Gears of the City

Gears of the City

4.0 3
by Felix Gilman
     
 

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In this stunning follow-up to his acclaimed debut, Thunderer, Felix Gilman’s brave hero returns from one thrilling and dangerous quest only to confront another. In a magical landscape where time is meaningless, reality precarious, and countless selves work toward countless possible futures, one man must seek a city’s truth—and

Overview

In this stunning follow-up to his acclaimed debut, Thunderer, Felix Gilman’s brave hero returns from one thrilling and dangerous quest only to confront another. In a magical landscape where time is meaningless, reality precarious, and countless selves work toward countless possible futures, one man must seek a city’s truth—and rediscover his own.

Imprisoned with a prophetic half human, half beast, the lost man learns his name: Arjun. Slowly the terrible memories emerge, and at last he remembers where—and when—he has been. . . .

In the last days of the once great city of Ararat, Arjun is just another ghost lost in the shadows of the Mountain. To some, the Mountain is a myth, to others, a weapon. Above all, it is a dark palace leaving its seekers to wander the city below. For no matter how far one walks, the Mountain never draws closer, and time itself becomes another trap.

Rescued by two sisters from the mindless Know-Nothings who erode what’s left of the city, Arjun volunteers to retrieve their long-lost third sister from a ghost like himself: Brace-Bel, another man out of time. It will require a perilous trek through ruins to a decadent mansion—one surrounded by traps and devices that could not possibly exist yet. And what awaits Arjun inside is something he could not possibly have imagined.

As he struggles to recover the lost girl and piece the fragments of his life back together, Arjun knows he must finally return to the beast to hear the rest of its prophecy. But each step is more treacherous than the last . . . and the beast who knows his fate may pose the most deadly trial yet.

A spellbinding novel of imagination and intrigue, Gears of the City will propel you into an adventure like no other, in a world like no other.


From the Hardcover edition.

Editorial Reviews

Publishers Weekly

In Gilman's alternately fascinating and frustrating sequel to 2007's Thunderer, the time-walking musician Arjun has gone mad after trying to climb the mysterious mountain at the center of the city of Ararat. The city itself-easily the novel's most fascinating character-has entered a dark age. Gods no longer wander among the people, men go to work in dreary factories and secret policemen called Know-Nothings patrol the streets. As a wounded Arjun flees the mysterious Hollow Servants, he encounters a variety of odd characters who join his quest to explore the mountain. Gilman's world-building is intricate, but his plotting often falters and the denouement is a mess. The multiple viewpoints bog down the storytelling, and though there's still much to enjoy in exploring the city, it's not enough to save the book as a whole. (Jan.)

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Library Journal

Wandering through the once great city of Ararat, Arjun seems to be just another lost ghost. When two sisters rescue him, he agrees to find their third sister and embarks on a journey to a fortified mansion whose defenses defy the current knowledge of time and space. Gilman's follow-up to his debut novel, Thunderer, breaks new ground in fantasy storytelling with its unique combination of action and mystery and its unforgettable background that spans both time and space. A good choice for most fantasy collections.


—Jackie Cassada
Kirkus Reviews
Sequel to Thunderer (2008), Gilman's sprawling, impressive fantasy debut. The vast, ancient city of Ararat, a bewildering maze of pollution, poverty, decay and ignorance, cowers in the shadow of the mysterious Mountain. The protagonist wakes to find himself with no memory, imprisoned with a dangerous half-human, half-lizard. After the creature, under the guise of prophesy, bites off two of his fingers, Arjun remembers his name and something of his past. Arjun came to Ararat in search of his music god, but instead encountered a malevolent wizard called Shay who showed him how he and others travel through enigmatic passageways in time, space and probability. Somehow, cruel, ambitious St. Loup persuaded Arjun to assault the Mountain, under the assumption that whoever controls it controls reality itself. But the Mountain, a machine constructed by vanished Builders, has powerful defenses, and Arjun lost his memory, returning to Ararat as a ghost. Rescued by two sisters, Ruth and Marta Low, from the mindlessly destructive Know-Nothings, Arjun volunteers to retrieve their estranged third sister, Ivy, from another ghost, Brace-Bel, whom Arjun had once known. Brace-Bel, defended by weapons given him by Shay, has his own theories about reality and the Mountain. But Ivy refuses to leave Brace-Bel, and slowly, a far greater struggle takes shape as Shay, and what prove to be innumerable copies of him, fight with Ivy, an engineering and geometry genius, for control of the Mountain. Spectacular existential meltdown; what's missing is direction and urgency.

Product Details

ISBN-13:
9780553906066
Publisher:
Random House Publishing Group
Publication date:
12/30/2008
Sold by:
Random House
Format:
NOOK Book
Pages:
464
Sales rank:
659,245
File size:
10 MB

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Read an Excerpt

Chapter One


The stillness of the air told him he was indoors–perhaps underground. He sat with a brick wall at his back, cool and damp. There was an animal smell.

He wasn’t alone in the darkness. Rustling; breathing. Scraping–scraping of scales? Rattling of bars. Some large caged creature, heavy tail sweeping the straw.

As far as he could tell, he was not sharing the creature’s cage–a small relief.

Time passed.

The rattling of bars, the rough sweeping of the scales, had a kind of off-kilter rhythm. It was peaceful to listen–to contemplate the complexity of it.

Lizard stink, rotting meat, and rust–the thing in the cage was immense. Beneath that there was the smell of gas, of burning gone cold. Stale tobacco? The stones he sat on were littered with the scraps of old hand-rolled cigarettes. Gas–this part of the city was gaslit.

Beneath the creature’s noises were the quiet sounds of distant traffic, hooves, and rattling iron-shod wheels. Distant echoes of market-traders shouting. No song . . . A man shouting rhythmic commands; a counterpoint of grumbling and groans. A single motorcar roared in the distance–an unequal place, then. Clanging metal and venting pipes. The hiss and groan of steam engines; the creak and sway of cranes and pylons and bridges. A distant panicked moan and bellow; beasts at market? From all over there was suddenly the shrill of whistles and the low mournful complaint of horns.

This is how a city is built. Bit by bit it all locks tight together. When the light comes back the visual world will force itself on him; in the dark he can build the city himself, from these familiar fragments. He closes his eyes tight.

Listen: this is how a city is built from music.

There is something missing in it
.

There was a new noise in the room with him. He pressed back against the wall, opening his eyes in the darkness.

A hoarse voice rumbled and hissed, in syllables he didn’t recognize. It spoke in short staccato monosyllables, then in grinding gutturals and long languid cadences. It was working through languages. Each one had a kind of lulling rhythm, until finally there was a language he understood. Then meaning drove out music– but all the voice said was: “It would be courteous if you were to introduce yourself.”

He asked, “Is it morning or evening here?”

“I do not know,” it said. “I hoped you might.”

“I’ll say good evening then, because it’s dark. I apologize if I
have intruded.”

“I accept your apology.”

The voice was like glass and stones scraping together. A deeper bass and sharper sibilants than any human voice. “The local dialect,” it said, and it sighed like a rattling buzz saw. “Ugly. I’d hoped . . .” It fell silent for a while.

He was not sure what to say.

It spoke again: “May I ask how you came here?”

“I don’t recall. Where is the door?”

“You did not come through the door. You appear to have come down the chimney.”

He reached his arm out behind him and felt along the wall. A few feet to his left was a narrow hole, but . . . “It’s barred,” he said.

“I know,” the creature rumbled. “Hence my curiosity.”

“I don’t know how I came through.”

“I hoped you might know of a way out.”

“I don’t think so.”

“Ah.” The creature sighed.

“I think I was being chased,” he said. “Hunted.”

It hissed. “It is bad to be chased and hunted.”

“Yes.”

Growling: “It is worse to be trapped.”

“I expect so.”

“Who hunts you?”

“I don’t recall,” he said. “Two men. They chased me all across the city. There was no hiding from them.”

“Are you a criminal?”

He thought carefully. “I don’t think so.”

“You do not smell like a monster.”

“I hope not.”

The beast in the cage shifted and the bars rattled.

He asked, “May I ask your name?”

The beast exhaled deeply; its breath smelled of metals, weeds, the sea. “I have no name. My maker gave me none. He kept all the names for himself. May I ask yours?”

“I forget.”

“You are a young man of average size and adequate health; there are many strange smells on you. I will call you Man.”

“If you like,” he said. “What may I call you?”

“I am in a cage. You may as well call me Beast.”

“Ah. What do you look like?”

The Beast took in a ragged snort of air. “I smell sulfide and
phosphor. You have matches on your person.”

He patted his clothes. He wore no jacket and his shirt was torn. He wore a silk tie loose around his neck. There were a number of things in his pockets, one of which was a crumpled and nearly empty book of matches. He struck one. (Quickly and deftly in the darkness–he had strong, dexterous musician’s fingers.)

He started and jerked back. A yellow eye the size of a man’s fist reflected the match’s yellow light. It was only a few feet away. The slit of black down the eye’s center clenched tight in the light like the narrow bars of the cage. The creature shifted its head, coyly presenting itself: a long snake-skull, crudely formed, green scales and dull ridges. Loose lizard jowls on its thick neck. Its body was long and ridge-backed. It scales were cracked and discolored, its hide was lumpy–scarred and stitched? A fat tail swept the cage and rattled the bars. It was the size of a bull, maybe? It opened its jaw to show yellow teeth. The match burned out.

Rack your brain. What else did you see? Think. But the visual world was never his strength. The light did not reach to the back of the room, but I think the ceiling was low. I think: no windows. A wooden door to my right. The cage had wheels on its base. The matchbook was red and from the WaneLight Hotel–that pretentious capital L curving, priapic, subtly obscene. What else?

“You are a remarkably educated lizard,” he told it.

“Thank you. I do not frighten you?”

“I’ve seen stranger things than you. Or I think I have; I don’t know. You speak very plainly, for a monster.”

“You understand me very plainly, for a man. No one else left in these bitter days understands me. I shall have to be more obscure if I wish to awe you. I am the strangest thing on any street of the city for many miles.”

“I meant no offense. I’m sure you are. I’m well traveled but I have heard of nothing like you. Where in the city are we?”

Was he well traveled? He thought so. He felt tired; he carried scars. He remembered nothing.

“We are in the Fosdyke Museum of History and Natural Wonders. In its cellars, to be precise. I was an exhibit once, and now I am a prisoner, and soon perhaps they will kill me. There is nothing else like me left in these last days of the city. And I am in a cage, and you are not.”

“Where is this museum?”

“In Fosdyke, on Holcroft Square. The Museum has stood here for far longer than this Age of the city. Like me it has survived out of its time. We are far from any river or lake and near the lower
slopes of the Mountain.”

At the word Mountain a fistful of images flashed in his mind, grey-toned flickers like the phantoms of the cinema. Two vague men in hats and shined shoes approaching implacably. A clock tower, the white face darkened by a complex and spiderish excess of hands. Eyes, half-light, pale faces, men stacked like cordwood in a cellar under a spitting bulb. A garden of grey roses. A silent square of ugly statues. Clouds inert in the sky, as if painted; the birds also still, perfect intricate little china models. (Wires? No.) A tram swaying into a rain-soaked station, shaking as if frightened to stop for him. Gears turning. Time as a trap. A dark basement, a thousand Hollow Men standing in the shadows under a dead bulb. A tarnished silver tray bearing sharp and twisted implements. An old, old man looking down from a high window and snarling thief and twitching grey curtains spitefully closed.

“I have never left the city,” the creature said. “And perhaps I never will. But I have heard that there are places where madness is associated with the moon–that pointless white rock. There is a word: lunatic. Here in Ararat madmen dream of the Mountain. Are you mad?”

“No. I don’t know. How would I know? Where–when are we?”

“These are the last days of the city,” the creature said. “This is where things stagnate. This is where things come to fail and end.

Man, are you a failure?”

“Very possibly. At what?”

The lizard shifted on its huge haunches and made a mechanical barking noise that might have been laughter. “I am not satisfied with calling you simply Man. It may offend. Will you permit me to name you?”


From the Hardcover edition.

Meet the Author

Felix Gilman lives with his wife in New York City. Thunderer is his first novel.


From the Hardcover edition.

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Gears of the City 4 out of 5 based on 0 ratings. 3 reviews.
Anonymous More than 1 year ago
Anonymous More than 1 year ago
harstan More than 1 year ago
Arjun is lost as he wanders the dark gloomy city Ararat that he does not recognize. He is weary and a bit frightened because his amnesia is so deep he cannot recall his name. He feels like a forlorn ghost being hunted by brutal hollow men. Only because of his rescuers the Low Sisters and the words of a prophesy does he use the moniker Arjun, which feels right so he assumes is his real name though he cannot be sure.

He does believe he is on a quest as he volunteers to find his hosts¿ missing third sister trapped by a ghost like him inside the ominous Mountain palace; he also thinks that someone is trying to prevent him from succeeding on his mission by stealing his memory. Arjun feels he must gain access to the nearby Mountain that rises above the city, but he has not been able to break free as if the stronghold repels his efforts though he knows it is more physical with traps than metaphysical. If he fails on his quest Arjun assumes the Mountain will spread the darkness through all space and time; only he can prevent the engulfing of his world.

This is a superb strange science fiction thriller that hints at paranormal elements with the ethereal sinister Mountain casting an evil shadow on the city and its residents. Fans will wonder whether the Mountain is advanced technology or otherworldly as Arjun goes about his quest. He is a solid character even with no memory while the Low Sisters are developed enough to enhance the mystery of the Mountain in the key role of menacing antagonist with what the palace apparently has done to Ararat including Arjun. Fans will enjoy this brooding portentous quest thriller as Felix Gilman keeps the audience engaged wondering what is the Mountain.

Harriet Klausner