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I bought the book "3DS Max Modelling for Games" and wasn't dissapointed.
Now in Game Art Complete, Andy has done it again!
The titles certainly says it all "Complete" is THE word the describe this book. :)
Posted June 8, 2009
This book gives you all the informaion you need to get started in using the game industry's most used programs.
Going through each of the detailed chapters you will learn how there tools are used correctly to produce industry standard work for use in a portfolio or even just for fun!
This book is all you need and is like a bible in the Game Development world, a book with all this written from the best artists around.............
A must have indeed!!
Posted May 20, 2010
No text was provided for this review.