Gemini Game

Overview

When players of their virtual reality computer game fall into a coma, Liz and BJ O'Connor, teenage owners of a computer games company, flee from the police in an attempt to locate a copy of their game and correct the programming.

When players of their virtual reality computer game fall into a coma, Liz and BJ O'Connor, teenage owners of a computer games company, flee from the police in an attempt to locate a copy of their game and ...

See more details below
Available through our Marketplace sellers.
Other sellers (Hardcover)
  • All (12) from $1.99   
  • New (1) from $11.99   
  • Used (11) from $1.99   
Close
Sort by
Page 1 of 1
Showing All
Note: Marketplace items are not eligible for any BN.com coupons and promotions
$11.99
Seller since 2014

Feedback rating:

(17)

Condition:

New — never opened or used in original packaging.

Like New — packaging may have been opened. A "Like New" item is suitable to give as a gift.

Very Good — may have minor signs of wear on packaging but item works perfectly and has no damage.

Good — item is in good condition but packaging may have signs of shelf wear/aging or torn packaging. All specific defects should be noted in the Comments section associated with each item.

Acceptable — item is in working order but may show signs of wear such as scratches or torn packaging. All specific defects should be noted in the Comments section associated with each item.

Used — An item that has been opened and may show signs of wear. All specific defects should be noted in the Comments section associated with each item.

Refurbished — A used item that has been renewed or updated and verified to be in proper working condition. Not necessarily completed by the original manufacturer.

New
1994-10-01 Library Binding 1st US New in New jacket Hardcover with Dustjacket. 159 pages. A New, Unread Book. A beautiful, square, tight copy with clean, unmarked pages. Tight ... hinges indicate book has never been opened. Some shelf wear rubbing to top spine has lightened the spine edge, A Young Adult Science Fiction Novel. When players of their virtual reality computer game fall into a coma, Liz and BJ O'Connor, teenage owners of a computer games company, flee from the police in an attempt to locate a copy of their game and correct the programming. First U.S. Edition, First Printing 1994. Published by Holiday House, New York.....100% Satisfaction Guaranteed! ...Ready To Ship With Tracking From Florida Within 1 Business Day! ...All Items Packaged With Cardboard/Bubble Wrap. Read more Show Less

Ships from: Bradenton, FL

Usually ships in 1-2 business days

  • Canadian
  • International
  • Standard, 48 States
  • Standard (AK, HI)
  • Express, 48 States
  • Express (AK, HI)
Page 1 of 1
Showing All
Close
Sort by
Note: Kids' Club Eligible. See More Details.
Sending request ...

Overview

When players of their virtual reality computer game fall into a coma, Liz and BJ O'Connor, teenage owners of a computer games company, flee from the police in an attempt to locate a copy of their game and correct the programming.

When players of their virtual reality computer game fall into a coma, Liz and BJ O'Connor, teenage owners of a computer games company, flee from the police in an attempt to locate a copy of their game and correct the programming.

Read More Show Less

Editorial Reviews

Publishers Weekly - Publisher's Weekly
Scott gets some interesting mileage out of casting the teenage protagonists of this mildly innovative, futuristic story as established authorities rather than upstarts or rebels. Twins BJ and Liz O'Connor are the founders and owners of the Gemini Corporation, a cutting-edge virtual-reality game manufacturer. Wildly successful, they lead a life of luxury in a grim 21st century of processed food and government monitoring. But the twins stand to lose everything when one of their games is altered-so that players lapse into a fatal ``VR coma.'' Fleeing a vengeful policeman, BJ and Liz journey deep into an urban wasteland called ``the Quays.'' From there they must enter the life-threatening game, to discover the saboteurs and to isolate the virus that malevolently reprograms their work. Scott comes close to telegraphing the finale, but he establishes the atmosphere in a compelling fashion, and his VR scenarios are certain to please teenage technophiles. Ages 12-up. (Oct.)
School Library Journal
Gr 6-10-B.J. and Liz O'Conner, 15, are Game Makers-computer programmers who design Gemini Corporation's incredibly detailed and wildly popular virtual reality computer games. When 12 different players fall into irreversible comas while playing Night's Castle, the game is declared illegal and the twins find themselves on the virtual reality police's ``most wanted'' list. Rather than surrender meekly, they escape into the Quays, a remote and lawless section of the city, to try to find the virus before the police find them. B.J. and Liz live in a fairly dreadful near-future world much like the one depicted in currently popular sci-fi movies. Pollution has made the air unbreathable and the raindrops lethal, so no one ventures out without protective clothing and breathing gear. A vast subculture exists around virtual reality gaming and VR burnout is a common and devastating condition. All of the character development and plot are focused on finding out who or what has virused Night's Castle in order to release the coma victims, but perhaps more importantly to clear the twins, presumably so that they can go home and design more games. In Monica Hughes's Invitation to the Game, virtual reality gaming becomes preparation for colonizing a new planet and escaping the ills of an overpopulated Earth. Gemini Game is more of a Robocop-Terminator-style technothriller-exciting plot, heavy on action and special effects, but with uninspired writing and little depth or insight into the conditions it depicts.-Susan L. Rogers, Chestnut Hill Academy, PA
Read More Show Less

Product Details

  • ISBN-13: 9780823410927
  • Publisher: Holiday House, Inc.
  • Publication date: 10/1/1994
  • Pages: 160
  • Age range: 12 - 17 Years

Customer Reviews

Be the first to write a review
( 0 )
Rating Distribution

5 Star

(0)

4 Star

(0)

3 Star

(0)

2 Star

(0)

1 Star

(0)

Your Rating:

Your Name: Create a Pen Name or

Barnes & Noble.com Review Rules

Our reader reviews allow you to share your comments on titles you liked, or didn't, with others. By submitting an online review, you are representing to Barnes & Noble.com that all information contained in your review is original and accurate in all respects, and that the submission of such content by you and the posting of such content by Barnes & Noble.com does not and will not violate the rights of any third party. Please follow the rules below to help ensure that your review can be posted.

Reviews by Our Customers Under the Age of 13

We highly value and respect everyone's opinion concerning the titles we offer. However, we cannot allow persons under the age of 13 to have accounts at BN.com or to post customer reviews. Please see our Terms of Use for more details.

What to exclude from your review:

Please do not write about reviews, commentary, or information posted on the product page. If you see any errors in the information on the product page, please send us an email.

Reviews should not contain any of the following:

  • - HTML tags, profanity, obscenities, vulgarities, or comments that defame anyone
  • - Time-sensitive information such as tour dates, signings, lectures, etc.
  • - Single-word reviews. Other people will read your review to discover why you liked or didn't like the title. Be descriptive.
  • - Comments focusing on the author or that may ruin the ending for others
  • - Phone numbers, addresses, URLs
  • - Pricing and availability information or alternative ordering information
  • - Advertisements or commercial solicitation

Reminder:

  • - By submitting a review, you grant to Barnes & Noble.com and its sublicensees the royalty-free, perpetual, irrevocable right and license to use the review in accordance with the Barnes & Noble.com Terms of Use.
  • - Barnes & Noble.com reserves the right not to post any review -- particularly those that do not follow the terms and conditions of these Rules. Barnes & Noble.com also reserves the right to remove any review at any time without notice.
  • - See Terms of Use for other conditions and disclaimers.
Search for Products You'd Like to Recommend

Recommend other products that relate to your review. Just search for them below and share!

Create a Pen Name

Your Pen Name is your unique identity on BN.com. It will appear on the reviews you write and other website activities. Your Pen Name cannot be edited, changed or deleted once submitted.

 
Your Pen Name can be any combination of alphanumeric characters (plus - and _), and must be at least two characters long.

Continue Anonymously

    If you find inappropriate content, please report it to Barnes & Noble
    Why is this product inappropriate?
    Comments (optional)