Game Development with Unity [NOOK Book]

Overview

GAME DEVELOPMENT WITH UNITY shows readers how to use the Unity game engine, a multiplatform engine and editor in one, to build games. Perfect for new developers or those looking to create games with an easy, efficient, and inexpensive game engine, they'll find a complete overview of the Unity editor along with basic game and level design theory taught alongside so they can build their game development skill set. New concepts and skill are taught using step-by-step tutorials and questions, as well comprehensive ...

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Game Development with Unity

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Overview

GAME DEVELOPMENT WITH UNITY shows readers how to use the Unity game engine, a multiplatform engine and editor in one, to build games. Perfect for new developers or those looking to create games with an easy, efficient, and inexpensive game engine, they'll find a complete overview of the Unity editor along with basic game and level design theory taught alongside so they can build their game development skill set. New concepts and skill are taught using step-by-step tutorials and questions, as well comprehensive projects. GAME DEVELOPMENT WITH UNITY covers everything from building game assets, to adding interactivity, to polishing your finished game and publishing it.

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Product Details

  • ISBN-13: 9781435456594
  • Publisher: Cengage Learning
  • Publication date: 1/21/2011
  • Sold by: CENGAGE LEARNING
  • Format: eBook
  • Sales rank: 739,287
  • File size: 7 MB

Meet the Author

Michelle Menard is a freelance writer and game producer. After receiving a double bachelor of arts in Applied Mathematics and Music from Brown University, she decided to jump into the games industry by getting a master's of fine arts in Game Design from the Savannah College of Art and Design. She authored the first edition of Game Development with Unity in 2011.

Bryan Wagstaff is a professional software developer. He started writing computer programs at age six, and has come a long way since his first "guess the number" games. He has worked on games such as The Sims 3, Tiger Woods PGA Tour, and the children's series Littlest PetShop. He currently lives in Salt Lake City with his wife and three daughters.

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Table of Contents

1. Preface. 2. Introduction. 3. Overview of the Unity Engine. 4. Designing Concepts. 5. Environments - Setting the Stage. 6. Assets. 7. Characters. 8. Props. 9. 2D assets living in a 3D world. 10. Scripting. 11. Character and State Controller Scripts. 12. Animations. 13. Triggers and Environment Interactions. 14. Adversaries and AI. 15. Graphical User Interface (GUI). 16. Lights and Shadows. 17. Particle Systems. 18. Sound and Music. 19. Basic UNITY debugging and Optimization. 20. Making Builds. 21. Building for mobile devices.

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Sort by: Showing all of 4 Customer Reviews
  • Anonymous

    Posted June 3, 2013

    ?

    What version is this?

    0 out of 2 people found this review helpful.

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  • Anonymous

    Posted April 6, 2013

    Novaslayer: unity engine

    So far alot of people recomend the unity engine and it runs most of you dailty 3D computer games such as slender,team fortress, halflife, and many more. Mostly i use unity for the horror games such as slender and survivors.

    0 out of 2 people found this review helpful.

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  • Anonymous

    Posted February 16, 2011

    No text was provided for this review.

  • Anonymous

    Posted March 6, 2011

    No text was provided for this review.

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