Fundamentals of Structured Program Design / Edition 2

Fundamentals of Structured Program Design / Edition 2

by Dan Robinson
     
 

ISBN-10: 0130602396

ISBN-13: 9780130602398

Pub. Date: 02/12/2002

Publisher: Pearson

Especially designed for those with minimal computer experience, this book presents the concepts of program design in a simple, easy-to-understand “building block” format, and applies those design concepts to realistic business programs. Each chapter provides not only a complete explanation of what needs to be done in the design,

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Overview

Especially designed for those with minimal computer experience, this book presents the concepts of program design in a simple, easy-to-understand “building block” format, and applies those design concepts to realistic business programs. Each chapter provides not only a complete explanation of what needs to be done in the design, but why. The book is divided into four main parts: Design Principles, Basic Program Design Techniques, and Advanced Program Design. This organization helps readers understand how the subject matter in each chapter relates to other chapters within the section— and the topic of program design as a whole. For individuals interested in the field of program design.

Product Details

ISBN-13:
9780130602398
Publisher:
Pearson
Publication date:
02/12/2002
Edition description:
Subsequent
Pages:
344
Product dimensions:
8.18(w) x 10.63(h) x 0.86(d)

Table of Contents

I. INTRODUCTION.

1. The Concepts of Information Processing.

2. Programming Concepts.

II. DESIGN PRINCIPLES.

3. Program Documentation.

4. Introduction to Flowcharting.

5. Structured Programming.

6. Pseudo Code.

7. Structure Charts.

III. BASIC PROGRAM DESIGN TECHNIQUES.

8. Expanding the Program Design.

9. Record Selection.

10. Accumulations and Report Totals.

11. Single-Level Control-Breaks.

12. Multiple-Level Control-Breaks.

13. Arrays.

IV. ADVANCED PROGRAM DESIGN.

14. Processing Two Input Files.

15. Database Processing.

16. The Input Validation Program.

17. Updating Master Files.

18. Interactive Programming.

19. Transitioning to a Programming Language.

Appendix.

Index.

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