Fundamentals of Programming the Microsoft Windows Media Platform

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Learn how to develop and deliver ultrafast, ultracool digital media solutions using the powerfully enhanced Windows Media 9 Series platform. Created by a digital media on Microsoft’s Windows Media team, this guide walks you through platform architecture architecture and components—providing inside insights, real-world programming scenarios, and reusable code samples to help power your own streaming media solutions. You get step-by-step instructions on how to create applications to encode Windows Media files and ...

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Overview

Learn how to develop and deliver ultrafast, ultracool digital media solutions using the powerfully enhanced Windows Media 9 Series platform. Created by a digital media on Microsoft’s Windows Media team, this guide walks you through platform architecture architecture and components—providing inside insights, real-world programming scenarios, and reusable code samples to help power your own streaming media solutions. You get step-by-step instructions on how to create applications to encode Windows Media files and streams, serve and receive audio and video streams, create customized players, and even build a complete broadcasting system—your own Internet radio station.

Discover how to:

  • Develop 20 complete applications that use Windows Media to create, distribute, and play digital media over the Internet
  • Create a custom version of Windows Media Encoder to convert MP3, WAV, AVI, and other multimedia files to the Windows Media format
  • Program the server that runs on Windows Media Services to publish files on demand, broadcast unicast streams, and multicast to all listeners at once
  • Develop unique UIs for Windows Media Player using banners, borders, embedded Web pages, and the skin programming language
  • Add the Player to a Web site and a Web site to the Player
  • Make the encoder, server, and Player work together to create end-to-end multimedia applications
  • Build an Internet radio station with dynamic playlists that respond to listener requestsGet sample programs, music files, utilities, and more on CD

CD features:

  • Programs and forms for all the book’s examples
  • Sample music files to encode, serve, or play
  • Essential Windows Media utilities, including Windows Media Encoder
  • Complete Windows Media 9 Series Jumpstart CD contents, including demos of multichannel audio, high definition video, and fast streaming
  • Fully searchable eBook

A Note Regarding the CD or DVD

The print version of this book ships with a CD or DVD. For those customers purchasing one of the digital formats in which this book is available, we are pleased to offer the CD/DVD content as a free download via O'Reilly Media's Digital Distribution services. To download this content, please visit O'Reilly's web site, search for the title of this book to find its catalog page, and click on the link below the cover image (Examples, Companion Content, or Practice Files). Note that while we provide as much of the media content as we are able via free download, we are sometimes limited by licensing restrictions. Please direct any questions or concerns to booktech@oreilly.com.

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Product Details

  • ISBN-13: 9780735619111
  • Publisher: Microsoft Press
  • Publication date: 9/24/2003
  • Edition description: Book and CD-Rom
  • Pages: 448
  • Product dimensions: 7.38 (w) x 9.06 (h) x 1.34 (d)

Meet the Author

Seth McEvoy wrote the Microsoft Windows Media Player 7 Handbook. He was also a co-author of the Microsoft Windows Movie Player Handbook and the lead writer for the Windows Media Player SDK, which recently won an award from the Society for Technical Communication. He’s been at Microsoft for nearly ten years as an editor and writer on a variety of projects, including Access, OLE, Microsoft Press, Windows 95, Interactive Television, NetShow®, Virtual Worlds, VML, Mac Office, and the Windows Media Player. Before coming to Microsoft, he wrote 33 children’s books and computer books.

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Table of Contents

Introduction
Pt. I Windows Media Architecture
1 Understanding Windows Media Architecture 3
Pt. II Encoding Windows Media
2 Creating a Simple Encoder 29
3 Playing an Encoded File 43
4 Broadcasting to the Player 57
5 Adding Attributes to a Digital Media File 73
6 Pushing Content to the Server 91
7 Pulling Content from the Encoder 111
8 Sending Script Commands 131
9 Encoding Live Content 155
Pt. III Serving Windows Media
10 Creating a Simple Server 179
11 Serving Files On-Demand 191
12 Serving Unicast Broadcasts 207
13 Serving Multicast Broadcasts 221
14 Creating Server Playlists 239
Pt. IV Playing Windows Media
15 Creating a Simple Player 265
16 Embedding Windows Media Player in a Web Page 277
17 Creating Skins for Windows Media Player 291
18 Using Banners, Embedded Web Pages, and Borders 317
Pt. V Complete Radio Station Application
19 Creating an Internet Radio Station 343
App Programming an Encoding Profile 379
Index 401
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