Goddess of the Ice Realm

Goddess of the Ice Realm

4.2 9
by David Drake

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Starting in Lord of the Isles and continuing in Queen of Demons, Servant of the Dragon, and Mistress of the Catacombs, David Drake has told the continuing, interlocking stories of Garric and Sharina, Cashel and Ilna, young brother and sister pairs who journey together from a small town to the capital. Their destiny is to reunite the island kingdoms of the Isles


Starting in Lord of the Isles and continuing in Queen of Demons, Servant of the Dragon, and Mistress of the Catacombs, David Drake has told the continuing, interlocking stories of Garric and Sharina, Cashel and Ilna, young brother and sister pairs who journey together from a small town to the capital. Their destiny is to reunite the island kingdoms of the Isles into one empire for the first time in a millennium. They seek to do this at a moment in history when the cosmic forces upon which magicians draw are at a thousand year peak. Wizards of even small learning are immensely powerful. Human greed and evil are reinforced by supernatural energies

In Goddess of the Ice Realm, as Garric and his retinue reach the island city of Carcosa, the wizard Tenoctris perceives a powerful supernatural assault directed against them. Ilna and her beloved, Chalcus, are sent to investigate a magical threat to shipping in the north. Cashel is translated into another world by evil magic, and Sharina to yet another. All of them face deadly dangers and overcome them before they are again united during the terrifying and dramatic climax.

Filled with action, startling revelations, romance and sorcery, Goddess of the Ice Realm is epic fantasy at its exciting best.

At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Editorial Reviews

The Barnes & Noble Review
Goddess of the Ice Realm, the fifth book in David Drake's Lord of the Isles series (Lord of the Isles, Queen of Demons, Servant of the Dragon, and Mistress of the Catacombs), continues the adventures of two brother-and-sister teams, Garric and Sharina and Cashel and Ilna, as they try to reunite the island kingdoms -- which have long been troubled by rebellion and dark wizardry -- for the first time in generations.

The novel begins with Prince Garris and his group traveling to the historic island city of Carcosa, which used to be the capital of the Old Kingdom millennia ago, to restore order. While Garris and his wife-to-be, Liane, try to stabilize the government and various religious factions, Cashel and Sharina are mysteriously transported to strange realms where they must survive long enough to figure out a way back to Carcosa. Ilna and her beloved Chalcus, meanwhile, must try to defeat a strange winged plague threatening trading ships in the north.

As in all Drake's Isles novels thus far, the dozens of plots and subplots in Goddess of the Ice Realm are subtly interwoven into a delightfully thick tapestry of adventure, intrigue, romance, and magic. A comment from Ilna aptly describes the novel -- and the series: "If I could pull one thread long enough, I'd unravel the whole cosmos." Drake's Isles saga is first-class epic fantasy comparable to Raymond E. Feist's Midkemia novels and Harry Turtledove's Darkness sequence. Goddess of the Ice Realm is Drake at his very best. Paul Goat Allen

Publishers Weekly
Best known for his military SF (Grimmer than Hell, etc.), Drake is less adept at epic fantasy, as shown in this overlong, wearying novel, the fifth installment in his Lord of the Isles series. Young Prince Garric, his beautiful blonde sister Sharina, his boyhood friend Cashel and Ilna, Cashel's witch-weaver sister, have finally reached their goal, the island kingdom of Carcosa, from which Garric will rule. If only it were that easy. He must first reunite the many island kingdoms, disunited for a millennium. While Garric battles nasty villains and giant centipedes, Drake drops Sharina, Ilna and Cashel each into trouble on separate other-dimensional worlds. His crosscuts between his different story lines call to mind D.W. Griffith's Intolerance, in both their dexterity and monotony. Out of the author's inexhaustible imagination come endless dragons, demons and undersea monsters, as well as two more original and memorable creations: Beard, an insatiably bloodthirsty and chattering axe wielded by Sharina, and Evne, an enchanted female talking toad that accompanies Cashel. Written in an accessible style and with only mild violence and no sex, this series is particularly suitable for adolescent fantasy fans, especially those with a lot of patience. (Sept. 24) Copyright 2003 Reed Business Information.

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Tom Doherty Associates
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Lord of the Isles , #5
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Read an Excerpt

Goddess of the Ice Realm

By David Drake, David G. Hartwell

Tom Doherty Associates

Copyright © 2003 David Drake
All rights reserved.
ISBN: 978-1-4299-1173-3


I think the rain's going to hold off after all," said Garric, eyeing the sky to seaward where clouds had been lowering all day as the royal fleet made its way up the western coast of Haft.

If it didn't, well, he wouldn't shrink. For most of his nineteen years he'd been a peasant who herded sheep and worked in the yard of his father's inn, often enough in the rain. But now he was Prince Garric of Haft, making a Royal Progress from Tisamur, through Cordin, and to Carcosa on Haft. He was here to convince the folk living in the West that there was a real Kingdom of the Isles again and that they were part of it. It's hard to impress people in a downpour; all they really care about is getting under cover as soon as the foreign fools let them.

"Ah, you can believe that if you wish, your highness," said Lobon, the sailing master of the Shepherd of the Isles. His voice mushed through a mouthful of maca root, which oarsmen claimed gave them strength and deadened the pain of their muscles. "What I say is that we'll have a squall before we've settled half so many ships into their berths."

He nodded glumly toward the harbor mouth ahead. "That's if Carcosa even has berths for a hundred warships. We're at the back of beyond!"

"Carcosa can berth a hundred warships," Garric said, a trifle more sharply than the sailing master's comment deserved. "A thousand years ago when Carus was King of the Isles and Carcosa was his capital, the harbor held as many as five hundred."

Lobon was a skillful judge of winds, currents, and the way to get the best out of even a clumsy quinquereme like the Shepherd, but he'd been born on the island of Ornifal. He was just as much of an Ornifal chauvinist as a landowning noble like Lord Waldron, commander of the royal army.

Garric came from Barca's Hamlet on the east side of Haft. All the time he'd been growing up, Carcosa was the unimaginably great city that held all the wonder in the world. And besides Garric's own background —

"Aye, lad," said the ghost of King Carus, alive and vibrant in Garric's mind. "Five hundred ships in harbor — but only when I wasn't off on campaign with them, smashing one usurper or another. And that was most times, till the Duke of Yole's wizard smashed me instead and the kingdom with me. But you'll do better, because you know not to solve all your problems with a sword!"

Garric smiled at the image of his ancient ancestor. He and Carus could have passed for son and father: tall and muscular with a dark complexion, brown hair, and a quick smile unless there was trouble to deal with. Carus had never fully mastered his volcanic temper, a flaw that'd proved fatal as he'd said. But —

If I'm doing better, Garric said in his mind's silence, then in part it's because I have your skill to guide my swordarm when a stroke is required.

"I wouldn't know about what went on before my time," muttered Lobon. He spat over the stern railing, threading the gobbet between the helmsman at the starboard steering oar and one of Garric's young aides. The helmsman remained unconcerned, but the aide jumped and smothered a curse.

Generally an aide was somebody's nephew, a second son who could run errands for the prince and either rise to a position of some rank at court or be killed. Either would be a satisfactory outcome, since a family of the minor nobility couldn't afford to support another son in the state his birth demanded.

This youth, Lord Lerdain, was an exception. He was the heir presumptive of Count Lerdoc of Blaise, one of a handful of the most powerful nobles in the kingdom. Lerdain's presence at Garric's side made it more likely that Lerdoc would remain loyal.

Lobon understood Garric's glance toward Lerdain. He scrunched his face into a smile and said to the aide, "Don't worry, boy. I've been chewing maca root since before your father was born. I won't hit you less I mean to."

His face shifting into a mask of frustration, he added, "Not room to swing a cat aboard this pig, there's so many civilians aboard. Ah — begging your pardon, your highness."

"I understand, Master Lobon," Garric said with a faint smile. "We'll be on land shortly ... and I fully appreciate your feelings."

The Shepherd of the Isles was as large as any vessel in the royal fleet. She had five rows of oars on either side and a crew of nearly three hundred men. Despite the quinquereme's relative size, she was strictly a warship rather than a yacht intended to carry a prince. Garric's personal bodyguard, twenty-five Blood Eagles, took the place of the Shepherd's normal complement of marines, but he and the dozen members of his personal entourage were simply excess baggage so far as the ship's personnel were concerned.

"Though as for being civilians ..." Garric added mildly. "I think you'd find I could give as good an account of myself in battle as most of the marines the Shepherd's shipped over the years."

For his formal arrival in Carcosa, Garric wore a breastplate of silvered bronze and a silvered helmet whose spreading wings had been gilded. If the sun cooperated, Prince Garric would be a dazzling gem in a setting formed by the polished black armor of his bodyguards.

Garric's armor this day was for show, but the sword hanging from his belt had a plain bone hilt and a long blade of watered steel. There was nothing flashy about the weapon; but swung by an arm as strong as Garric's, the edge would take an enemy's head off with a single stroke.

"Yes sir, your highness!" Lobon said, looking horrorstruck to realize what he'd said to his prince. To avoid a further blunder, he stepped forward on the walkway and bellowed through the ventilator, "Timekeeper! Raise the stroke a half beat, won't you? This is supposed to be a royal entry, not a funeral procession!"

Obediently the flutist in the far bow of the oar deck quickened the tempo of the simple four-note progression on his right-hand pipe; the other pipe of the pair continued to play a drone. The rate at which the oars dipped, rose, and feathered forward increased by the same amount. In time the Shepherd would slide marginally faster through the water, but a quinquereme was too massive to do anything suddenly. Even the much lighter triremes, which made up the bulk of the fleet, accelerated with a certain majesty.

"The trouble is, lad," said the image of Carus, "you don't act like a noble and they treat you like the folks they grew up with. Then they remember who you really are and they're afraid you'll have them flayed alive for disrespect to Prince Garric of Haft."

I'd never do that! Garric thought in shock.

"No more would I," Carus agreed, "though I showed a hard enough hand to enemies of the kingdom. But there's some in your court who'd show less hesitation over executing a commoner for disrespect than they would over the choice of a wine with their dinner."

"I don't belong here," Garric whispered, but he didn't need the snort from the ghost in his mind to know that he did indeed belong. The Kingdom of the Isles, wracked by rebellion and wizardry, needed Prince Garric and his friends more than it needed any number of the courtiers and Ornifal landowners who'd claimed to be the government of the Isles for most of the thousand years since the Old Kingdom collapsed in blood and chaos.

Thought of his friends made Garric look toward the bow where his sister Sharina, his boyhood friend Cashel, and the wizard Tenoctris leaned against the railing. Like Garric they were mostly concerned with keeping out of the way. This was a particular problem for the women since they'd dressed for arrival in Carcosa in spreading court robes of silk brocade: cream with a gold stripe for "Princess Sharina," sea green for the aged wizard. In a manner of speaking, Tenoctris was much older than the seventy years or so she looked: she'd been flung a thousand years into the future — and onto the beach at Barca's Hamlet — by the same wizard-born cataclysm that had brought down the Old Kingdom.

Sharina wore a fillet, but the golden flood of her hair streamed out beneath it. She was tall — taller than most men in Barca's Hamlet — and blond unlike anyone else in the community. Her mother Lora had been a maid in the palace in Carcosa when tall, blond Niard, an Ornifal noble, had been Count of Haft through his marriage to Countess Tera....

Even a brother could see that Sharina's willowy beauty would be exceptional in any company. "But I know a prettier woman yet," whispered Garric, and smiled wider to think of Liane bos-Benliman. She'd be meeting him here in Carcosa for their wedding.

Sharina felt the weight of her brother's glance. She turned and waved, her smile like sunlight.

Tenoctris and Cashel turned with her. The old wizard was cheerful, birdlike, and as doggedly determined as any soldier in the army. Cashel was almost as tall as Garric, but he was so broad that he didn't look his height unless you saw him with ordinary men. Mountains would crumble before either Cashel or his sister Ilna, aboard the two-decked patrol vessel following the Shepherd, ever failed their duty. Sharina was fortunate to love a man so solid and so much in love with her.

There's never been a man luckier in his friends, Garric thought as he smiled back. Then he turned and waved to the small woman in the stern of the patrol vessel astern.

"And never a better time than now," Carus said, "for the Kingdom of the Isles to have friendsand luck!"

When Ilna saw Garric wave, her first thought was, What does he mean by that?

Then, feeling foolish — feeling more of a fool than she usually did — she waved with her right as her left held the cords she was plaiting. The movement was polite and a little prim, the way Ilna os-Kenset did most things.

Garric didn't mean anything by it. He was just making a friendly gesture to a childhood friend who didn't, after all, mean very much to him.

Near Ilna — and on a deck-and-a-half patrol vessel like the Flying Fish, anyone could be described as near everyone else aboard — Chalcus talked with Captain Rhamis bor-Harriol, a nobleman younger than Ilna's nineteen years. From what Ilna had seen of the captain during the voyage up the western shore of the Isles, he was a complete ninny.

That didn't matter, of course; or at any rate, it didn't matter any more than if Rhamis was being a ninny in some job on shore. The Flying Fish's sailing master took care of navigation and the ordinary business of the ship, limiting the captain's responsibilities to leading his men in a battle. In Ilna's opinion, ninnies were quite sufficient for that task.

"Is something wrong, Ilna?" Merota asked from Ilna's elbow, unseen till the moment she spoke. The nine-year-old was, as Lady Merota bos-Roriman, the orphaned heir to one of the wealthiest houses on Ornifal. Ilna was her guardian, because ... well, because Ilna had been there and nobody else Ilna trusted was available.

The girl was related to Lord Tadai, who acted as chancellor and chief of staff while Garric was with the fleet and those who held the posts officially were back in the palace at Valles. Tadai would've taken care of Merota, but to Tadai that meant marrying the child to some noble as quickly as possible. Merota was young? All the more reason to pass the trouble of raising her on to somebody else.

Ilna and her brother Cashel had been left to raise themselves after their grandmother died when they were seven. Their father Kenset had never said who their mother was; he'd kept a close tongue on the question of where he'd been when he went off adventuring. The only task Kenset applied himself to after coming home with the infants was drinking himself to death, and at that he quickly succeeded.

Ilna and Cashel had survived — survived and prospered, most would say. They were honored members of the royal court, after all. But Ilna wouldn't willingly see another child deal with what she'd gone through herself. If that meant she had to take responsibility for the child, well, she'd never been one to shirk responsibility.

"Nothing's wrong with the world, Merota," Ilna said. She smiled faintly and corrected herself, "Nothing more than usual, that is."

Which is enough and more than enough! she thought, but it wasn't the time to say that, if there was ever a time.

"And as for myself, I'm in my usual state," she continued, still smiling. "Which is bad enough also, I suppose."

When Ilna had last glanced at Merota, the girl was amidships with Mistress Kaline, the impoverished noblewoman who acted as her governess. Mistress Kaline was still there, lying flat over the ventilators — the Flying Fish had no amidships railing — and looking distinctly green.

Ilna's stomach flopped in sympathy, but she'd learned early in the voyage not to eat until they'd made landfall for the night so that she could digest on solid ground. The patrol vessel was agile and quick in a short dash, but it pitched, rolled, and yawed in a fashion that Ilna didn't have words to describe. It wouldn't have been her choice for the ship she wanted to travel on, but she'd never wanted to travel in the first place.

The rest of Garric's staff was aboard quinqueremes or the three-banked triremes that made up most of the fleet. The bigger ships were equally crowded, but they were a great deal more stable. Chalcus had picked the Flying Fish because it was similar to the pirate craft he'd commanded in the days before he met Ilna; and since Ilna had picked Chalcus, that was the end of the matter so far as she was concerned.

Chalcus caught Ilna's eye; he bowed to her and Merota with a flourish before resuming his conversation. Chalcus was no more than middling height. He looked slender from the side, but his shoulders were broad and he moved with the grace of a leopard. If you looked closely at his sharply pleasant features, you saw the scars; and when Chalcus was stripped down to a linen kilt like the sailors, you could see he had scars of one sort or another over most of his body.

From taste and habit Ilna dressed plainly, in unbleached woolen tunics and a blue wool cloak when the weather required it; Chalcus by contrast was a dazzle of color whenever circumstances permitted. Today he wore breeches of red leather, a silk shirt dyed in bright indigo, and between them a sash colored a brilliant yellow with bee's pollen that matched the fillet binding his hair. Ilna knew that the nobles gathered on the quay to meet them would think Chalcus looked like a clown; but they wouldn't say anything, at least not the ones who took time to note the sailor's eyes and the way use had worn the hilt of his incurved sword.

"I do hope Mistress Kaline won't still be sick when we're introduced to Count Lascarg," Merota said in a carefully polite voice. "She'll never be able to live down the embarrassment if that happens."

Ilna looked sharply at her ward, thinking for a moment that she was serious. Then Merota's angelic expression dissolved in a fit of giggles.

"Yes," Ilna said, allowing herself to smile minusculely before her face stiffened again into its accustomed sternness. "But if necessary we'll both help her stand. I've found it settles me to hold on to others."

She didn't care for Mistress Kaline as a person; but then, she didn't care for very many people. Ilna had continued to employ Mistress Kaline after Merota became her ward, in part because the stern old snob did in her way truly love the child, but also because Ilna was more afraid of her own power than she was of anything else in this world or beyond it. It would be easy to dismiss the governess who'd sneered at Ilna as an orphan with no culture and no forebears ... but for Ilna, it would have been equally easy to weave a pattern that would rip Mistress Kaline's soul straight to Hell.

That way lay damnation. It was a path Ilna had once traveled, and from which she would never fully be able to return.

"You're really all right, Ilna?" Merota asked softly.

Ilna reached down with her right hand and squeezed the girl's. Sometimes Merota acted younger than her nine years, but at others it seemed that she was taking care of Ilna instead of the other way around.


Excerpted from Goddess of the Ice Realm by David Drake, David G. Hartwell. Copyright © 2003 David Drake. Excerpted by permission of Tom Doherty Associates.
All rights reserved. No part of this excerpt may be reproduced or reprinted without permission in writing from the publisher.
Excerpts are provided by Dial-A-Book Inc. solely for the personal use of visitors to this web site.

Meet the Author

David Drake, an attorney and veteran SF and fantasy author, lives near Chapel Hill, North Carolina.

David Drake (born 1945) sold his first story (a fantasy) at age 20. His undergraduate majors at the University of Iowa were history (with honors) and Latin (BA, 1967). He uses his training in both subjects extensively in his fiction.

David entered Duke Law School in 1967 and graduated five years later (JD, 1972). The delay was caused by his being drafted into the US Army. He served in 1970 as an enlisted interrogator with the 11th Armored Cavalry Regiment, the Blackhorse, in Viet Nam and Cambodia. He has used his legal and particularly his military experiences extensively in his fiction also.

David practiced law for eight years; drove a city bus for one year; and has been a full-time freelance writer since 1981, writing such novels as Out of the Waters and Monsters of the Earth. He reads and travels extensively.

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Goddess of the Ice Realm (Lord of the Isles Series #5) 4.1 out of 5 based on 0 ratings. 8 reviews.
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Guest More than 1 year ago
These books are great. They take you into many different realms. The stories also keep you on the edge of your seat. They are well written and the way the story follows each of the characters trails and tribulations is incredible. I recommend all the books starting at the beginning if you want to read a series that¿s the way to go 1-whatever.
Guest More than 1 year ago
Fantasy and sci fi fans get in line - Paul Michael gives a dynamite reading of the fifth in David Drake's popular series charting the mishaps and adventures of two young brother and sister pairs. As many learned in 'Lord of the Isles,' Garric and Sharina and Cashel and Ilna have left the relatively safe environs of a small town to embark upon a trek to the capital. Their hope is to reunite the island kingdoms of the Isles. Now, we learn that Garric and his band have reached the island city of Carcosa. Garric's rule is thwarted by giant insects to say nothing of unimaginable enemies. Forces beyond their knowledge appear to be united against the foursome. Ilna is sent to investigate a mysterious impediment to shipping, while Cashel is magically thrust into another world and Sharina relegated to one more eerie place. They've much to overcome which provides excitement and action aplenty for listeners.
Guest More than 1 year ago
Prince Garric and his retinue, which besides trusted humans includes the ghost of the great King Carus inside his head, crossed the island of Haft to reach the ancient capital of the Old Kingdom Carcosa. Garric plans to unite the people living on the numerous islands that make up the Isles. Garric¿s fiancée Liane works closely with him as they try to bring the competing, often hostile, religious groups under his rule.

Meanwhile, unknown powers trying to abort Garric¿s efforts attack his loyal supporters. Upon being inexplicably transported to a strange deadly land, Garric¿s best friend Cashel and royal sister Sharina struggle to survive. Cashel¿s sister, the witch Ilna and her beloved Chalcus must find a way to overcome a bizarre winged plague threatening trading ships. Isolated from his most steadfast supporters, Prince Garric¿s efforts to establish a government with him as the monarch seem doomed to failure as the enemy to human civilization maliciously wrecks havoc throughout the Isles.

The fifth tale in the Lord of the Isles series is an exciting epic fantasy filled with several major subplots starring either the Prince or some of his key followers. The story line is very exciting and imaginative, but at times seems over written and endless. The cast remains solid, especially the good guys, who stay in character from their previous appearances, but by book five with all those nasty elements tossed at them one must wonder about growth. Though not as good as David Drake¿s military science fiction, fans of the series will appreciate GODDESS OF THE ICE REALM, just set aside plenty of extra time.

Harriet Klausner