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In this engaging mashup of superheroes and teen chick lit, young Lindsay Goldman, a.k.a. Go Girl, inherited the ability to fly from her retired superheroine mom (see Go Girl, LJ3/1/03), and mom sometimes joins her in fighting bad guys. This volume opens with Go Girl rescuing fellow students held hostage by a blustering gunman. Enraged by Lindsay's heroism, nemesis Chatty Catty the Feline Fury and her gang the Filthy Five come up with a robot exactly like Go Girl that robs a bank to get the real Lindsay arrested. Lindsay escapes, teams up with a quartet of teen runaways to confront the Filthy Five, and the fight is on! In an additional story, Lindsay and sidekick Haseena become trapped in a blend of two schoolmates' computer games, where boy-game giant robots mix amusingly with girl-game princesses and castles. Two shorter stories focus on "Haseena Ross: Girl Detective." With lighthearted, clever plots and attractive black-and-white art, these stories should appeal to preteen and teen girls and even inspire them to create their own comics. All ages.