Game Design Critic and expert Joshua Bycer is back with another entry in the Game Design Deep Dive series for a look at one of the most popular, and confusing, genres out there. Metroidvania is a genre of high‑highs and low‑lows, and Josh is taking up the task to explain what a metroidvania is, the very long history and variety of it, and what you need to do to create one yourself.
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• A look at the history of metroidvania design
• A primer on 2D platforming UI/UX
• Explaining the design and specific elements that make a metroidvania or
could be applied to other genres
• Perfect for designers and students alike
Game Design Deep Dive: Metroidvania
Game Design Critic and expert Joshua Bycer is back with another entry in the Game Design Deep Dive series for a look at one of the most popular, and confusing, genres out there. Metroidvania is a genre of high‑highs and low‑lows, and Josh is taking up the task to explain what a metroidvania is, the very long history and variety of it, and what you need to do to create one yourself.
• A look at the history of metroidvania design
• A primer on 2D platforming UI/UX
• Explaining the design and specific elements that make a metroidvania or
could be applied to other genres
• Perfect for designers and students alike
64.99
Pre Order
5
1

Game Design Deep Dive: Metroidvania
144
Game Design Deep Dive: Metroidvania
144
64.99
Pre Order
Product Details
ISBN-13: | 9781032943923 |
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Publisher: | CRC Press |
Publication date: | 06/30/2025 |
Series: | Game Design Deep Dive |
Pages: | 144 |
Product dimensions: | 6.00(w) x 9.00(h) x (d) |
About the Author
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