Game Design Deep Dive: Trading and Collectible Card Games
In Game Design Deep Dive: Trading and Collectible Card Games, game design analyst Joshua Bycer is back to discuss the deck-building genre, from the original success of Magic: The Gathering to today’s market with online card games like Hearthstone and Gwent. The design and philosophy of deck builders and tabletop games can be and have been applied to many genres.

  • Looks at the history of popular tabletop card games and collectible card games
  • Discusses how to design and balance your game with low numbers
  • Examines the application of card-based design in other genres

Perfect for students and designers to learn about designing deck builders and card-based games.

1142977376
Game Design Deep Dive: Trading and Collectible Card Games
In Game Design Deep Dive: Trading and Collectible Card Games, game design analyst Joshua Bycer is back to discuss the deck-building genre, from the original success of Magic: The Gathering to today’s market with online card games like Hearthstone and Gwent. The design and philosophy of deck builders and tabletop games can be and have been applied to many genres.

  • Looks at the history of popular tabletop card games and collectible card games
  • Discusses how to design and balance your game with low numbers
  • Examines the application of card-based design in other genres

Perfect for students and designers to learn about designing deck builders and card-based games.

130.0 In Stock
Game Design Deep Dive: Trading and Collectible Card Games

Game Design Deep Dive: Trading and Collectible Card Games

by Joshua Bycer
Game Design Deep Dive: Trading and Collectible Card Games

Game Design Deep Dive: Trading and Collectible Card Games

by Joshua Bycer

Hardcover

$130.00 
  • SHIP THIS ITEM
    In stock. Ships in 3-7 days. Typically arrives in 3 weeks.
  • PICK UP IN STORE

    Your local store may have stock of this item.

Related collections and offers


Overview

In Game Design Deep Dive: Trading and Collectible Card Games, game design analyst Joshua Bycer is back to discuss the deck-building genre, from the original success of Magic: The Gathering to today’s market with online card games like Hearthstone and Gwent. The design and philosophy of deck builders and tabletop games can be and have been applied to many genres.

  • Looks at the history of popular tabletop card games and collectible card games
  • Discusses how to design and balance your game with low numbers
  • Examines the application of card-based design in other genres

Perfect for students and designers to learn about designing deck builders and card-based games.


Product Details

ISBN-13: 9781032370835
Publisher: CRC Press
Publication date: 08/03/2023
Series: Game Design Deep Dive
Pages: 162
Product dimensions: 6.00(w) x 9.00(h) x (d)

About the Author

Joshua Bycer is a Game Design Analyst with over a decade of experience writing for major sites, doing YouTube, and the author of the Game Design Deep Dive series. In that time through Game-Wisdom.com, he has interviewed hundreds of game developers and members of the industry about what it means to design video games.

Table of Contents

Preface. Acknowledgments. Social Media: Social Media Contacts. Additional Books. 1 What Is the Goal of Game Design Deep Dive: Trading and Collectible Card Games? 2 The Major Names of TCGs. 3 What Is TCG Design? 4 The Arrival of CCGs. 5 How Monetization Works. 6 Designing Cards. 7 How TCGs/CCGs Influenced Game Design. 8 Balancing the Present and Future of Your Game. 9 The Work Outside the Game. 10 The TCG/CCG Market. 11 Conclusion. Glossary. Index.

From the B&N Reads Blog

Customer Reviews