- Shopping Bag ( 0 items )
Posted July 31, 2012
1. Mothers decide who their hatchlings become. 2. Deputy trains hatchlings. 3. Healer is allowed a garden of nonpoisonous plants out of camp. 4. Question an intruder before an attack. 5. Food is allowed two small peices or one large peice per day. 6. As the deputy to go out of camp. 7. Leader can confirm an exile, nobody else. 8. If the leader dies, the deputy can select a new name if he or she wishes and another deputy. 9. If the deputy dies, the leader may select a new one within the next day. 10. Every gryffin is to be treated with respect, fail to complete this may result in exile.Was this review helpful? Yes NoThank you for your feedback. Report this reviewThank you, this review has been flagged.