Getting Started with Mathematica / Edition 3

Getting Started with Mathematica / Edition 3

by C-K. Cheung, Charles Landraitis, Robert H. Gross, Gerard E. Keough
     
 

ISBN-10: 0470456876

ISBN-13: 9780470456873

Pub. Date: 03/16/2009

Publisher: Wiley

This guide covers Mathematica Version 6.0, which is a major upgrade to previous versions of the software. Several interactive features have been incorporated into the user interface (e.g., animations have become very easy to work with and manipulations offer many opportunities for student demonstrations), commands have extended and more consistent syntax, more…  See more details below

Overview

This guide covers Mathematica Version 6.0, which is a major upgrade to previous versions of the software. Several interactive features have been incorporated into the user interface (e.g., animations have become very easy to work with and manipulations offer many opportunities for student demonstrations), commands have extended and more consistent syntax, more commands are now available without the need to load packages, and the standard packages have been reorganized.

Product Details

ISBN-13:
9780470456873
Publisher:
Wiley
Publication date:
03/16/2009
Pages:
240
Product dimensions:
7.90(w) x 9.90(h) x 0.40(d)

Table of Contents

Chapter 1:  Running Mathematica

Chapter 2: Calculator Features in Mathematica

Chapter 3:  Variables and Functions

Chapter 4:  Computer Algebra

Chapter 5:  Working with Equations

Chapter 6:  Mathematica Lists

Chapter 7:  Getting Help and Loading Packages

Chapter 8:  Making Graphis

Chapter 9:  Plotting Curves

Chapter 10:  More on Mathematica 2D Graphics

Chapter 11:  Limits and Derivatives

Chapter 12:  Integration

Chapter 13:  Series, Taylor Series and Fourier Series

Chapter 14:  Making Graphs in Space

Chapter 15:  Level Curves and Level Surfaces

Chapter 16:  Parametric Curves and Surfaces in Space

Chapter 17:  Partial Differentiation and Multiple Integration

Chapter 18:  Matrices and Vectors

Chapter 19:  Vector Fields

Chapter 20:  Solving Differential Equations

Chapter 21:  Solving Partial Differential Equations

Chapter 22:  More about lists

Chapter 23:  Basic Statistics

Chapter 24:  Regression and Interpolation

Chapter 25:  Advanced Graphics in Mathematica

Chapter 26:  Writing Mathematica Programs

Chapter 27:  Animation and Manipulation

Chapter 28:  Random Numbers and Simulation

Appendix A:  Working with Notebooks  

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