Game Addiction: The Experience and the Effects

Game Addiction: The Experience and the Effects

by Neils Clark, P. Shavaun Scott
     
 

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An eleven-year-old boy strangled an elderly woman for the equivalent of five dollars in 2007, then buried her body under a thin layer of sand. He told the police that he needed the money to play online videogames. Just a month later, an eight-year-old Norwegian boy saved his younger sister's life by threatening an attacking moose and then feigning death when the moose… See more details below

Overview

An eleven-year-old boy strangled an elderly woman for the equivalent of five dollars in 2007, then buried her body under a thin layer of sand. He told the police that he needed the money to play online videogames. Just a month later, an eight-year-old Norwegian boy saved his younger sister's life by threatening an attacking moose and then feigning death when the moose attacked him--skills he said he learned while playing World of Warcraft.
As these two instances show, videogames affect the minds, bodies, and lives of millions of gamers, negatively and positively. This book approaches videogame addiction from a cross-disciplinary perspective, bridging the divide between liberal arts academics and clinical researchers. The topic of addiction is examined neutrally, using accepted research in neuroscience, media studies, and developmental psychology.

Editorial Reviews

RockPaperShotgun
should definitely be read by a wide range of folks who are interested in knowing a bit more about where gaming now sits amid general electronic culture...probably the most important work yet written on the subject of habitual gaming...a wealth of information...straight-forward, well-constructed...points out that the problems of excessive gaming...probably the best set of resources on this topic that is available to us at the moment...pick up this book, arm yourselves with Clark and Scott's research...a practical and sensible starting point to understanding a subject that is going to loom ever larger in all our lives.
Choice
a uniquely interactive/connective form of art and mediation...most stimulating...comprehensive, intricate, yet accessible survey will appeal to and engage all readers...highly recommended

Product Details

ISBN-13:
9780786453498
Publisher:
McFarland & Company, Incorporated Publishers
Publication date:
04/29/2009
Sold by:
Barnes & Noble
Format:
NOOK Book
File size:
0 MB

What People are saying about this

Jane M. Healy
"Clark and Scott have blasted out a reasoned, hard-hitting account of video gaming that is both authoritative and non-judgmental.
Their first-hand perspective yields useful information along with a powerful message about the potential and the peril inherent in our--and our children's--growing dependence on the satisfactions of virtual worlds. Anyone who can still think deeply will do so after reading this book!"--(Jane M. Healy, Ph.D. Educational psychologist and author of Failure to Connect: How Computers Affect Our Children's Minds and What We Can Do About It)

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