Game Theory Topics: Incomplete Information, Repeated Games and N-Player Games / Edition 1

Game Theory Topics: Incomplete Information, Repeated Games and N-Player Games / Edition 1

by Evelyn C. Fink, Scott Gates, Brian D. Humes
     
 

ISBN-10: 0761910166

ISBN-13: 9780761910169

Pub. Date: 05/26/1998

Publisher: SAGE Publications

Game theory, particularly the use of repeated games, N-person games, and incomplete information games have been popular research techniques in political science, sociology and management, but difficult for new social researchers to use until now.

This book aims makes these topics accessible to all social scientists. Using a common social science game,

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Overview

Game theory, particularly the use of repeated games, N-person games, and incomplete information games have been popular research techniques in political science, sociology and management, but difficult for new social researchers to use until now.

This book aims makes these topics accessible to all social scientists. Using a common social science game, Chicken, to illustrate the concepts, the book introduces readers to: games of incomplete information; how to build uncertainty into game theoretic models; the concept of Bayesian Nash equilibrium; and the role of repetition.

Product Details

ISBN-13:
9780761910169
Publisher:
SAGE Publications
Publication date:
05/26/1998
Series:
Quantitative Applications in the Social Sciences Series, #122
Edition description:
New Edition
Pages:
108
Product dimensions:
5.50(w) x 8.50(h) x 0.26(d)

Table of Contents

Game Theory
How It Is Used
Imperfect and Incomplete Information
Repeated Games
N-Player Games

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