Game Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics to the art and execution of sound effects, soundtracks, and voice production, as well as learning how to make sense of a truly effective soundscape.
Presuming no pre-existing knowledge, this accessible guide is accompanied by online resources – including practical examples and incremental DAW exercises – and presents the theory and practice of game audio in detail, and in a format anyone can understand.
This is essential reading for any aspiring game audio designer, as well as students and professionals from a range of backgrounds, including music, audio engineering, and game design.
Game Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics to the art and execution of sound effects, soundtracks, and voice production, as well as learning how to make sense of a truly effective soundscape.
Presuming no pre-existing knowledge, this accessible guide is accompanied by online resources – including practical examples and incremental DAW exercises – and presents the theory and practice of game audio in detail, and in a format anyone can understand.
This is essential reading for any aspiring game audio designer, as well as students and professionals from a range of backgrounds, including music, audio engineering, and game design.
Game Audio Fundamentals: An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games
280
Game Audio Fundamentals: An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games
280Product Details
| ISBN-13: | 9781032111964 |
|---|---|
| Publisher: | Taylor & Francis |
| Publication date: | 07/03/2023 |
| Pages: | 280 |
| Product dimensions: | 6.88(w) x 9.69(h) x (d) |