At the prelude to the Trojan War, the cherished daughter of the chief of a tiny island is taken hostage. Later she plays a small but crucial role in the first few days of the epic war and makes peace with her stolen identity. In a starred review, PW said, "Cooney's trademark staccato narrative style gives the proceedings a breathless urgency." Ages 12-up. (Nov.) Copyright 2003 Reed Business Information.
Cooney sets this story in the years just before the Trojan War. Six-year-old Anaxandra leaves her Aegean Sea home, taken by King Nicander to be a companion to his crippled daughter, Callisto. Six years later, pirates invade the island of Siphnos and kill everyone except Anaxandra, who was not in the palace. Convinced to do so by her goddess Medusa, she claims to be Callisto when Menelaus of Sparta happens upon Siphnos and rescues her. His wife Helen hates her, convinced that she is an imposter. When Paris comes to visit, Paris and Helen fall in love. They run off to Troy and take Anaxandra, thinking that she is Hermione, Helen's daughter. Convinced that Helen's and Paris's passions will cause a war and equally certain that her own actions will call the gods' anger upon her, Anaxandra searches for the true path to safety and to her own self. Anaxandra is realistically portrayed and interacts with characters known from the Illiad. Although not as richly textured as Adele Geras's Troy (Harcourt, 2001/VOYA June 2001), this book will appeal to younger teen readers. One does not need to know the story of the Trojan War to enjoy this book, but Cooney's afterword encourages more reading and gives brief background information. The great cover should give savvy readers the clue to the goddess of yesterday before they open the book. VOYA CODES: 3Q 3P J S (Readable without serious defects; Will appeal with pushing; Junior High, defined as grades 7 to 9; Senior High, defined as grades 10 to 12). 2002, Delacorte, 192p,
To quote the review of the hardcover in KLIATT, July 2002: This is the most ambitious novel I have read by Cooney, known for her ever-popular works like the series that starts with The Face on the Milk Carton. In this, she mines the Trojan War characters and events, concentrating on Helen and Paris, as seen by a young girl, Anaxandra. Other major characters are those from the legend: Andromache and Hector, Menelaus, Cassandra; and the minor ones: King Priam, Agamemnon, and numerous others. One of the few made-up-by-Cooney characters is Anaxandra, and she serves as a dramatic narrator of events with an exciting life of her own. She meets the principal characters of the Trojan War when she is rescued by Menelaus and taken into his household. There she sees his wife, the beautiful Helen, as Helen and the visitor Paris fall in love and elope, taking Menelaus's treasure and his young son with them in an act of treachery. Anaxandra devotes her life to keeping the young prince, a two-year-old, alive. She accompanies the lovers to Troy and meets Paris's relatives, who include Hector and his fiancee Andromache, and their sister Cassandra, thought to be crazy. Through it all, she doesn't trust Helen to protect her own son; she certainly doesn't trust Paris, who actively tries to kill the little boy. Hector introduces her to horses; she loves Andromache and Cassandra; and although her loyalties first go to Menelaus and his little son, she also feels honor-bound to do nothing to betray Troy. It's an untenable position. Many teenagers are familiar with the setting and characters from reading The Iliad or The Odyssey for school assignments. This YA novel will make the ancient Greekworld more accessible to YA readers, even the tragic relationships that have been so familiar to so many through the millennia since Homer and the Greek dramatists put the oral tales into literary form. Cooney has done her research well for this purpose and even the title, altered to fit Anaxandra's needs, is taken from The Odyssey, spoken by Telemachus, who prays, "O God of yesterday, listen and be near me." An excellent, lengthy afterword helps readers place the characters and events in this novel into the context of Greek history and legend. Cooney's ability to create a character that will win over modern YA readers succeeds again with Anaxandra. (An ALA Notable Book for YAs.) KLIATT Codes: JS*-Exceptional book, recommended for junior and senior high school students. 2002, Random House, Dell Laurel-Leaf, 263p. maps., Ages 12 to 18.
School Library Journal
Gr 5-8-Anaxandra is six years old when she is taken as tribute by King Nicander. He is kindly toward her and takes her in to live with his own daughter, Callisto. Anaxandra leaves her former life behind, taking with her little more than her treasured statue of her patron goddess, Medusa. Then tragedy strikes-a band of pirates attacks her new home, and Anaxandra, hiding, is the only survivor. King Menelaus happens by soon after, and takes her to his island, thinking she is the Princess Callisto. His wife, Helen, does not believe this, and tries to prove it, but Anaxandra (now Callisto) becomes friends with Helen's children. When Paris arrives and takes off with Helen, "Callisto" protects her new friend by pretending to be Hermione, Helen's daughter, and is taken to Troy along with Helen's youngest son, Pleisthenes. Of course the ruse is later discovered, but not until they reach Troy, where Callisto determines to save Pleisthenes from certain death at the hands of Paris. Cooney has taken the basic facts of a well-known Greek myth and turned them into a grand adventure with a heroic girl at the center, creating a fictional situation and characters inside the known story. Lesser-known elements fill in her tale; the "Goddess of Yesterday" helps Anaxandra through many tough times, and Medusa in this form is the goddess of female wisdom. The characters, though many and varied, are complete and believable. A fine-tuned adventure that may leave middle-schoolers asking to read Homer.-Angela J. Reynolds, Washington County Cooperative Library Services, Hillsboro, OR Copyright 2002 Cahners Business Information.
Anaxandra's adventures begin as a small child, when she is taken hostage from her father, the king of a tiny unnamed island in the Aegean Sea. She becomes the companion of the crippled princess Callisto of Siphnos. When that island is sacked, Anaxandra alone is left alive and she pretends to be Callisto in the eyes of Menelaus, who takes her back to Sparta. It is there that the girl, now 12, accomplished with a slingshot, and resourceful in many ways, meets Menelaus's queen, Helen. In Cooney's telling, Helen is an exquisite monster: so beautiful that people die for her; but cold, careless, and utterly self-involved. When the besotted Trojan prince Paris takes Helen off to Troy, Anaxandra assumes another identity, to protect her own life and that of Helen's youngest child. The gods and goddesses are very real to Anaxandra, whose prayers and beseeching are answered only occasionally. The full horrors of war and the brutality of even the noblest of lives in ancient Greece (although the land now known as Greece was many independent principalities then) are related in Anaxandra's perceptive voice, in a heightened language that seems natural for her. Characters from the Iliad, the Odyssey, and much of Greek tragedy make appearances in Anaxandra's tale, one that is as vivid as her red-gold hair. Teen readers will be mesmerized. (afterword) (Fiction. 12+)
From the Publisher
“A compulsively readable story.”—Publishers Weekly, Starred
“Teen readers will be mesmerized.”—Kirkus Reviews, Starred
Read an Excerpt
I was six years old when King Nicander came to the island of my birth, demanding tribute and a hostage.
I did not know what a hostage was, nor tribute.
The king was taller than Father. His oiled beard jutted from his chin like a spear point. His arms were hard and tanned, his eyes twinkling. I liked him right away. "So you are Alexandra," said Nicander.
I corrected a king. "Not Alexandra. Anaxandra."
His eyes crinkled at the corners when he smiled. "Anaxandra, you are coming for a sail with me. You will be companion to my daughter, Callisto."
A sail? I was so excited I hardly bothered to kiss my parents goodbye. My brothers got to go to sea and have adventure, but I always had to stay home with Mother. And I had never met a princess. Callisto means "the fairest," just the right name for a princess, the way Anaxandra was just the right name for me. Mother packed some clothes and my fleeces and put my doll in a box, which I hugged to my chest. I had never owned a box, and Mother kept jewelry in this one. It was heavy, which meant she had left some jewels in it. I would have a guest-gift for the princess.
An officer sat me on his shoulders and off we went. I never looked back at my brothers, standing in a row, silent and envious, and I never waved to my parents.
Our village was perched a thousand feet above the sea. The path to the harbor tilted steeply. I clung to the officer's neck so I wouldn't fall off. "What's your name?" I asked.
He peeled my fingers from his throat so he could breathe. "Lykos."
This means "wolf," which made me think of my puppy. I had named her Seaweed, because when she romped in the water, she came out hung with green fronds. I almost told Lykos we had to go back and get Seaweed, but I remembered that I would be home by bedtime to tell Seaweed all about it.
The sailor carrying my clothes and fleece said to Lykos, "Why didn't the king take sons for hostages? A little girl isn't going to make Chrysaor double his tribute."
Chrysaor was my father's name; it had the word for gold in it. My mother's name was Iris, which means "rainbow."
The king caught up to us. He tugged on my long curls and told me I had hair as red as King Menelaus. I had never heard of King Menelaus.
"A girl as hostage?" said Lykos to the king.
"Chrysaor needs his sons to pirate with him," said the king of Siphnos, "but his daughter he loves. He'll obey me for her sake."
The donkey path was slippery with pebbles and sand. The men struggled for balance and swore at my father for not chiseling steps into the stone.
Steps would make it too easy for pirates. Father knew because he was one. He loved to tell about the towns he had sacked and burned. We had many slave women he had brought back. The men he couldn't keep, because they knew how to use weapons and were too dangerous.
All around the island the sea sparkled. We wound down the bare bones of cliffs to the harbor, where there were so many ships, I could not assign a finger to all of them.
I used up ten fingers counting ships, tucked my elbow into my side to keep the first ten safe, used my fingers over again, and had to tuck in my other elbow. All together there were ten ships, ten ships, and eight more ships, long and slim with black hulls and red sails. Each sail was stitched with a white octopus, its long legs tied in knots.
"You have enough ships to take Troy, don't you?" I said to the king. My father sailed past Troy every year. He admired Troy but hated her more.
"Troy," repeated Nicander, and he and his men looked east, where Troy lies, far far away.
Troy is built on a citadel above a strange rough river that runs uphill into a second sea. Beyond the second sea are endless supplies of slaves and grain, gold and amber. The river is the Hellespont and only with a very strong wind can a ship go up it. If there is no wind, a ship waits in the harbor of Troy. On the return voyage, when the ship's hold is full, Troy takes her share. She is the richest city on earth.
"No," said Nicander. "I could not take Troy."
We waded out to the ships. Seaweed and I played here. The stones were flat and good for skipping. "Is Callisto on the ship," I asked the king, "or is she at your house?"
"Callisto is at my house," said the king, "although my house is called a palace. She isn't very well, Anaxandra. She can't run and jump the way you can. You will sit quietly with her and spin."
What kind of adventure would that be?
A man as hairy as a goat leaned over the edge of the king's ship to lift me on board. He laughed at the idea of a girl hostage when there were boys to take, and he tossed me high into the air. My father threw me around all the time and I loved it. But when the goat-haired man caught me, I saw he had expected me to be afraid. "I am never afraid," I said severely. "I can do anything. I can swim underwater and my brothers can't do that. I can even swim into Father's caves."
The king was still waist-deep in the water, his men cupping hands to give him a leg up. "Can you now?" said the king. "And what caves are those, Anaxandra?"
"Where Father keeps the real treasure," I said.
It took Nicander's men all afternoon to get my father's treasure out of the caves and loaded into the ships. How they laughed, congratulating Nicander on his wisdom--taking a silly girl as hostage instead of an intelligent boy: a girl who had just sold out her own father.
The king's ship was hollow inside, the deck planks removed to reveal the hold. In went piles of spears and bee-waisted shields, ingots of bronze and a silver sword pommel, a gold mask and ivory combs.
I sat on a coil of rope. It was damp and salty, the color and texture of an old woman's hair. Waves lapped against the ship like dogs drinking from a puddle. What would Father say to me when I got back tonight?
At last, Lykos bellowed, "Deck the ships!" The slamming of timber was heard on all sides as the cargo was covered by the deck beams. The masts were lifted and placed in their supports and the anchor stones raised.
Nicander flung wine into the sea. "Earth Shaker!" he shouted to the god. "Give us a safe return home!"
The wooden ships groaned and creaked. Bright banners slapped in the wind. There was no need for rowing with the wind so fine and the men relaxed on their benches.
I had not known that when you sailed away from your island, it got smaller. I had not known it would vanish. I kept my eyes fastened to the place where my island had been.
The sun was going down. The sea turned molten gold and the sky purple.
"It's bedtime," I said to the king. "I can't play with Callisto after all. We have to sail back home now."
"You're not going home, Anaxandra," said the king. "Not tonight or any night. Siphnos will be your home."
From the Hardcover edition.