Frontiers of Human-Centered Computing, Online Communities and Virtual Environments

Overview

This volume presents the results of a joint National Science Foundation and European Commission Workshop which was set up to identify the future key strategic research directions in the areas of human-centred interaction, online communities and virtual environments. A research agenda is proposed for each area. There is an urgent need to make interaction more centred around human needs and capabilities, and to consider the human environment in virtual environments and in other contextual information-processing ...

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Overview

This volume presents the results of a joint National Science Foundation and European Commission Workshop which was set up to identify the future key strategic research directions in the areas of human-centred interaction, online communities and virtual environments. A research agenda is proposed for each area. There is an urgent need to make interaction more centred around human needs and capabilities, and to consider the human environment in virtual environments and in other contextual information-processing activities. The overall goal is to make users more effective in their information or communication tasks by reducing learning times, speeding up performance, lowering error rates, facilitating retention, and increasing subjective satisfaction. Online communities is an area of rapid and dynamic growth with new kinds of interaction, behaviours, communication, and relationship to the world of users and information. Guidelines for basic user interface design need to be extended to accommodate these new technologies and interfaces to users. Fruitful lines of research investigation in all these areas are set out in this book.

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Product Details

  • ISBN-13: 9781447110699
  • Publisher: Springer London
  • Publication date: 4/30/2013
  • Edition description: Softcover reprint of the original 1st ed. 2001
  • Edition number: 1
  • Pages: 482
  • Product dimensions: 6.14 (w) x 9.21 (h) x 1.01 (d)

Table of Contents

List of Contributors
Introduction 1
1 Virtual Environments
1 Virtual Environments: A Review 13
2 The Role of Virtual Humans in Virtual Environment Technology and Interfaces 27
3 Perceptual User Interfaces 39
4 Guidelines for Telepresence and Shared Virtual Environments 52
2 Augmented Reality and Mobile Computing
5 Mobile Augmented Reality: a Complex Human-Centered System 67
6 Toward Tightly Coupled Human Interfaces 80
7 Situation-Aware Mobile Assistance 99
3 Devices for Display and Interaction
8 Devices for Display and Interaction 119
9 Technologies for Virtual Reality/Tele-Immersion Applications: Issues of Research in Image Display and Global Networking 137
4 Future Interfaces
10 Post-Wimp User Interfaces: the Human Connection 163
11 Universal Usability: A Research Agenda for Human-Computer Interaction to Empower Every Citizen 179
12 Virtual Spaces Revive Real World Interaction 190
13 An HCI Agenda for the Next Millennium: Emergent Global Intelligence 198
5 Applications and Tools
14 Application Drivers for Virtual Environment Technology Development 223
15 3D Data Visualization Components on the Web - Results from AVS's Involvement in Several EC Esprit Research Projects 237
16 Creating a Shared Reality for Research and Education Through Networked Virtual Reality 252
6 Online Communities
17 Online Communities: Usability, Sociability, Theory and Methods 263
18 Collaboration and Shared Virtual Environments - from Metaphor to Reality 278
19 On the Need for Cultural Representation in Interactive Systems 299
20 Internet Security from Diverse Viewpoints 311
7 Foundations for Interaction
21 Why Performance Always Comes Last in Interactive System Design, and What To Do About It 325
22 Virtual Environments for Human-Centered Computing 331
23 Some Aspects of the Human Communication Process: Preliminary Steps Towards a Conceptual Framework 340
24 Natural Human-Human-System Interaction 347
8 The Business/Academia/Research/Government Axis
25 Challenges and Frontiers of Computer Graphics: a Vision for an Applied Research Agenda 367
26 Society and Human Action: Technology Revisited 394
27 Business, Academia, Government: Toward Symbiotic Collaboration in a Networked Society 413
28 A Research Agenda for Visualization and Human Interfaces: a Position Paper 425
29 Publishing Technologies: Towards a Wider Concept of Documents and Related Issues 431
30 The Future and Its Enemies 437
9 Invited Authors
31 New Industrial Temporal Objects 445
32 Cognition and Computers: The Context of the Matter, the Matter of Context 461
33 Supporting Creativity With Advanced Information-Abundant User Interfaces 469
Author Index 481
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