Game Engine Gems, Volume One

Game Engine Gems, Volume One

by Eric Lengyel
     
 
Game Engine Gems brings together in a single volume dozens of new articles from leading professionals in the game development industry. Each "gem" presents a previously unpublished technique related to game engines and real-time virtual simulations. Specific topics include rendering techniques, shaders, scene organization, visibility determination, collision detection

Overview

Game Engine Gems brings together in a single volume dozens of new articles from leading professionals in the game development industry. Each "gem" presents a previously unpublished technique related to game engines and real-time virtual simulations. Specific topics include rendering techniques, shaders, scene organization, visibility determination, collision detection, audio, user interface, input devices, memory management, artificial intelligence, resource organization, and cross-platform considerations. A CD-ROM containing all the source codes and demos accompanies the book.

Product Details

ISBN-13:
9780763778880
Publisher:
Jones & Bartlett Learning
Publication date:
03/05/2010
Edition description:
1E
Pages:
362
Product dimensions:
7.50(w) x 9.20(h) x 1.10(d)

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