, where he specializes in CD-ROM and interactive web production. He also works as Technical Editor for (Dreamweaver 4 Visual JumpStart) web related books and is a freelance Illustrator.

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