G.I. Joe, Volume 6: Players and Pawns

G.I. Joe, Volume 6: Players and Pawns

by Tim Seeley, Brandon Jerwa, Brandon Badeaux
     
 

Cobra has re-established its island base, but the organization is crumbling; Destro and Zartan have both resigned, and the Baroness is caught between love and duty. While the Joes infiltrate Cobra Island, Cobra Commander makes a violent attempt on General Hawk's life and the South American nation of Sierra Gordo is invaded by a mysterious new high-tech commando

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Overview

Cobra has re-established its island base, but the organization is crumbling; Destro and Zartan have both resigned, and the Baroness is caught between love and duty. While the Joes infiltrate Cobra Island, Cobra Commander makes a violent attempt on General Hawk's life and the South American nation of Sierra Gordo is invaded by a mysterious new high-tech commando unit. As the players enact their strategies, the pawns move into place. "Players and Pawns" also introduces the most anticipated new addition to the G.I. Joe mythos - Wraith - whose debut comes in a 12-page story penciled by Talent Caldwell of Aspen Studios.

Product Details

ISBN-13:
9781932796186
Publisher:
Devil's Due Publishing
Publication date:
02/08/2006
Series:
G.I. Joe Series, #6
Pages:
144
Product dimensions:
7.00(w) x 10.50(h) x 0.12(d)
Age Range:
13 Years

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