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Even if you've finished Halo 2 in Legendary Mode, you're not done with this game. Not by a long shot. You know there's a lot more you can squeeze out of Halo 2, and with the clever hacks we have in store, you'll turn the game into a whole new experience. Halo 2 Hacks is the creation of consummate gamer and Microsoft insider Stephen Cawood, an original member of the Halo 2 beta test team. He's got it all, whether you're into single or multiplayer games, a level 25 or above, or ...
Even if you've finished Halo 2 in Legendary Mode, you're not done with this game. Not by a long shot. You know there's a lot more you can squeeze out of Halo 2, and with the clever hacks we have in store, you'll turn the game into a whole new experience. Halo 2 Hacks is the creation of consummate gamer and Microsoft insider Stephen Cawood, an original member of the Halo 2 beta test team. He's got it all, whether you're into single or multiplayer games, a level 25 or above, or even a complete n00b.
If you are a beginner, you may not yet appreciate that Halo 2 for Xbox is the biggest game to hit the galaxy. Ten million copies have already sold, including 2.4 million on the first day it hit the shelf. So you're in good company, even if you've never played its predecessor, Halo: Combat Evolved. Pick up this book and you'll be able to fully appreciate the Halo 2 universe.
Halo 2 Hacks is packed with a horde of great hacks for weapons, levels, vehicles, game play and mods. You'll learn how to perform expert tricks, exploit glitches and find Halo 2 Easter Eggs - including the famous skulls. And discover all the nooks and crannies you didn't even suspect were there. Each hack has a thermometer icon to indicate its relative complexity, whether it's a beginner, moderate, or expert hack. Each one stands on its own, so you can either read the book from cover to cover, or jump around until you see a hack you want to try.
This title was created with the help of numerous gamers from the Halo community. Whether it was a trick, a glitch or a mod, Cawood went straight to the source and gathered all of the necessary information to help you complete the hack. The mod section of the book features contributions from Grenadiac, MrMurder, Iron_Forge, GTJuggler, The Swamp Fox, and many more. Halo 2 Hacks also features a foreword by Ducain (the admin for HighImpactHalo.org), Louis Wu (the admin for Halo.Bungie.org) and Grenadiac (the admin for HaloMods.com).
For all the brave souls who want to learn how to trick Halo 2 into running the hacks and mods of their choice, Halo 2 Hacks is a must read. Roughly half of this title is dedicated to creating your own Halo 2 mods. If you're a fan of tricking, glitching or modding, then this is the book for you. But only for gamers who think they're worthy of the distinction.
Copyright; Dedication; Foreword; Exploratory Glitching; Taking It into Their Own Hands; Discover a Whole New World; Credits; About the Author; Contributors; Acknowledgments; Preface; Why Halo 2 Hacks?; How This Book Is Organized; Safari Enabled; How to Contact Us; Chapter 1: Halo 2 Jumping; 1.1 Hacks 15: Introduction; 1 Add Height to All Your Jumps; 2 Blast Yourself into the Air; 3 Extend Your Jumping Distance; 4 The Longest Unaided Halo 2 Jump; 5 Extend Your Landing Points; Chapter 2: Halo 2 Skulls; 2.1 Hacks 620: Introduction; 6 Find Your First Skull; 7 Fight the Elite of the Elites; 8 Eliminate the HUD; 9 Find the Most Difficult Skull.; 10 Receive the Gift of Grenades; 11 Throw a Grunt Birthday Party; 12 Activate the Ammunition Handicap; 13 Camouflage the Master Chief; 14 Give All Enemies Active Camouflage; 15 Make All Enemies Tougher; 16 Change the Laws of Physics; 17 Make the Grunts a Little Tougher; 18 Teach Your Enemies to Take a Punch; 19 Make Co-op Harder; 20 Add a Twist to Your Shields; Chapter 3: Halo 2 Easter Eggs; 3.1 Hacks 2129: Introduction; 21 See the Grunts Dance with Macho Man; 22 Locate Secret Messages in Multiplayer Maps; 23 Uncover the Hidden Art Galleries; 24 Read the Master Chief Poster; 25 Customize the Zanzibar Signage; 26 Kick Around a Soccer Ball; 27 Collect the Hidden Sword on Outskirts; 28 Hidden Swords on Delta Halo; 29 Super Weapon on Metropolis; Chapter 4: Gameplay Tricks; 4.1 Hacks 3039: Introduction; 30 Change Split Screen View; 31 Revert to Multiple Checkpoints; 32 Get Out of Outskirts; 33 Get Above Delta Halo; 34 Get Out of Burial Mounds; 35 Jump Out of Foundation; 36 Get on Top of Lockout; 37 Get on Top of Zanzibar; 38 Warthog Trampoline; 39 The Easy Way to the Beaver Creek Launcher; Chapter 5: Halo 2 Glitches; 5.1 Hacks 4049: Introduction; 40 Fly Like a Bird; 41 Create a Giant Phantom MC; 42 Give Yourself Infinite Camouflage; 43 Overload the Game Engine; 44 Find the Mysterious Super Jump; 45 Get Unlimited Sword Energy; 46 Drop Your Weapons; 47 Teach a Scorpion to Fly; 48 Create a Ring of Rockets; 49 Slow Down Rockets; Chapter 6: Hacking Setup and Software; 50 Mod Your Maps with ADI; 51 Use an Open Source Map Editor; 52 Mod Maps with DotHalo; 53 Sign Your Custom Maps; 54 Hack Halo 2 by Hand; 55 Share Your Saved Games; 56 Remix Multiplayer Levels with Campaign Mode Objects; Chapter 7: Weapon Mods; 7.1 Hacks 5767: Introduction; 57 Become a Grenade Sniper; 58 Change Your Clip Size; 59 Push Your Friends Around; 60 Swap Ammunition; 61 Dual Wield Any Weapon; 62 Death by Soccer Balls; 63 Add 10x Zoom to Any Weapon; 64 Lunge for the Sky; 65 Clear the Zoom; 66 Silence the Zoom; 67 Change Grenade Explosions; Chapter 8: Vehicle Mods; 8.1 Hacks 6871: Introduction; 68 Exchange the Weapons on Your Vehicle; 69 Fly with Ground-Locked Vehicles; 70 Trick Out Your Ride; 71 Pimp Out Your Ride with Tunes; Chapter 9: Level Mods; 9.1 Hacks 7276: Introduction; 72 Alter the Textures in a Level; 73 Adjust the Halo 2 Lighting; 74 Give Your Map Its Own Menu Image; 75 Alter the Size of Objects in Your Maps; 76 Turn Grenades into Skulls; Chapter 10: Display Mods; 10.1 Hacks 7781: Introduction; 77 Film High-Quality Videos and Machinima; 78 Manually Remove Low-Level Textures; 79 Improve Your View of the Battlefield; 80 Customize the Halo 2 Splash Screen; 81 Customize the Halo 2 Demo Videos; Chapter 11: Gameplay Mods; 11.1 Hacks 8289: Introduction; 82 Speed Walking; 83 Crouch to the Sky; 84 Jump for the Sky; 85 Remove Sound; 86 Change Halo 2's Machinery; 87 Sit in the Bleachers; 88 Give Yourself Super Powers; 89 Create a Custom Game Variant; Chapter 12: Halo 2 Remixed; 12.1 Hacks 90100: Introduction; 90 Spend Some Time with the Zombies; 91 Fight Your Way Through Much Squalor; 92 Visit the Moon; 93 Spend a Night in a Haunted Creek; 94 Take a Walk in a Winter Wonderland; 95 Blast It All to Bits; 96 Crawl Around a Desert; 97 See the Forest for the Trees; 98 Break Out Some Wild Weaponry; 99 Thrill to the Sights and Sounds of Zentation; 100 Create Your Own Level Mods; Colophon;
Stephen Cawood, a former Program Manager at Microsoft who worked for the Office Server Group, had the good fortune to participate as a member of the Halo 2 beta testing team. Stephen has enjoyed FPS games since the release of Doom, and he's created levels for both Doom and Quake. He recently finished work on The Halo 2 Battle Guide, the only advanced strategy guide published for Halo 2.
Posted January 13, 2012
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Posted August 1, 2006
How to mod? Books like these are what helped DESTROY Halo 2 online! for a period of 6 months, there were modders in every single match that I found. Now I know who to blame.Was this review helpful? Yes NoThank you for your feedback. Report this reviewThank you, this review has been flagged.
Posted April 22, 2006
Do you want to know the type of work that is currently being done by the Halo community? If you do, you're in luck! Author Stephen Cawood, has done an outstanding job of writing a book that will show you how to explore the new dimensions of Halo 2 games and some of the most interesting Halo 2 mods that you can create on a modded Xbox. Cawood, begins by showing you some of the more interesting Halo 2 jumping techniques. Then, he covers the most mysterious of Halo 2 Easter eggs, the skulls. The author continues by showing you how to find some more interesting Easter eggs. Next, he introduces you to interesting things that you can do in the Halo 2 universe. Then, the author covers some interesting anomalies in Halo 2. He continues by showing you the best software tools available for changing the way Halo 2 functions. Then, he shows you how you can create your own weapon variations. The author continues by covering mods that can be made to Halo 2 vehicles. Next, he introduces you to some mods that alter the Halo 2 environment. Then, the author covers mods that relate to the presentation of Halo 2. He continues exploring mods that affect the Halo 2 game engine. Finally, he introduces you to some of the best modded maps that have been produced to date and gets you started on making your own. In this most excellent book, each hack stands on its own. This book has been written with the same goal in mind, that is, to give you afresh way to enjoy your Halo universe.Was this review helpful? Yes NoThank you for your feedback. Report this reviewThank you, this review has been flagged.
Posted September 23, 2010
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Posted April 16, 2011
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Posted March 27, 2011
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