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Getting Started with Game Maker shows aspiring game developers how to create their very own, professional-quality computer games, no programming knowledge required. Using Game Maker's simple, drag-and-drop environment and following along with the step-by-step instructions, you'll learn how to create arcade-style 2D and 3D games complete with graphics, sound effects, and music. Game Maker provides everything you need to create, test, debug, and run your games in a Windows environment. Even if you're brand new to game development, you'll be able to make a working game that you can play and share others. And not having to worry about the programming the game allows you to focus on the design and how to make the game more fun and challenging. Along the way you'll learn the basic principles of game development. And if you want to create more complex games you can take advantage of Game Maker's built-in Game maker Language that allows you to develop highly advanced games and applications. So let's get started!
Introduction; Part I: Game Maker Basics Chapter 1: Introducing Game Maker Chapter 2: Getting Comfortable with the Game Maker IDE Chapter 3: A Big Picture Overview of How Things Work Part II: Learning How to Create Game Maker Games Chapter 4: Super Pong - Your First Game Chapter 5: Skybuster - A Breakout Game Chapter 6: Tank Battle - A Two-Player Competitive Game Chapter 7: Alien Attack - A Cooperative Two-Player Game Part III: Enhancing Your Games Through Programming Chapter 8: Enhancing Games with GML Chapter 9: GML Scripting - Part 1 Chapter 10: GML Scripting - Part 2 Chapter 11: Arachnid Attack!
Posted January 14, 2013