The Guild Handbook of Scientific Illustration, 2nd Edition / Edition 2

The Guild Handbook of Scientific Illustration, 2nd Edition / Edition 2

by Elaine R. S. Hodges, Elaine R. Hodges, Steve Buchanan
     
 

ISBN-10: 0471360112

ISBN-13: 9780471360117

Pub. Date: 05/23/2003

Publisher: Wiley

The Guild Handbook of Scientific Illustration, Second Edition
Sponsored by the Guild of Natural Science Illustrators and written by top illustrators, scientists, and industry experts, The Guild Handbook of Scientific Illustration, Second Edition is an indispensable reference guide for anyone who produces, assigns, or simply appreciates scientific

Overview

The Guild Handbook of Scientific Illustration, Second Edition
Sponsored by the Guild of Natural Science Illustrators and written by top illustrators, scientists, and industry experts, The Guild Handbook of Scientific Illustration, Second Edition is an indispensable reference guide for anyone who produces, assigns, or simply appreciates scientific illustration.
Offering broad coverage and more than 620 outstanding illustrations, this new edition offers up-to-date coverage on all aspects of this specialized field, from illustrating molecules and 3D modeling to important material and advice on copyright and contractual concerns, as well as establishing a freelance business.
With step-by-step instructions, in-depth coverage of illustrative techniques and related tools, and helpful advice on the day-to-day business of scientific illustrating, it is easy to see why scientific illustrators refer to this book as their "bible."

Product Details

ISBN-13:
9780471360117
Publisher:
Wiley
Publication date:
05/23/2003
Edition description:
REV
Pages:
656
Sales rank:
730,558
Product dimensions:
8.78(w) x 11.18(h) x 1.39(d)

Table of Contents

Authors and Editors.

Acknowledgements.

Introduction.

PART I. BASICS.

Generalized Steps.

Studio Basics.

Archival Considerations.

Light on Form.

PAT II. RENDERING TECHNIQUES.

Line and Ink.

Pencil.

Carbon Dust.

Watercolor and Wash.

Gouache and Acrylics.

Airbrush.

Murals and Dioramas.

Model Building.

Introduction to Computer Graphics.

From 2-D to 3-D.

PART III. SUBJECT MATTER.

Illustrating Molecules.

Illustrating Earth Sciences.

Illustrating Astronomy.

Illustrating Plants.

Illustrating Fossils.

Illustrating Invertebrates.

Illustrating Fishes.

Illustrating Amphibians and Reptiles.

Illustrating Birds.

Illustrating Mammals.

Illustrating Animals in Their Habitats.

Illustrating Humans and Their Artifacts.

Illustrating Medical Subjects.

PART IV. BEYOND BASICS.

Using the Microscope.

Charts and Diagrams.

Cartography for the Scientific Illustrator.

Copy Photography.

The Printing Process.

PART V. THE BUSINESS OF SCIENTIFIC ILLUSTRATION.

Copyright.

Contracts.

Operating a Freelance Business.

Index of Illustrators.

Index.

About the Editors.

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