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As a Flash 8 designer, you have discovered the power of the video tools in the application. The new filters and effects and ActionScript classes allow you to create a variety of stunning visual effects in Flash. What you probably haven’t discovered is how easy it is empower your video hundreds of times more by combining the many effects and tools in After Effects 7 Professional with Flash!
This book, the first to explore the potential power and creativity boost that can be unleashed when After Effects and Flash are used together, is designed to get you up to speed with working in these two applications while hitting you with some creative innovation. You will discover how effectively you can use After Effects to create video and animation effects that were either extremely difficult or impossible to achieve in Flash.
By the end of this book, you will have created a variety of projects ranging from text effects, masks, and alpha channel video to 3D effects and audio visualization. All are designed to show you the potential available to you with these two powerhouse applications, and, more importantly, to expand the arsenal of creative motion graphics tools at your disposal.
Posted April 17, 2007
From After Effects to Flash Poetry in Motion Graphics By Tom Green and Tiago Dias Publisher: Friends of Ed Copyright 2006 ISBN:-130pkb:978-1-59059-748-4 Bring out a bigger gun: After Effects and Flash togther Sometimes video can be seen as a very difficult area of Flash. This book gives you the courage to go forward. The author¿s refer to video as uncharted or ¿Dragon Country¿ They cite an artic map of the 1500¿s that has wording on it stating ¿Here be dragons¿ The book tells you how Flash and After Effects play well together and how to avoid dragons. After Effects functionality really beefs up what can be accomplished with Flash. Tom Green describes the creative process as learning the fundamentals and then ¿driving a truck through it¿ He talks about how the lines are blurred between what is a video and what is an animation. The authors teach through causing you to ask, ¿How did they do that?¿ They give you a completed project and you reverse engineer it and answer for yourself how it was done. This book helps you decide when to encode the FLV in After Effects and when it is better to use the Flash FLV encoder. Of course the fundamental maxim of DV is ¿data rate controls quality.¿ Other maxims are ¿Bandwidth controls the user experience¿ and ¿always keep an eye on the pipe.¿ The Flash developer must have a solid bandwidth strategy in place for the user, the sever and the video. Tom Green shows you how simple it is to make a custom video player with pause/play rewind, scrubber and on/off buttons. The simple steps are: CONNECT, STREAM, and PLAY. The book shows you how to create a rich media ad with Illustrator content. Then it moves the file to After Effects for the Raining Characters, Drop Bounce and Boomerang, Wiggle and Chaotic preset effects. Then it brings the files into Flash and makes them FLV¿s. Then they show you how to use a glow effect to turn on a light bulb. Destructive cue points that are hard wired into Flash (not removable) and non-destructive cue points (removeable) which are done with code are discussed. Discussion of playing multiple videos in a Flash movie by using multiple net streams is mentioned. Practical tips are given such as: how to trim down the dimensions of an After Effects file and bring it into Flash to avoid slowing down the video. Sine wave animation is done in After Effects without complex coding. Using a ramp filter to make gradients, blinking and melting text, and a strobe light effect is described. Use of plugins for After Effects by Cycore demonstrate how to shatter everything and blow it up. 3d - the Holy Grail of Flash and how to get a creative jolt with After Effects is previewed. This book is helpful whether you are thinking of learning After Effects or would just like to know how to work with an After Effect expert when doing Flash movies.Was this review helpful? Yes NoThank you for your feedback. Report this reviewThank you, this review has been flagged.
Posted April 17, 2007
Learning ActionScript 2.0 for Macromedia Flash 8 Jen deHaan, peter deHaan Macromedia Press copyright 2004-2006 ISBN:0-321-39415-1 ----------------------------------- ------------------------------------------ This book is very comprehensive and thorough. It covers anything you might want/need to know in Flash. It is always good to learn about a software by seeing what the creators of the software have to say about it. They seem to have access to ideas that are overlooked in other books. For example, how many times have you been coding something you have done according to strict coding standards and you get that wonderful code hint box coming up and opps just as you are reading what it says it disappears. Well, you don't have to put up with this anymore!! This wonderful book tells you how to access the code hints anytime anywhere--- just press the parenthesis with the thought bubble next to it or even access it from the pop up menu in the upper right hand corner of the actions pane. This is the kind of detail that this book contains (well it is 848 pages!!). Reading this book gives you an amazing opportunity to get input from people who have incredible background and experience with the authoring tool. This description of what a function should comprise is a good example. 'A well written function is like a 'black box'. If the function contains carefully placed comments about it's input, output and purpose the person using the function does not need to understand exactly know how it works.' It tells you how to cope if you encounter code that wasn't written according to best practices, or in a prior version of Flash. Here is a secret that nobody really let's you in on: the Script Navigator. It is a fast way to view all the code and to preview and become familiar with how to trouble shoot someone else's code. Another section that really prepares you for working with ActionScript is the section on page 350 regarding event handler scope. This details how the same code would differ if it were written on a button or in the first frame of the timeline. This section is very good real world preparation. The best feature of this book is that it introduces you to the sample files on your C drive. There is a very good tutorial on sound with a jukebox. There are tutorials for every feature that the program offers. When I mentioned to someone that I was reading this book, this person said that it would be interesting to compare it to what info is given in the help files. Well, I compared one of the sections and it is word for word the same as the help files. After reading this book you have no excuse for not being prepared for any Flash problem that may be thrown your way. You can't be too prepared. Read this book. You won¿t be sorry.Was this review helpful? Yes NoThank you for your feedback. Report this reviewThank you, this review has been flagged.