Game and Graphics Programming for iOS and Android with OpenGL ES 2.0

Game and Graphics Programming for iOS and Android with OpenGL ES 2.0

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by Vitaly Semko, Roman Semko
     
 

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Develop graphically sophisticated apps and games today!

The smart phone app market is progressively growing, and there is new market gap to fill that requires more graphically sophisticated applications and games. Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 quickly gets you up to speed on understanding how powerful OpenGL ES

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Overview

Develop graphically sophisticated apps and games today!

The smart phone app market is progressively growing, and there is new market gap to fill that requires more graphically sophisticated applications and games. Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 quickly gets you up to speed on understanding how powerful OpenGL ES 2.0 technology is in creating apps and games for amusement and effectiveness. Leading you through the development of a real-world mobile app with live code, this text lets you work with all the best features and tools that Open GL ES 2.0 has to offer.

  • Provides a project template for iOS and Android platforms
  • Delves into OpenGL features including drawing canvas, geometry, lighting effects, character animation, and more
  • Offers explanation of full-function 2D and 3D graphics on embedded systems
  • Addresses the principal technology for hardware-accelerated graphical rendering

Game and Graphics Programming for iOS and Android with OpenGL ES 2.0offers important, need-to-know information if you're interested in striking a perfect balance between aesthetics and functionality in apps.

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Product Details

ISBN-13:
9781119975915
Publisher:
Wiley
Publication date:
02/21/2012
Pages:
308
Product dimensions:
7.30(w) x 9.10(h) x 0.80(d)

Meet the Author

Romain Marucchi-Foino is the original author and founder of the popular mobile game engine SIO2. Formerly a desktop game engine developer, Romain is currently the lead 3D engine programmer for sio2interactive.com, the official developer of the SIO2 Engine, which powers thousands of games and 3D applications throughout the App Store and the Android market.

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Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 5 out of 5 based on 0 ratings. 1 reviews.
mamamiya More than 1 year ago
I am an intermediate ios developer and very familiar with Objective C and C, but not an expert of C++. I also tried several OPENGL books before but had always missed it. I got this book for around 10 days and spent one week of them to repeat every code by myself. Not "copy paste" but I just did stupid input from keyboard, letter by letter. Actually it works. Now I am very happy because finally I am not afraid of those horrible commands and variables. If you are willing to following my way, I would highly recommend this fun book for their nice mini games. And also you can understand C++ better with Xcode. If you are not satisfied with this book only because you..., you know.