Getting Started with Pro/Engineer: Wildfire / Edition 3by Robert Rizza
Pub. Date: 08/12/2004
Publisher: Peachpit Press
Helps engineering professionals use the latest Pro/ENGINEER 2001 release to graphically communicate virtually any design idea. The book's start-to-finish coverage, high-resolution screen captures, practical tutorials work together to help readers master Pro/ENGINEER Wildfire rapidly and use it effectively in real-world environments. Coverage/b>/b>… See more details below
Helps engineering professionals use the latest Pro/ENGINEER 2001 release to graphically communicate virtually any design idea. The book's start-to-finish coverage, high-resolution screen captures, practical tutorials work together to help readers master Pro/ENGINEER Wildfire rapidly and use it effectively in real-world environments. Coverage includes: getting acquainted with Pro/E's interface and capabilities; basic model construction; using the Sketcher; building models with multiple features; adding holes; adding and removing material; using fillets, rounds, and chamfers; patterns, reordering, references, and more. Building on these basics, readers will learn how to add tolerances, dimensions, and text; create sections; use Pro/E's Resolve and Blend options; and add surfaces, drafts, lips, or ears. The book's extensive new coverage includes a detailed introduction to using datum planes to integrate engineering graphics with model construction. The author concludes with detailed discussions of creating assembly files, working drawings, and bills of materials; transferring files, and analyzing models. For every engineering professional or student who wants to master Pro/ENGINEER Wildfire, one of the world's leading solutions for visual product design and engineering. Pro/ENGINEER is utilized by thousands of manufacturing firms and teams worldwide.
- Peachpit Press
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- Product dimensions:
- 7.90(w) x 9.90(h) x 1.30(d)
Table of Contents(NOTE: Each chapter begins with an Introduction and Objectives and concludes with Additional Exercises.)
1. Getting Acquainted With the Pro/E Interface.
Engineering Graphics and Pro/Engineer. The Pro/E Interface. Part Files and Pro/E. Changing the Orientation of a Model. Displaying a Model. The Use of Mapkeys. Printing. Summary and Steps for Using Various Interface Options.
2. Basic Model Construction With Features.
Solid and Thin Features. Datum Planes. Sketching. References. Dimensioning a Sketch. Changing the Units of a Part. The Dashboard. Tutorial # 2.1: A Vise Handle. Tutorial #2.3: A Tension Plate. Tutorial #2.4: Hold Down Clamp Arm. Tutorial #2.5: An Angle Bracket. Redefining a Feature with Edit Definition. Summary and Steps for Using the Sketcher.
3. Models with Multiple Features.
Datum Planes and Multiple Features. Symbols Used in the Regeneration Process. The Use of Relations. Tutorial #3.1: A Bushing. Tutorial #3.2: Base Features for a Propeller. Tutorial #3.3: A Shifter Fork. Tutorial #3.4: A Second Extrusion for the Shifter Fork. Tutorial #3.5: A Third Extrusion for the Shifter Fork. Tutorial #3.6: A Fourth Extrusion for the Shifter Fork. Datum Planes Added by the User. Summary and Steps for Using User-Defined Datum Planes.
4. Adding Holes to Base Features.
Adding Holes in Pro/E. Tutorial #4.1: Adding Holes to the Angle Bracket. Tutorial #4.2: A Coaxial Hole for the Bushing. Tutorial #4.3: A Coaxial Hole for the Propeller. Tutorial #4.4: A Plate with a Counterbored Holes. Tutorial #4.5: A Pipe Flange with a Bolt Circle. Tutorial #4.6: A Hole on the Inclined Plane of the Rod Support. Summary and Steps for Adding Holes.
5. Options That Remove Material: Cut, Neck and Shell.
Adding a Cut. Adding a Neck. Using the Shell Option. Summary.
6. Options Which Add Material: Flange, Rib and Shaft.
Flanges. Ribs. Shafts. Summary.
7. Fillets, Rounds and Chamfers.
The Use of Rounds and Fillets. Chamfers. Summary.
8. Pattern, Copy, Group, and UDF.
Using the Pattern Option. Using the Group Option. The Copy Option. User-Defined Features. Summary.
9. Reorder, References, Suppress and Layer.
The Reorder and References Option. Layers and Features. Suppress and Resume. The Resolve Option. Summary and Steps for Using the Options in This Chapter.
10. The Drawing Mode.
Drawings and Formats. Adding Dimensions and Text to a Drawing. Auxiliary Views and Pro/E. Summary.
11. Creating a Section.
Creating and Placing a Section. Summary and Steps for Creating a Section.
12. Adding Tolerances to a Drawing.
Adding Traditional Tolerances to a Drawing. Geometric Dimensioning and Tolerancing. Summary and Steps for Adding Tolerances to a Drawing.
13. Datum Points, Axes, Curves and Coordinate Systems.
Constructing a Datum Axis. Datum Coordinate Systems. Datum Points. Using Points in the Sketcher. Datum Curves. Summary.
14. The Revolve Option.
Revolved Sections. Conic Sections. Summary and Steps for Using the Revolve Option.
15. Feature Creation with Sweep.
The Sweep Option. Helical Sweeps. Sweeps Along a Datum Curve. Summary and Steps for Using the Sweep Option.
The Blend Option. Swept Blends. Summary and Steps for Creating Blends.
17. Cosmetic Features.
Pro/E Cosmetic Options. Summary and Steps for Adding Cosmetic Features.
18. Surfaces, Drafts, Lips, and Ears.
Adding a Draft to a Base Feature. Ears. The Lip Option. Surface Quilts. Summary and Steps for Using the Options Considered in This Chapter.
19. Assemblies and Working Drawings.
Creating an Assembly File. Creating Parametric Assemblies. Assemblies with Multiple Parts. Creating Parts in the Assembler. Offsets and Additional Constraints. Exploded Assemblies. Adding Offset Lines to Assemblies. Adding an Assembly to a Drawing. Bill of Material (BOM) and Balloons. Summary and Steps for Dealing with Assemblies.
20. Engineering Information and File Transfer.
Defining and Assigning Material Properties. Model Analysis. The Measure Option. IGES File Transfer. Summary and the Steps for the Options of this Chapter.
The Sketcher Mode.
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