Graphics Concepts with Pro/ENGINEER / Edition 1

Graphics Concepts with Pro/ENGINEER / Edition 1

by Richard Lueptow, Michael T. Synder, Jim Steger, Jim Steger
     
 

FEATURES:

  • Chapters 1-5: Basics Concepts introduce the reader to fundamentals that they will need to learn for engineering graphics and design.
  • Part II: Pro/ENGINEER Tutorial is self-paced and allows the reader to create and assemble a pizza cutter with Pro/ENGINEER.
  • Great for self-study or short courses; This text provides an

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Overview

FEATURES:

  • Chapters 1-5: Basics Concepts introduce the reader to fundamentals that they will need to learn for engineering graphics and design.
  • Part II: Pro/ENGINEER Tutorial is self-paced and allows the reader to create and assemble a pizza cutter with Pro/ENGINEER.
  • Great for self-study or short courses; This text provides an inexpensive solution that gets the user up-and-running on PRO/ENGINEER.

Product Details

ISBN-13:
9780130141545
Publisher:
Prentice Hall
Publication date:
08/08/2000
Series:
ESource: The Prentice Hall Engineering Source Series
Pages:
275
Product dimensions:
7.99(w) x 9.99(h) x 0.55(d)

Table of Contents

1. Engineering Graphics.
The Importance of Engineering Graphics. Engineering Graphics. CAD. Design and CAD.

2. Projections Used in Engineering Graphics.
Projections. 3-D Projections. Multiview Projections. Working Drawings.

3. Freehand Sketching.
Why Freehand Sketches? Freehand Sketching Fundamentals. Basic Freehand Sketching. Advanced Freehand Sketching.

4. Computer Aided Design and Drafting.
CAD Models. CAD and Solids Modeling. The Nature of Solids Modeling.

5. Standard Practice for Engineering Drawings.
Introduction to Drawing Standards. Sheet Layouts. Lines. Dimension Placement and Conventions. Section and Detail Views. Fasteners and Screw Threads. Assembly Drawings.

6. Tolerances.
Why Tolerances? Displaying Tolerances on Drawings. How to Determine Tolerances. Surface Finish. Geometric Dimensioning and Tolerancing.

7. Getting Started in Pro/ENGINEER.
The Pizza Cutter. Pro/ENGINEER Background. Starting Pro/ENGINEER. Tutorial Conventions. Creating a Generic Part in Pro/ENGINEER. Modeling the Guard Base Feature. Viewing the Part. Cutting a Circular Hole. Creating a Round at the Corners.

8. Modeling the Handle.
Modeling the Handle Base Feature. Creating a Round. Creating a Cut. Cutting a Rectangular Slot. Cutting a Circular Hole.Creating Patterned Features.

9. Creating More Parts.
Thin Extrude Features—The Arm. Solid Revolve Features with Arcs—The Rivet. Thin Revolve Features with the Intent Manager—The Cap. Mirroring to Model the Blade.

10. Modeling an Assembly.
Creating Assembly Datum Planes. Bringing the First Part into the Assembly. Adding Other Parts to the Assembly. Checking Interference in the Assembly. Fixing Errors in Parts. Assembly after Correcting Part Errors.

11. Creating Working Drawings.
Detail Drawings in Pro/ENGINEER. Opening a Drawing. Placing Views in a Drawing. Dimensioning a Drawing. Creating Notes. Creating a Title Block. Creating an Assembly Drawing. Creating a Section View. Creating a Detail View. Cleaning Up the Views and Labeling Parts.

Index.

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