Game Programming for Teens Kit

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Overview

Do you love video games? Do you want to learn how to make them yourself? Game Programming Kit for Teens, Volume 2is the only kit designed specifically for beginners to teach them how to make their very own video games. Inside you'll find coverage of basic programming, game art, music and sound, 3D modeling, and more—everything you need to design and develop a complete video game. So don't just play video games, build your own!

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Overview

Do you love video games? Do you want to learn how to make them yourself? Game Programming Kit for Teens, Volume 2is the only kit designed specifically for beginners to teach them how to make their very own video games. Inside you'll find coverage of basic programming, game art, music and sound, 3D modeling, and more—everything you need to design and develop a complete video game. So don't just play video games, build your own!

Game Programming for Teens, Third Edition shows you how to design and develop a complete video game from start to finish, no prior programming knowledge required. You'll begin by learning the basics of BlitzMax, a simple cross-platform game programming language that can be used on Windows, Mac, or Linux operating systems. Once you understand how to write the programming code, you'll begin to incorporate all the graphical elements of games including varying colors, loading and displaying images, and creating scrolling backgrounds. Finally, you'll learn how to add sound and music, use keyboard input codes, and even integrate artificial intelligence. New skills are taught step-by-step, and each chapter builds upon the techniques you learned in the previous, so by the end of the book you'll have built your very own fully functioning video game.

What's on the CD-ROM:

  • All the source code from the examples in the book
  • Art, sound, and music libraries
  • 30-day trial versions of BlitzMax, BlitzPlus/Blitz3D, Corel Paint Shop Pro, MilkShape 3D, and CoolEdit Pro


3D Game Programming for Teens, Second Edition is written specifically for beginners in an easy-to-follow manner, and teaches basic programming, graphic design, and 3D modeling so that you can design and develop your very own games. You'll begin with an introduction to some simple programming concepts using the Blitz3D language. Then you'll learn about graphics creation for games using CorelDRAW and PHOTOPAINT. Finally you'll explore basic 3D modeling with Autodesk 3ds Max, and you'll learn how to enhance your games with sound effects, collisions, and more. You'll work through the game programming process step-by-step, with each new technique covered building upon the previous ones. The final chapter of the book shows you how to put all your new knowledge together and build your own full game!

What's on the CD-ROM:

  • All the source code used in the book
  • Trial version of Blitz3D


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Product Details

  • ISBN-13: 9781435454767
  • Publisher: Course Technology, Inc.
  • Publication date: 5/28/2009
  • Edition description: Barnes & Noble Exclusive Bundle
  • Product dimensions: 7.60 (w) x 9.30 (h) x 2.20 (d)

Meet the Author

Maneesh Sethi is a Stanford student, freelance web developer, game developer, international best-selling author, blogger, and programmer. He currently runs a freelance web development company, works as a marketer, freelance writer, editor, and programmer. He also blogs about freelance programming at www.freelancenomad.com. Maneesh has taught game programming on TechTV's "Call for Help" and at game programming conferences across the country. He is the author of Game Programming for Teens, Web Design for Teens, and PHP for Teens, all published by Course Technology PTR. His books have been translated and have been best-sellers in several countries. Maneesh is currently living in Buenos Aires, Argentina.
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Customer Reviews

Average Rating 3.5
( 4 )
Rating Distribution

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Sort by: Showing all of 4 Customer Reviews
  • Anonymous

    Posted October 11, 2013

    Don't buy this book. I got the book once I started reading I enc

    Don't buy this book. I got the book once I started reading I encountered a few errors ( In the first 5 pages REALLY? COMMON) It said there was a missing directory so I couldn't figure out how to fix that ( nothing tells you about that in the book ) After I tried to figure out how to fix that I decided that I should restart the program, That didn't help either . That's when it started to show its true colors It soon tould me that "Your free trial has expired"

    After 5 minutes of using this program? Whaaat? That was my first thought, so I tried to figure out the problem, sounds like a ton of other people are having the same problem, NOW I have to wait another weekend to get another book shipped to me all because of this book, this book has a bunch of errors, Maybe because its pretty old and a lot of stuff has been updated or something else, I would advise you to stay clear.

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  • Posted September 5, 2009

    more from this reviewer

    I Also Recommend:

    It is good to start

    it is good to start with game programming but you should followi the whole serie of course technology.

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  • Posted July 23, 2009

    Informative but misleading

    I bought this book for my daughter, and she was really excited about it. However, once the 30 day trial period ended, she was no longer able to continue the learning process without spending an additional $80. This was intended as a hobby for her, and i'm not interested in spending $120 for a hobby, especially when it's very possible that she'll quickly lose interest and never pick up the book again. The book does not forewarn you that once the trial period ends, you will no longer be able to use the product at all. There are some trial versions that only limit how much you can do with a program. BlitzMax is not that type of trial version. That distinction should be made.

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  • Anonymous

    Posted December 1, 2009

    No text was provided for this review.

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