Frostgrave: The Frostgrave Folio
The Frostgrave Folio is the complete collection of all previously released Frostgrave mini-ebook supplements in one printed volume. This includes Hunt for the Golem, a three-scenario campaign in which the warbands hunt down a rogue golem, Sellsword, which introduces rules for experience-gaining captains to help lead warbands, Dark Alchemy, which expands the rules for potions and potion brewing, and Arcane Locations which gives additional options for bases and base upgrades. The book also includes a completely new mini-supplement, The Ravages of Time. Collecting nearly two years' worth of Frostgrave material, this collection is a necessary addition to any wizard's library.
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Frostgrave: The Frostgrave Folio
The Frostgrave Folio is the complete collection of all previously released Frostgrave mini-ebook supplements in one printed volume. This includes Hunt for the Golem, a three-scenario campaign in which the warbands hunt down a rogue golem, Sellsword, which introduces rules for experience-gaining captains to help lead warbands, Dark Alchemy, which expands the rules for potions and potion brewing, and Arcane Locations which gives additional options for bases and base upgrades. The book also includes a completely new mini-supplement, The Ravages of Time. Collecting nearly two years' worth of Frostgrave material, this collection is a necessary addition to any wizard's library.
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Frostgrave: The Frostgrave Folio

Frostgrave: The Frostgrave Folio

Frostgrave: The Frostgrave Folio

Frostgrave: The Frostgrave Folio

eBook

$16.00 

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Overview

The Frostgrave Folio is the complete collection of all previously released Frostgrave mini-ebook supplements in one printed volume. This includes Hunt for the Golem, a three-scenario campaign in which the warbands hunt down a rogue golem, Sellsword, which introduces rules for experience-gaining captains to help lead warbands, Dark Alchemy, which expands the rules for potions and potion brewing, and Arcane Locations which gives additional options for bases and base upgrades. The book also includes a completely new mini-supplement, The Ravages of Time. Collecting nearly two years' worth of Frostgrave material, this collection is a necessary addition to any wizard's library.

Product Details

ISBN-13: 9781472818522
Publisher: Bloomsbury Publishing
Publication date: 03/23/2017
Series: Frostgrave , #4
Sold by: Barnes & Noble
Format: eBook
Pages: 64
File size: 21 MB
Note: This product may take a few minutes to download.

About the Author

Joseph A. McCullough is the author of several non-fiction books including A Pocket History of Ireland, Zombies: A Hunter's Guide, and Dragonslayers: From Beowulf to St. George. In addition, his fantasy short stories have appeared in various books and magazines such as Black Gate, Lords of Swords, and Adventure Mystery Tales. He is also the creator of the wargame, Frostgrave: Fantasy Wargames in the Frozen City, and co-wrote The Grey Mountains, a supplement for the Middle-Earth Role-Playing game. His continued ramblings can be read at: http://therenaissancetroll.blogspot.co.uk/

Dmitry Burmak is a freelance artist from Moscow, Russia. After graduating as an engineer, he decided to change his career plans and took another degree in Fine Art. Dmitry started as an artist in the video games industry and now works as a freelance illustrator with his wife Kate, who is also an artist. Dmitry specializes in fantasy and sci-fi art for roleplaying games, card games and video games.
Joseph A. McCullough's first brush with writing for games was as co-author of The Grey Mountains supplement for the Middle-Earth Role-Playing Game, and he has remained passionate about Fantasy gaming since, going on to become an award-winning game designer. He is the creator of the “Frostgrave Family” of skirmish wargames (the Fantasy titles Frostgrave, Ghost Archipelago, Rangers of Shadow Deep, and the Sci-Fi evolution, Stargrave), the Oathmark Fantasy battle game and The Silver Bayonet, a game of Napoleonic Gothic Horror. The latest information on his game design and other writing can be found at: josephamccullough.com.

Table of Contents

Introduction 4

The Hunt for the Golem 6

Foreword 6

Introduction 6

Bestiary 8

The Granite Golem 8

Scenario 1 The Attack Site 10

Scenario 2 Field Research 12

Scenario 3 The House of the Golem 14

Aftermath 16

Sellsword 18

Foreword 18

The Captain 18

Scenario 1 The Stars are Wrong 22

Scenario 2 With Magnetic Force 24

Scenario 3 The Pits of Null 25

Bestiary 29

Nullmen 29

Dark Alchemy 30

Foreword 30

The Dark Alchemy Campaign 32

Scenario 1 Alchemical Monstrosity 34

Scenario 2 Skeletal Run 36

Scenario 3 The Spreading Flames 38

Dark Alchemy Treasure Table 40

Bestiary 42

The Alchemical Monstrosity 42

Fire-Flingers 42

Burning Skeletons 43

Potions in Frostgrave 43

Arcane Locations 50

Foreword 50

Scenario 1 Walenton Manor 52

Scenario 2 Brycho's Celestium 55

Scenario 3 The Arena Without Walls 57

Bestiary 59

Foulhom 59

Starfire Elemental 59

New Treasure 60

New Magic 60

Lost Spells 60

New Base Resources 61

The Ravages of Time 61

Foreword 62

Scenario 1 The Pyramid of Decay 65

Scenario 2 Chamber of Thralls 67

Scenario 3 Battle of the Pyramidion 69

Bestiary 71

Lourrent, Vampiric Chronomancer 71

Dying Construct 71

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