Games, Theory and Applications

Games, Theory and Applications

by L. C. Thomas
     
 

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Anyone with a knowledge of basic mathematics will find this an accessible and informative introduction to game theory. It opens with the theory of two-person zero-sum games, two-person non-zero sum games, and n-person games, at a level between nonmathematical introductory books and technical mathematical game theory books. Succeeding sections focus on a variety of

Overview

Anyone with a knowledge of basic mathematics will find this an accessible and informative introduction to game theory. It opens with the theory of two-person zero-sum games, two-person non-zero sum games, and n-person games, at a level between nonmathematical introductory books and technical mathematical game theory books. Succeeding sections focus on a variety of applications — including introductory explanations of gaming and meta games — that offer nonspecialists information about new areas of game theory at a comprehensible level. Numerous exercises appear with full solutions, in addition to an extensive bibliography, 80 problems with worked solutions, and over 30 illustrations useful for the theory of non-zero and n-person games. 1986 edition.

Product Details

ISBN-13:
9780486432373
Publisher:
Dover Publications
Publication date:
11/30/2011
Series:
Dover Books on Mathematics Series
Pages:
290
Sales rank:
1,248,165
Product dimensions:
5.50(w) x 8.50(h) x 0.61(d)

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