Game Theory / Edition 3

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Overview

Game Theory has served as a standard text for game theory courses since the publication of the First Edition in 1968. The Third Edition updates several recently developed subfields. It adds fresh chapters on subjects such as games with incomplete information and spatial games. Owen has expanded "Two-Person General-Sum Games" into two chapters, the second becoming "Two-Person Cooperative Games." There are new sections in the chapters "Two-Person Cooperative Games" and "Indices of Power," and there is new information throughout the book on noncooperative games. Game Theory remains the only book to cover all salient aspects of this field that, having displaced Keynesian economics, is making inroads throughout the social sciences.
Key Features
* Explores the work of 1994 Nobel Prize Winners
* Full expansion of cooperative game theory sections
* Covers games with incomplete information
Spatial games section features many illustrations
* Updated bibliography

Audience: Graduate level and more advanced readers in economics, mathematics, operations research, and statistics. Also of international interest, especially in Europe, Israel, and Japan. The book has been translated into German, Japanese, Russian, Polish, and Romanian.

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Editorial Reviews

Booknews
A standard textbook for graduate courses in game theory for mathematics students. Previously published in 1968 and 1982, and here augmented with more information of topics of current interest, including games with incomplete information, spatial games, and coalition structure value. Annotation c. Book News, Inc., Portland, OR (booknews.com)
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Product Details

  • ISBN-13: 9780125311519
  • Publisher: Emerald Group Publishing
  • Publication date: 10/1/1995
  • Edition description: REV
  • Edition number: 3
  • Pages: 460
  • Product dimensions: 6.00 (w) x 9.00 (h) x 1.19 (d)

Table of Contents

Preface
I Definition of a Game
II Two-Person Zero-Sum Games
III Linear Programming
IV Infinite Games
V Multistage Games
VI Games With Incomplete Information
VII Utility Theory
VIII Two-Person General-Sum Games
IX Two-Person Cooperative Games
X n-Person Games
XI Stable Sets
XII Indices of Power
XIII The Bargaining Set and Related Concepts
XIV Nonatomic Games
XV Games Without Side Payments
XVI Spatial Games
App. A.1 Convexity
App. A.2 Fixed Point Theorems
Bibliography
Index
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