Ghost in the Shell, Volume 2: Man-Machine Interface

Overview

March 6, 2035. Motoko Aramaki is a hyper-advanced cyborg, a counter-terrorist net security expert heading the investigative department of the giant multi-national, Poseidon Industrial. Partly transcending the physical world and existing in a virtual world of networks, Motoko is a fusion of multiple entities and identities, deploying remotely controlled prosthetic humanoid surrogates around the globe to solve a series of bizarre crimes. Meanwhile, Tamaki Tamai, a psychic investigator from the Channeling Agency, ...

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Overview

March 6, 2035. Motoko Aramaki is a hyper-advanced cyborg, a counter-terrorist net security expert heading the investigative department of the giant multi-national, Poseidon Industrial. Partly transcending the physical world and existing in a virtual world of networks, Motoko is a fusion of multiple entities and identities, deploying remotely controlled prosthetic humanoid surrogates around the globe to solve a series of bizarre crimes. Meanwhile, Tamaki Tamai, a psychic investigator from the Channeling Agency, has been commissioned to investigate strange changes in the temporal universe, brought about by two forces, one represented by the teachings of a professor named Rahampol, and the other by the complex, evolving Motoko entity. What unfolds will be all in a day's work...a day that will change everything, forever.

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Editorial Reviews

Publishers Weekly
In this brilliant and difficult sequel, Masamune revisits the future, cyborg-dominated world detailed in the original manga. While Batou, the gruff cyber-security operative from volume one, makes an appearance, this new work is more of a meditation on the first book's central theme-the melding of cybernetic technology, human personality and the spiritual "ghost" or life force at its essence-than a continuation of the original story. Book one ended after Major Kusanagi, Batou's sexy cyborg commander, downloaded her "self" into a bodiless, "self-aware" artificial intelligence. Now Masamune focuses on another beautiful cyborg, Motoko Aramaki, chief security officer for a giant multinational conglomerate. Aramaki digitally transfers her personality and capabilities between cyborg bodies stashed around the world, as she attacks industrial spies, assassins and cyber-hackers while keeping up a steady stream of digital communications with various robotic assistants and her secretary back at the office. Once again Masamune attempts to assay the virtual terrain where technological entities meet the essence of human spirituality, connecting the mythology of sci-fi machinery to both the metaphysics of religion and the timeless allure and complexity of Asian creation-myths. The color and b&w graphics are stunning, brilliantly evoking the nonvisual world of data transmission. While his story can be confusing, Masamune has created one of the most thoughtful and gorgeous manga ever produced. (Jan.) FYI: Although the plots are different, this book is linked to two acclaimed anime releases, Ghost in the Shell: Innocence (on DVD); and GITS: Standalone Complex (broadcast on the Cartoon Network's Adult Swim). Copyright 2005 Reed Business Information.
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Product Details

  • ISBN-13: 9781593072049
  • Publisher: Dark Horse Comics
  • Publication date: 1/5/2005
  • Edition description: Not Appropriate For Children
  • Pages: 312
  • Product dimensions: 5.80 (w) x 8.28 (h) x 0.58 (d)

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Sort by: Showing 1 Customer Reviews
  • Anonymous

    Posted February 17, 2006

    Irresponsible Pictures

    So who are you and why are you reading this? If you're a parent checking up on what junior is reading, this book contains a lot of computer and tech talk, and you should be proud your kid is smart enough to comprehend it. Although the gal in this book is often without clothes, she is a robot of sorts and as such is without genitalia. If you are a kid, you need to be able to view violence and be able to differentiate this fictional story from reality. The book shows a lot of violence and you need to remember that violence in real life will get you in more trouble than you really need. If you are a regular anime/ manga nut, the graphics are great, not too much black and white, mostly just like the cover, and there aren't any sexual situations that I remember. If you're an artist looking for a nude model, Motoko goes there.

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