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Halo 3: The Official Strategy Guide

Overview

·Detailed annotated maps for all levels
·Learn how to dominate multiplayer matches with information on weapon locations and expert tips
·Learn about every enemy, vehicle and weapon — their strengths and weaknesses and how you can exploit them
·Confidently navigate the huge Campaign mode with our exclusive maps and step-by-step walkthrough
·Complete list of all Achievements and how to unlock each one
Packed with tips, tactics and techniques direct from Bungie ...
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Overview

·Detailed annotated maps for all levels
·Learn how to dominate multiplayer matches with information on weapon locations and expert tips
·Learn about every enemy, vehicle and weapon — their strengths and weaknesses and how you can exploit them
·Confidently navigate the huge Campaign mode with our exclusive maps and step-by-step walkthrough
·Complete list of all Achievements and how to unlock each one
Packed with tips, tactics and techniques direct from Bungie
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Product Details

  • ISBN-13: 9780761556992
  • Publisher: Random House Information Group
  • Publication date: 9/25/2007
  • Series: Prima Official Game Guides
  • Pages: 208
  • Product dimensions: 8.10 (w) x 10.85 (h) x 0.60 (d)

Read an Excerpt

EXCLUSIVE HALO 3 TIPS & TRICKS
Introduction
These tips have been written by Piggyback, the creators of the Halo 3 Official Guide. The complete 208-page guide gives you all maps for the Campaign and Multiplayer modes as well as a spoiler-free walthrough. In addition, a detailed Extras chapter reveals Halo 3’s innermost secrets! S.R.P. $19.99. Available in stores now.
Tip #01
Campaign: Unlike with other Brutes, you cannot stick grenades to the bodies of Chieftains, and they’re quicker to dive when you throw explosives. To kill them in this way, you need to aim specifically for their weapon. A Plasma Grenade stuck to a Chieftain’s Gravity Hammer or Plasma Turret can result in an instant kill – but it’s an art that few players will master.
Tip #02
With the new “sword parry” feature, using an Energy Sword against an opponent armed with the same weapon is much more tactical. In a sword versus sword fight, you can now stop a lunging duelist in their tracks and block by pressing the melee button. If your timing is precise, the parry will stun your opponent briefly, offering a window of opportunity for you to run them through with your own lunge.
Tip #03
When you attack from behind cover, take your weapons into account. If you are using a single firearm, such as a Battle Rifle or large turret, it’s better to move out to attack from the right-hand side – that way, you will present a slightly smaller target to your opponents. When you dual wield and your “lead” weapon is in your left hand – a Plasma Pistol or Plasma Rifle, for instance – the opposite applies.
Tip #04
If you press and hold the zoom button, you will return to the previous zoom level immediately when you remove your thumb. This is an interesting feature when you wield scoped weapons, particularly the Sniper Rifle and Beam Rifle. It’s almost certainly too awkward for snipers to line up a shot with the thumbstick depressed, but it’s handy if you need to briefly take a closer look at something.
Tip #05
Multiplayer: As soon as you spawn, grab the first weapon you encounter as backup to your Assault Rifle. Even if you set off with the express intention of collecting a particular firearm, it always pays to have a second gun in reserve. Rather than reloading the Assault Rifle when its clip is exhausted in a skirmish, you can switch to your other weapon to finish your adversary off.
Tip #06
Throwing grenades to soften up opponents before you launch an attack is a highly profitable tactic. The shield damage and momentary disorientation can enable you to seize the advantage against adversaries armed with far superior weapons. Grenades can also be employed to deter assailants from giving chase, especially when you run through doors, which can provide time for your shield to recharge. Spike Grenades are remarkably efficient in enclosed spaces. Not only will the spikes rebound from nearby surfaces, you can plant them on walls and ceilings to give a player in pursuit a nasty shock.
Tip #07
As in Halo 2, you can melee attack the Ghost’s “wings” to destroy them, which may enable you to squeeze the vehicle into places that it is not, at least technically, supposed to be in.
Tip #08
If you are confronted by an enemy sniper (whether human or Covenant), concentrate on keeping your adversary “descoped” – that is, shoot them in measured bursts to prevent them from zooming in and making a precision shot.
Tip #09
Campaign: You can destroy Infection Forms as they begin to burrow their way into the chest cavities of living creatures or corpses. However, you should refrain from shooting cadavers during the Flood transformation sequence – until they begin to clamber to their feet, you’re simply wasting ammunition.
Tip #10
Multiplayer: If you crouch as you walk, you will be invisible to enemy Motion Trackers. Naturally, this is only of use in Game Types and Variants that don’t reveal your position with a waypoint marker. Crouching while airborne will enable you to slightly extend the duration of a leap, and even reach heights or distances that are not possible with a standard jump.
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Table of Contents

Forward

Basics
How to Play; Halo 3 Media; Halo 3 Multiplayer

Campaign
User Instructions; Preface; Mission 1; Mission 2; Mission 3; Mission 4; Mission 5; Mission 6; Mission 7; Mission 8; Mission 9

Extras
Legendary Prima; Skulls; Score System; Achievements; Bestiary; Inventory; Vehicles

Multiplayer
Playing Co-op; Multiplayer Basics; Game Types; Multiplayer Tactics; Multiplayer Maps; Forge

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Reading Group Guide

Features hi-res annotated maps for the Campaign and Multiplayer modes, plus stunning exclusive artwork. Contains essential tips, tricks and tactics from Bungie. A detailed Extras chapter exposes Halo 3's innermost secrets. Advanced multiplayer strategies reveal the best sniping spots, weapon & vehicle respawn times, team game tactics. Game Type rules, and much more. A dedicated Campaign chapter offers practical advice for key battles on the lower difficulty settings, as well as a comprehensive Legendary walkthrough packed with in-depth expert guidance. Spoiler-free Walkthrough!
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Sort by: Showing all of 4 Customer Reviews
  • Anonymous

    Posted March 6, 2008

    Halo 3 Guide to Winning

    I think this book is a great way to learn about some of the things in halo 3 especially if you have never played the game before. It teaches you the basics in how to play the game and some of the different weapons that are in the game and it also talks about some of the new levels that were added. In my opinion it is a great way to learn different strategies and learn how to play a great game and become good at it.

    3 out of 3 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted October 9, 2007

    THIS BOOK ROCKS!!!!!!!!!!!!!!!!!!

    This is very good at helping to play the awesome video game Halo 3! It shows you all the weapons, vehicles, characters and amazing screenshots!

    3 out of 3 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted November 21, 2009

    Not really worth it.

    I bought this so I could find the skulls, lo and behold they didn't put that in there. I've played Halo 3 enough times that I know most everything I need to. So this really isn't of any value to me.

    0 out of 2 people found this review helpful.

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  • Anonymous

    Posted February 15, 2010

    No text was provided for this review.

Sort by: Showing all of 4 Customer Reviews

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