Grand Central Arena
It was supposed to be a simple test flight, one that pilot Ariane Austin was on only as a last-ditch backup; intelligent, superhumanly fast automation would handle the test activation and flight of humanity's first faster-than-light vessel. But when the Sandrisson Drive activated, every automated system crashed, the nuclear reactor itself shut down, and only the reflexes and training of a racing pilot saved the test vessel Holy Grail from crashing into the impossible wall that had appeared before them, a wall which is just part of a monstrous enclosure surrounding a space 20,000 kilometers across. With all artificial intelligences inert and their reactor dead, they had to find some other source of power to reactivate the Sandrisson Drive and - hopefully - take them home. And that was only the beginning. As Ariane, Dr. Simon Sandrisson, darkly enigmatic power engineer Marc C. DuQuesne, and the rest of the Holy Grail's crew explore the immense artifact, they discover that they are not alone; they have entered a place the alien inhabitants call "The Arena", and there is no way out without joining one of the alien factions...or winning recognition as a faction in their own right, playing by the Arena's rules - and by the Arena's rules, one failed challenge could mean death or worse - perhaps for the entire human race. Surrounded by alien factions, each with its own secret plans and motivations, some wielding powers so strange as to be magical, Ariane sets out to beat the Arena at its own game. With DuQuesne's strategies, Sandrisson's genius, and her own unyielding determination, she's going to bring the Holy Grail home - even if she has to beat every faction in the Arena to do it!
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Grand Central Arena
It was supposed to be a simple test flight, one that pilot Ariane Austin was on only as a last-ditch backup; intelligent, superhumanly fast automation would handle the test activation and flight of humanity's first faster-than-light vessel. But when the Sandrisson Drive activated, every automated system crashed, the nuclear reactor itself shut down, and only the reflexes and training of a racing pilot saved the test vessel Holy Grail from crashing into the impossible wall that had appeared before them, a wall which is just part of a monstrous enclosure surrounding a space 20,000 kilometers across. With all artificial intelligences inert and their reactor dead, they had to find some other source of power to reactivate the Sandrisson Drive and - hopefully - take them home. And that was only the beginning. As Ariane, Dr. Simon Sandrisson, darkly enigmatic power engineer Marc C. DuQuesne, and the rest of the Holy Grail's crew explore the immense artifact, they discover that they are not alone; they have entered a place the alien inhabitants call "The Arena", and there is no way out without joining one of the alien factions...or winning recognition as a faction in their own right, playing by the Arena's rules - and by the Arena's rules, one failed challenge could mean death or worse - perhaps for the entire human race. Surrounded by alien factions, each with its own secret plans and motivations, some wielding powers so strange as to be magical, Ariane sets out to beat the Arena at its own game. With DuQuesne's strategies, Sandrisson's genius, and her own unyielding determination, she's going to bring the Holy Grail home - even if she has to beat every faction in the Arena to do it!
21.99 In Stock
Grand Central Arena

Grand Central Arena

by Ryk E. Spoor, Ryk Spoor
Grand Central Arena

Grand Central Arena

by Ryk E. Spoor, Ryk Spoor

Paperback

$21.99 
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Overview

It was supposed to be a simple test flight, one that pilot Ariane Austin was on only as a last-ditch backup; intelligent, superhumanly fast automation would handle the test activation and flight of humanity's first faster-than-light vessel. But when the Sandrisson Drive activated, every automated system crashed, the nuclear reactor itself shut down, and only the reflexes and training of a racing pilot saved the test vessel Holy Grail from crashing into the impossible wall that had appeared before them, a wall which is just part of a monstrous enclosure surrounding a space 20,000 kilometers across. With all artificial intelligences inert and their reactor dead, they had to find some other source of power to reactivate the Sandrisson Drive and - hopefully - take them home. And that was only the beginning. As Ariane, Dr. Simon Sandrisson, darkly enigmatic power engineer Marc C. DuQuesne, and the rest of the Holy Grail's crew explore the immense artifact, they discover that they are not alone; they have entered a place the alien inhabitants call "The Arena", and there is no way out without joining one of the alien factions...or winning recognition as a faction in their own right, playing by the Arena's rules - and by the Arena's rules, one failed challenge could mean death or worse - perhaps for the entire human race. Surrounded by alien factions, each with its own secret plans and motivations, some wielding powers so strange as to be magical, Ariane sets out to beat the Arena at its own game. With DuQuesne's strategies, Sandrisson's genius, and her own unyielding determination, she's going to bring the Holy Grail home - even if she has to beat every faction in the Arena to do it!

Product Details

ISBN-13: 9781592116225
Publisher: Histria Books
Publication date: 12/17/2024
Pages: 440
Product dimensions: 6.00(w) x 9.00(h) x 1.00(d)

About the Author

Ryk E. Spoor was born in Omaha, Nebraska, and has lived in South Dakota, Georgia, New York, and Pennsylvania. Severe asthma forced him to spend most of his childhood reading and, by the time he was six, writing. While he began reading fantasy such as Oz and science fiction starting with Jules Verne's 20,000 Leagues Under the Sea, it was his 5th grade teacher that sent him on the course that would make him a science-fiction author, by lending Ryk a battered copy of E.E. "Doc" Smith's Second-Stage Lensmen; this sent him on a reading spree that devoured every science-fiction book he encountered for the next ten years, and instilled in him the conviction that being a science-fiction author was the greatest possible profession anyone could aspire to.At the turn of the 21st century, Ryk succeeded in achieving this ambition by first launching a clever plan to be published through the diabolical strategem of insulting Eric Flint in public. (Note that neither Eric nor Ryk recommend anyone else attempt his strategy.) Subsequently, Eric brought Ryk's work to the attention of Baen Books, culminating in the publication of Digital Knight, and subsequently two stories with Eric Flint ("Diamonds Are Forever" and Boundary). His next solo novel Grand Central Arena was released in April 2010, followed in June by the sequel to Boundary, titled Threshold. More recently he has completed release on the Balanced Sword trilogy (Phoenix Rising, Phoenix in Shadow, and Phoenix Ascendant) and released his first self-published novel, Polychrome. His most recent works as of 2018 are the magical girl-based novel Princess Holy Aura, the first volume in a space opera trilogy Demons of the Past, titled Revelation, and the first novel in the Fall of Veils series, titled French Roast Apocalypse.Ryk Spoor is also Research and Development Coordinator for International Electronic Machines (IEM), where he has obtained funding for and directed/assisted in research into wireless MEMS sensor systems, power harvesting, smart video security systems, and other related fields; he holds several patents in these areas. He lives in Troy, New York, with his wife Kathleen and their four children Christopher, Gabriel, Victoria, and Domenica.
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