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The gmax Handbook / Edition 1
     

The gmax Handbook / Edition 1

2.0 2
by Clayton E Crooks, Crooks
 

ISBN-10: 1584502207

ISBN-13: 9781584502203

Pub. Date: 05/12/2003

Publisher: Cengage Learning


After playing the same levels or flying the same airplane over and over, many avid gamers quickly tire of their games. Now, with gmax supported games, they have a 3D modeling tool that is easy to use, comes with documentation, and includes a common framework that can be used to modify many popular games. The gmax(tm) Handbook shows you how to use this powerful

Overview


After playing the same levels or flying the same airplane over and over, many avid gamers quickly tire of their games. Now, with gmax supported games, they have a 3D modeling tool that is easy to use, comes with documentation, and includes a common framework that can be used to modify many popular games. The gmax(tm) Handbook shows you how to use this powerful application to modify actual games, such as Microsoft Flight Simulator 2002, Dungeon Siege, Quake III Arena, Trainz, and more!

Product Details

ISBN-13:
9781584502203
Publisher:
Cengage Learning
Publication date:
05/12/2003
Series:
Charles River Media Game Development Series
Edition description:
BK&CD-ROM
Pages:
357
Product dimensions:
7.40(w) x 9.20(h) x 1.03(d)

Table of Contents


Setting up gmax gmax Texturing Modeling with gmax General Level Design Tips and Tricks Introduction to Flight Simulator Game Pack Modeling an Airplane with gmax Creating Scenery with gmax Trainz Creation of Cars Scenery for Trainz Quake III Arena Models Levels Command and Conquer Renegade Creating Characters Designing Levels Dungeon Siege Character Modeling Creating Worlds

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The gmax Handbook 2 out of 5 based on 0 ratings. 2 reviews.
Guest More than 1 year ago
This book covers spacific games too much and not games i deal with. Like Battlefield for example it does not cover. The instructions are VERRY basic and i feel end before they should. 3DS Max 6 bible is way more in depth and can still use gmax with this book. The interface is a little different and gmax dont have some of the 3ds max features but it can still be done easily.
Guest More than 1 year ago
I preordered this book a few months ago when i first started looking for books for gmax and i just recieved it today. My main reason for doing so was because i had just bought a game called dungeon siege and this book is supposed to teach you how to make things for the game ie new characters and items. So when i finally got the book, i opened to the section called 'easy character creation with siege max and paint shop pro'. Much to my dismay, the section (which is all of 10 pages with many pictures) has NOTHING AT ALL about making new characters. It tells how to change the way an existing character looks. Another problem i have with this book is how you have to download certain files from the internet to use this book. Even though this book comes with a cd, you are still forced to download these fairly large files to get any use out of the majority of the text. If you are a dialup internet user like me that can get to be a very time consuming thing. Take my advice and look around for FAQs and tutorials on the internet instead of wasting your money on this book.