The Game Maker's Apprentice: Game Development for Beginners / Edition 1

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Overview

The Game Makers Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle games complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play.

Game Maker allows games to be created using a simple drag-and-drop interface, so you don’t need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl.

The authors include the creator of the Game Maker tool and a former professional game programmer, so you’ll glean understanding from their expertise. The book also includes a DVD containing Game Maker software and all of the game projects that are created in the book—plus a host of professional-quality graphics and sound effects that you can use in your own games.

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Product Details

  • ISBN-13: 9781590596159
  • Publisher: Apress
  • Publication date: 7/10/2006
  • Edition description: BK&CD-ROM
  • Edition number: 1
  • Pages: 336
  • Sales rank: 87890
  • Product dimensions: 7.00 (w) x 9.20 (h) x 1.00 (d)

Meet the Author

Jacob Habgood worked in the U.K. games industry for seven years, writing console games for Gremlin Interactive and Infogrames/Atari. During this time, he contributed to a wide range of titles and lead the programming teams on MicroMachines (PS2, X-Box and Game Cube) and Hogs of War (PlayStation). Jacob is now a doctoral student at the University of Nottingham, researching the educational potential of computer games. As part of this research, Jacob runs clubs and workshops teaching children and teenagers how to make their own computer games, providing free activities and resources through his website: www.gamelearning.net.

Mark Overmars is a professorof computer science at Utrecht University in the Netherlands. There, he heads the center for advanced gaming and simulation. One of his research domains is computer games. He is one of the founders of the Utrecht Platform for Game Education and Research and teaches courses on computer game design. Mark is the author of many software packages, including theGame Maker software package which is used as a development tool in The Game Maker's Apprentice.

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Table of Contents

Ch. 1 Welcome to Game Maker 3
Ch. 2 Your first game : devilishly easy 9
Ch. 3 More actions : a galaxy of possibilities 41
Ch. 4 Target the player : it's fun being squished 65
Ch. 5 Game design : interactive challenges 85
Ch. 6 Inheriting events : mother of pearl 101
Ch. 7 Maze games : more cute things in peril 127
Ch. 8 Game design : levels and features 149
Ch. 9 Cooperative games : flying planes 169
Ch. 10 Competitive games : playing fair with tanks 191
Ch. 11 Game design : balance in multiplayer games 211
Ch. 12 GML : become a programmer 225
Ch. 13 Clever computers : playing tic-tac-toe 245
Ch. 14 Intelligent behavior : animating the dead 259
Ch. 15 Final words 291
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  • Anonymous

    Posted Fri Dec 28 00:00:00 EST 2007

    A great book!

    The Game Maker's Apprentice is a great book that teaches even the very beginners of Mark Overmars' Game Maker game creation program how to make good computer games with ease. I'm pretty good at Game Maker myself, but I learned several things I never knew before! Reading this book, you will be stepped through the creation of nine fun-filled computer games. You won't have to do anything except follow the instructions - there are no images or sounds you need to make at all! All of the stuff you will need is on the included CD. Have fun with this book!

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  • Anonymous

    Posted Fri Jan 12 00:00:00 EST 2007

    It doesn't get any easier!

    Come on, you had that secret dream too... You always wanted to make your own game but knew nothing about programing languages. This title is a winner hands down for any novice, as well as others. What I did with Game Maker in a month would have taken far longer the old way! Game Maker in itself is very easy to grasp and it is mostly drag and drop, point and click rather than type everything. But with this book along with it, everything will be quite clear and easy to understand. Again, with any game, it depends on how much 'effort' you put into it, but the book explains everything so well and designing games becomes so effortless (well, as easy as it gets!) anyone will be making thier own games in no time. Tutorials take you step by step though making different types of games that cover many categorys. Shooting, puzzle/maze, flying (semi-Asteroids control), Breakout/Arkanoid type, you name it. So many features covered in the book you will be overflowing with ideas for games by the time you are done! Honestly, if you know programing languages already, you will be pounding out your games in record time. For the novice, their dreams will come true seeing thier vison come to reality in no time at all. Full color book and a CD with everything you will need.

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  • Anonymous

    Posted Mon Jan 11 00:00:00 EST 2010

    No text was provided for this review.

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