Gurps Alternate Earths 2: Further Explorations into Infinite Worlds

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Steve Jackson Games, 1999. Trade Paperback First Edition,First Printing. Fine/No Jacket as Issued. Brand new book, crisp and clean. Gift quality. NO REMAINDER MARK!!

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155634399X This item is brand new - current printing. Please allow 4 - 14 business days for Standard shipping, within the US. Thank you for supporting our small, family-owned ... business! Read more Show Less

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Product Details

  • ISBN-13: 9781556343995
  • Publisher: Jackson, Steve Games, Incorporated
  • Publication date: 10/28/1999
  • Series: Gurps Series
  • Pages: 128
  • Product dimensions: 8.36 (w) x 10.84 (h) x 0.34 (d)

Table of Contents

Introduction 4
About the Authors 4
About GURPS 4
Page References 4
1. Again, Infinite Worlds 5
Crossworld Campaigning 6
The Alternate-Based Campaign 6
Parallel-World Campaigns 6
Homeline and Infinity 6
Campaign Crossovers 6
Visiting the World Next Door 8
More Reality Seeds 8
What to Bring to Visit 8
For an Extended Visit 9
Conquistador Variations 10
2. Cornwallis 11
History 12
The British Empire and the Quadruple Alliance 12
Anne-Robert Jacques Turgot 12
The Rise of Russia 13
The War of the Quintuple Alliance 13
The American Rebellion 13
Locales 14
The British Empire 14
The Russian Revolution 14
Colonial Cities 15
Cornwallis Map 15
The Russian Dominate 16
Red Nations, White King 16
Europe 17
Being Monarchist 17
Spanish America 18
The Rest of the World 19
Being a Good Grazhdanin 19
First Citizen Boris Gromov 19
Technology and Society 20
Transportation 20
Communications 20
The "Red Armies" 21
Medicine 21
Campaigning in Cornwallis 22
"Scarlet Pimpernel" in Russia 22
Mercantilism, Napoleonics 22
Steel Men and Iron Ships 23
The Next American Revolution 23
Washingtonian Freemasonry 23
Cornwallis Timeline 24
Illuminating Cornwallis 24
Campaigning in the Lincoln-Lee Rebellion 25
Tarleton's Legion and the Sepoys 25
Outtimers in Cornwallis 26
Cornwallis' World of the Mind 26
Characters 27
Typical Character Types 27
Advantages 28
Disadvantages 28
Skills 29
Economics, Jobs, and Wealth 29
Job Table 30
Military Technology 30
3. Ming-3 31
History 32
China's Age of Discovery 32
Jeng Ho (Cheng Ho) 32
GURPS China 33
Other Chinese Parallels 33
The Center Holds 34
A Note on Spelling 34
Chinese Calendars 34
The Sword Dance and Disorder Under Heaven 35
All Under Heaven 35
The Middle Kingdom 35
The Mandate of Heaven 35
Datsin 36
Chinoiserie 36
Southern Africa: Ming-3's Casablanca 37
Tsinghau (England) 37
The Lands of the Western Morning 38
Technology and Society 38
The Irish Triads 38
Transportation 39
The Mountains are High, The Emperor is Far Away 39
Ascending Ki Dragon Carp 40
Ming Map 40
Medicine 40
Psionics and Chi Powers 40
Science 41
Campaigning in Ming-3 41
Spring and Autumn 41
Outlaws of the Ocean Margin 41
Fists of Jade, Swords of the Dragon! 42
Weird Menace and Ming-3 42
Ming-3 Crosstime 42
Wuxia 42
Ming-3 Timeline 43
Being Ming-3 Chinese 43
Three Swords Against the Mandarin Li Shelyeu! 44
Ming-3's World of the Mind 45
Characters 46
Typical Character Types 46
Advantages 46
Job Table 47
Disadvantages, Skills 48
Economics, Jobs, and Wealth 48
Military Technology 49
Weapons Table 49
4. Midgard 50
History 51
The Fury of the Northmen 51
The Northern Light 51
The Sack of Mikligardr 51
Locales 52
Lands of the North 52
The Vinland Colony 52
Iceland 52
Every Man a King: Vinlander Government 53
Midgard Map 53
Lands of the South 55
The Far Faring 55
Ketsalsland (Mexico) 55
Nihon 55
Technology and Society 56
Medicine 56
Other Religions 56
Seagoing Vessels 57
Other Technology 58
Midgarder Religion 58
The Nine Worlds 58
Campaigning in Midgard 59
Worldreavers 59
How to be Norse 59
Outtimers in Midgard 60
Wyrd Tales 61
Illuminating Midgard 61
Midgard's Life of the Mind 61
Midgard Timeline 62
Characters 64
Character Types 64
Advantages 65
Disadvantages 66
Skills 66
Economics, Jobs, and Wealth 67
Job Table 68
Weapons 68
5. Caliph 69
History 70
Caliph Map 70
Other Muslim Worlds 70
The Abbasids 70
The Great Transformation 71
The Millennium 71
The Calendar 71
Lesser Breeds Without the Shari'a 71
Locales 72
The House of Islam 72
Science and the Faith 72
Why is This Map Upside Down? 72
First Contact 72
Personal Names 73
Who is a Muslim? 73
The House of War 74
Cities of Diamond and Dreams 74
The Fronts 74
The Rightly-Guided Stellar Caliphate 75
Humanity in Space 75
Colony Planets 75
Legends of Far Worlds 75
Technology and Society 76
Lifestyles 76
Tech Level 76
Transportation 77
Parachronics and Space Travel 77
Robofacs and Strategy 77
Readers 77
Artificial Intelligence and Djinn 77
Computers 78
Longevity and Society 78
Medicine 79
The Infowar 79
Biotechnology 79
Campaigning in Caliph 80
A World at War 80
Xenotech 80
Science Fiction and the Arabian Nights 80
A World in Flux 81
Worlds Beyond 81
Outcomes of the War 81
Alien PCs; Which Aliens? 82
Caliph Timeline 83
Speed of Advance 83
Caliph's World of the Mind 83
Outtimers in Caliph 84
Psionics 84
Characters 85
Character Types 85
Advantages 86
Disadvantages 87
Skills 87
Economics, Jobs, and Wealth 88
Job Table 88
Weaponry 89
Weapons Table 89
6. Aeolus 90
History 91
The Age of the Monarchies 91
The "Protestant Wind" 91
Independence Abroad 92
Revolution! 93
The Angel of Liberty 93
Locales 94
Europe 94
The United Kingdom 95
Aeolus Map 95
Versailles 96
Beyond Europe 97
The Russian Diaspora 97
Technology and Society 98
Transportation 98
Italy and the Catholic Church 98
Military Technology and Tactics 99
Venice 99
Blockade Runners 99
Science and Medicine 100
Spies 100
Campaigning in Aeolus 101
The Good War 101
The Kingdom of Louisiane 101
Trust in God and Keep Your Powder Dry 102
Aeolus Mark III 102
Aeolus Timeline 103
C'est La Guerre, or Does Wealth Matter? 103
Clerical Magic for Puritans 103
Being Republican 104
Aeolus' World of the Mind 105
Characters 106
Typical Character Types 106
Advantages 106
Disadvantages 106
Skills 107
Economics, Jobs, and Wealth 107
Job Table 108
7. Centrum 109
Centran Society 110
History 110
Centrum Dark, Centrum Light 110
The White Ship 110
Eleanor of Aquitaine 111
Roger Bacon 111
After the Apocalypse 111
Centrum Today 112
Thinking Like A Centran 112
The Interworld Service 113
The Uplift Service 113
Indentureds 113
Centran Technology 114
Security 114
The Zones 114
Parachronics 115
How Many Worlds? 115
Psionics 116
Plots to Foil 116
Medicine and Bionics 117
Centrum Campaigns 117
Uplift Projects 117
The Dimension War 118
Playing Centrans 118
Secundus: Homeline Through Centran Eyes 118
Timeline Shifts 119
Sample Projects 120
Centrum Timeline 120
Other GURPS Worlds 121
The Language Barrier 121
Characters 122
Character Types 122
Advantages 123
Disadvantages 124
Skills 125
Weaponry 125
Bibliography 126
Index 128
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