"Getting Started in Computer Music" gets beginners to computer music excited about all of the creative possibilities at their fingertips. This book provides the practical, step-by-step information readers will need to purchase and use the equipment that best suits their budget and goals. The book features chapters on music software (including DAWs, audio editors, performance software, loop-based tools, and plug-ins), hardware (such as CPUs, RAM, and audio cards), and ancillary hardware (like keyboards, MIDI controllers, mixers, amps, and speakers). All content is completely up-to-date and covers all of the basic information using clear, concise explanations. This comprehensive guide includes a complete index which makes this book something that readers can refer to again and again.
Mark Nelson has been a recording and performing musician since before he could drive. A masterful player of the acoustic guitar, Appalachain dulcimer and other folk instruments, he has appeared everywhere from Kansas to Kaunakakai and from Sligo to San Diego. He's been involved writing about music technology and recording since the early days of MIDI and digital audio as a freelance writer for such magazines as Electronic Musician, Music and Computers, Revolution, and MIDI Guitar. In addition he's authored numerous instructional books for Mel Bay Publications. Mark's producing and engineering credits include award-winning CDs for Hawaiian musician Keola Beamer, early music stand-outs the Terra Nova Consort, western singe Lorraine Rawls, and many others. He lives with his wife and various furry and funny friends in Southern Oregon's Applegate Valley.
Introduction 1. Music Making On the Computer 2. Recording: Then & Now 3. Choosing a Computer 4. Choosing Your Software: What Do You Want to Do? 5. Track One: MIDI 6. Track Two: Looping Tools 7. Track Three: Digital Recording For the Solo Musician 8. Track Four: Putting it All Together 9. Thats a Wrap Appendices A: Glossary B. Internet Resources C: Manufactures D: Buying Used gear