GPU Pro 2
This book focuses on advanced rendering techniques that run on the DirectX and/or OpenGL run-time with any shader language available. It includes articles on the latest and greatest techniques in real-time rendering, including MLAA, adaptive volumetric shadow maps, light propagation volumes, wrinkle animations, and much more. The book emphasizes te
1100818825
GPU Pro 2
This book focuses on advanced rendering techniques that run on the DirectX and/or OpenGL run-time with any shader language available. It includes articles on the latest and greatest techniques in real-time rendering, including MLAA, adaptive volumetric shadow maps, light propagation volumes, wrinkle animations, and much more. The book emphasizes te
180.0 In Stock
GPU Pro 2

GPU Pro 2

by Wolfgang Engel
GPU Pro 2

GPU Pro 2

by Wolfgang Engel

eBook

$180.00 

Available on Compatible NOOK devices, the free NOOK App and in My Digital Library.
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Overview

This book focuses on advanced rendering techniques that run on the DirectX and/or OpenGL run-time with any shader language available. It includes articles on the latest and greatest techniques in real-time rendering, including MLAA, adaptive volumetric shadow maps, light propagation volumes, wrinkle animations, and much more. The book emphasizes te

Product Details

ISBN-13: 9781040060056
Publisher: CRC Press
Publication date: 04/19/2016
Sold by: Barnes & Noble
Format: eBook
Pages: 470
File size: 25 MB
Note: This product may take a few minutes to download.

Table of Contents

Geometry Manipulation. Rendering Techniques. Global Illumination. Shadows. Handheld Devices. 3D Engine Design. GPGPU. Index.
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