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Children's LiteratureThe Edge is a strange and magical land that juts straight out into the air. It is a land filled with weird creatures and deadly beings. The old city of Undertown has been destroyed by a huge flood. The cloddertrogs, woodtrolls, and all the other homeless city residents must trek across the Edgeworld to a new home in the Free Glades. Rook Barkwater is one of a group of young library knights given the task of helping with this exodus. The librarians from the Great Library in the Sewers, with the help of Deadbolt Vulpoon and his sky pirates, must bring the Great Library across the wastelands to a new home in Free Glades. The journey through the mud is both physically and mentally difficult. It is also full of dangers from crazy weather and from wild creatures like the spiderbats and the flesh-eating plants. Rook Barkwater discovers that Free Glade holds further danger to the evacuees, and he must find a way to save the new arrivals from the terrifying Goblin Nation. The action is packed with breathtaking suspense and thrills. The illustrator, Chris Riddell, has filled the pages with a superb vision of the inhabitants of Edgeworld. This book is part of Random House Children's Books' "The Edge Chronicles" series, which includes the titles Beyond the Deepwoods, Stormchaser, Midnight over Sanctaphrax, The Curse of the Goamglozer, Freeglader, The Last of the Sky Pirates, and Vox. 2006, Random House Children's Books, Ages 10 to 14.
—Sally J. K. Davies