Halo Graphic Novel

Overview

Marvel and Bungie team up to create The Halo Graphic Novel based on the best-selling video game. The graphic novel brings the Halo universe to life for the first time in the sequential art medium in a 128-page, full color, high quality, jacketed, hardcover graphic novel. Stories include: "Last Voyage of the Infinite Succor" by Simon Bisley and Lee Hammock. When communications from a Covenant agricultural support ship are mysteriously terminated, an Elite Commander and his squad of Special Forces are sent to ...
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Overview

Marvel and Bungie team up to create The Halo Graphic Novel based on the best-selling video game. The graphic novel brings the Halo universe to life for the first time in the sequential art medium in a 128-page, full color, high quality, jacketed, hardcover graphic novel. Stories include: "Last Voyage of the Infinite Succor" by Simon Bisley and Lee Hammock. When communications from a Covenant agricultural support ship are mysteriously terminated, an Elite Commander and his squad of Special Forces are sent to investigate. In "Armor Testing" by Ed Lee and Jay Faerber, the only way to test Spartan armor, is to send a Spartan. The question is what's really being tested? In Tsutomo Nihei's "Breaking Quarantine," the untold tale of Sergeant Johnson's escape from the clutches of the Flood menace is revealed! Finally, Moebius and Brett Lewis' "Second Sunrise Over New Mombasa" tells of the subtler, more dangerous fights taking place on the streets of New Mombasa and in the hearts and minds of men.
Cover by Phil Hale. Gallery art created a number of elite artists including Rick Berry, Geof Darrow, Scott Fischer, Sterling Hundley, Craig Mullins, George Pratt, Juan Ramirez, George Staples, Justin Sweet, John Van Fleet and Kent Williams.
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Editorial Reviews

From Barnes & Noble
Talk about Halo effects! The Halo video game franchise and the science fiction novels based on the game are perennial blockbusters. This 128-page graphic Halo assemblage contains a quartet of stunning graphic stories and an impressive array of gallery art. The artwork is first-rate and the stories maintain the game's battlefield high intensity and surprises.
Entertainment Weekly
Used to be that movie characters who scored well with a certain young-and-pale-and-mostly-male segment of the audience were rewarded with their own comic books and - if they really scored well - their own videogames. The Halo Graphic Novel (Marvel), based on two hugely popular Xbox titles, reverses that process. (Yes, a big-screen adaptation is in the works.) The game's publisher, Bungie, is handling its lucrative franchise very carefully. They're just now publishing a graphic novel based on a game released five long years ago. (And you won't see the Peter Jackson-produced movie anytime before 2008.)

The Halo Graphic Novel is a 128-page collection of four stories - written and drawn by various top-notch creative teams - supplemented by a gallery of Halo-themed art. There are two things you should know: 1. The book demands more than a casual knowledge of Bungie's space-combat game. 2. Not one of these stories features the game's taciturn and perpetually visored protagonist, Master Chief.

What these four very different tales do offer are story lines that should deepen your understanding of the Halo universe. ''Last Voyage of the Infinite Succor'' reveals some of the dynamics at work between the game's warring factions, the Flood and the Covenant, while ''Armor Testing'' is a slight but intriguing history of Master Chief's battle suit. Both are solid efforts, but neither quite measures up to the last two pieces. Drawn by Tsutomo Nihei, ''Breaking Quarantine'' is a wordless phantasmagoria that imagines just how Sergeant Johnson was able to bust out of Flood captivity. (It took more than a pleasant smile.) And in ''Second Sunrise Over New Mombasa,'' which chronicles a city's violent last hours, Brett Lewis and Moebius create moments of both kinetic violence and poignant loss.

All in all, this is an impressive effort, given a handsome and solemn presentation. And that's the problem: It's solemn to the point of being reverential. Absent is any sense of the game's gallows humor and Dirty Dozen derring-do. One can't help feeling that Bungie is being perhaps a bit too protective of its franchise. This book represents Halo more as a museum piece meant to be admired than as a game meant to be played. B

Publishers Weekly
Based on the wildly popular videogame, this anthology collects four stories by different creators, all set in the Halo universe of the 26th century. The game's central story details a war between Earth's United Nations Space Command and the Covenant, a coalition of hostile alien races. At the center is Master Chief, a UNSC cyborg-marine who discovers the terrible secret of the Halo, a series of ringlike artificial planets. Hardcore Halo fans will love Lee Hammock's "The Last Voyage of the Infinite Succor," viscerally illustrated by Simon Bisley, detailing the Flood, a nasty parasitic race of monsters that threaten both the Covenant and the human race. For newcomers there's the legendary Moebius's "Second Sunrise over New Mombasa," in which he renders a beautiful, futuristic version of the Kenyan city-and deftly surveys the intersection of war propaganda and the media. The book's artwork is skillful and unusual (including a story by Tsutomu Nihei and a gallery by an all-star lineup of artists in the back) and the writing brings the Halo universe and its central tenets to life. But ultimately the reader will yearn for the depth of a real, book-length graphic novel -- and maybe that's next to come.
Publishers Weekly
Based on the wildly popular videogame, this anthology collects four stories by different creators, all set in the Halo universe of the 26th century. The game's central story details a war between Earth's United Nations Space Command and the Covenant, a coalition of hostile alien races. At the center is Master Chief, a UNSC cyborg-marine who discovers the terrible secret of the Halo, a series of ringlike artificial planets. Hardcore Halo fans will love Lee Hammock's "The Last Voyage of the Infinite Succor," viscerally illustrated by Simon Bisley, detailing the Flood, a nasty parasitic race of monsters that threaten both the Covenant and the human race. For newcomers there's the legendary Moebius's "Second Sunrise over New Mombasa," in which he renders a beautiful, futuristic version of the Kenyan city and deftly surveys the intersection of war propaganda and the media. The book's artwork is skillful and unusual (including a story by Tsutomu Nihei and a gallery by an all-star lineup of artists in the back) and the writing brings the Halo universe and its central tenets to life. But ultimately the reader will yearn for the depth of a real, book-length graphic novel and maybe that's next to come. (July) Copyright 2006 Reed Business Information.
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Product Details

  • ISBN-13: 9780785123729
  • Publisher: Marvel
  • Publication date: 7/26/2006
  • Pages: 128
  • Product dimensions: 7.12 (w) x 10.62 (h) x 0.69 (d)

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See All Sort by: Showing 1 – 20 of 21 Customer Reviews
  • Anonymous

    Posted August 28, 2007

    Love The Game Love The Book

    If you love the halo games you'll love this! I'm a halo pro but and I love it but if you don't even like halo you'll still at least be interested in the graphic novel. I am a bit dissapointed with the picture of the chief surrounded by infection forms in the art gallery though.

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  • Anonymous

    Posted June 20, 2007

    Halo Graphic Novel

    This had some good stories, but I would find this and read it in the store, because it won't take you long to read, and it gets boring after a while(unless you show it to your friends).

    0 out of 1 people found this review helpful.

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  • Anonymous

    Posted January 21, 2007

    Halo Manga lover!

    This was great and worth the money, if you like Halo buy this!

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  • Anonymous

    Posted November 8, 2006

    Great GN about a game!

    The GN is pretty good and it also helps fill in missing parts of the halo trilogy. If you love the Halo games you'll love this!

    0 out of 1 people found this review helpful.

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  • Anonymous

    Posted August 5, 2006

    Not for everyone

    This book cost 25 dollars and was rather short. I like books with lots of words, basically not comics, which is my fault to have not realized this was pretty much a comic. Enough about that, the art is pretty good except for the Mombasa story. I think you'll enjoy it if you like comics but if you like books, like the other Halo novels, skip this one. Overall the stories are alright but this book isn't worth the $25. I recommend sitting down in a chair at the store becuase you can finish this novel rather quickly.

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  • Anonymous

    Posted August 3, 2006

    not worth 27 bucks

    Halo Combat Evolved was an adventure, an epic and gaming masterpiece. Halo 2 crushed that. With the storyline of a Sci-Fi Channel series reject, it simply fails completely compared to the first entry. I read my cousin's copy of The Graphic novel and it is no exception. I never approved of telling the story through the Covenant's perspective because I feel the story loses the personal, emotional human aspect. That aside, The Last Voyage of the Infinite Succor was full of inconsistencies. First, the Flood is made out to be a rip-off of John Carpenter's The Thing. Second, in one scene, the Spec Ops Leader slices a fallen Elite to keep him from being infected but instead of purple blood it is red. ? The art panels were convoluted with others making it confusing and sometimes the action was harder to follow because of the blurry action style. C- on the artwork. The end was cheap too. Armor Testing raises more questions. I thought a Spartan was smarter than to be caught in an ambush as executed by the ODST's. And I thought Spartans were more than a match for five marines (didnt John take out for when he was just 6 years old--and without a powered battle suit?) Finally, how could Maria resign and start a family? I thought none of them can have a normal life. I mean, not just because they are enhanced and probably lack the social skills to mingle with the 'mainstream' humans, but because Section Three and the rest of the UNSC simply wouldn't allow a such a valuable military asset to just quit. It's not like genetically and cybernetically enhanced super soldiers grow on trees you know? Good artwork but wasted on a boring storyline. Breaking Quarantine was superb. Sergeant Johnson is my second favorite character and I was eager to see how exactly he escaped the Flood. Excellent artwork too. Even though there was no words, each panel is worth ten thousand of them and they capture the mood perfectly. My only 2 complaints--Flood bleed green not red and the story itself was WAY TOO SHORT. I was under the impression the story would follow up to the point where he actually escapes Halo with the others and rendezvous with the Chief--but whatever. Second Sunrise over New Mombasa. *sigh* sometimes I weep for the Halo franchise and what it has become. The story was boring and the artwork was absolutely hideous. I'm talking ATROCIOUS man. The Elites barely look like themselves and dont even get me started on the cliched future earth setting. Moebius is NOT a good artist much less a 'legend' as he is described as. I have never heard of him to tell the truth. The artwork in the back? Awesome. And they are all from Bungie employees--could'nt they have just done the artwork themselves (without words) instead of hiring Marvel--which no doubt cost a pretty penny. Anyway, throughout the stories, there was no sign of the Jackals, Drones, Engineers, Brutes or Hunters (except for some Hunter blood) All in all a disappointment from beginning to finish. Bungie if you're reading this--Tartarus and the Arbiter are NOT cool.

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  • Anonymous

    Posted August 8, 2006

    Constant Action! Gripping Stories

    I really enjoyed the art and the storytelling in the Halo Graphic Novel. My favorite story was Moebius's New Mombasa and Ed Lee's Armor Testing---the art and plotting was awesome. The Bisley story was very involved and really gives insight into the Covenant. Those who aren't convinced by great storytelling---should take a look at the gallery art, which is totally mindblowing. Plus, I wouldn't be surprised if Bungie announces that there is a secret code somewhere in the book. Hope they do a sequel!

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  • Anonymous

    Posted July 13, 2006

    Halo is Awesome

    This Graphic novel looks to be amazing. 'The Last Voyage of the Infinite Succor' looks great and tells the story of the flood from the view point of a Covenant Eliteand his squad. 'Armor Testing' covers how the MJOLNIR armor is tested, something I've wanted to know for a long time. Then we have 'Breaking Quaratine', Sergeant Johnson's 'David Cooperfield' escape from the flood. Penultimately, 'Second Rise Over New Mombasa' tells how Humanity's coping with the galatic war back on the homefront. Lastly, the 27 page artist's gallery at the back of the comic are truly amazing. I think that this graphic novel will definately be worth my $25.

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  • Anonymous

    Posted July 6, 2006

    Finnaly

    ive been waiting for this for a long time since iheard about it new york

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  • Anonymous

    Posted July 12, 2006

    thank you

    finnaly but now i have to wait til it's in stock this is the greastest to all halo lovers.

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  • Anonymous

    Posted July 1, 2006

    this is cool!!!!!

    i cant wait untill this comes out!!! i think its going to be cool, its gonna talk about uknown stuff

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  • Anonymous

    Posted August 27, 2006

    good book for videogame fans wanting to jump into comics

    usually when i see some comic fans, they all want games out of their comics. this book is admittedly one which will bring gamers back into comics. ill admit im a halo fan, i have played and beaten halo and halo 2 and cant wait for halo3, and this game answers many questions not answered in the games. at 128 pages, this book isnt meant to be picked up by a casual reader, its meant to be picked up by a fan who knows and respects the halo universe, and possibly handed off to a friend who wants to get in comics who knows the game. next year in late 2007 marvel has revealed that there will be a halo ongoing comic book which will run in the halo universe, but not in the realm of the game. a blessing if they can execute the series the way they execute the book.

    0 out of 1 people found this review helpful.

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  • Anonymous

    Posted August 1, 2006

    i finally got it

    i finnaly got halo graphic novel. the art is amazing, it says cool syuff like when the flood takes over your body, it still knows all the stuff u know and your past, also at the end of the book theres a gallary of pictures thAT THEY COULDNT PUT IN THE BOOK

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  • Anonymous

    Posted July 31, 2006

    CALLING ALL HALO NERDS!!!!

    this book may not be what some halo fans expect if you have ever read any of the halo novels you will enjoy these tails as they give you a more indeph look at the halo universe.This is definitely a buy for big halo junkies.

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  • Anonymous

    Posted April 30, 2009

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    Posted March 14, 2009

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    Posted May 15, 2009

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  • Anonymous

    Posted October 28, 2008

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  • Anonymous

    Posted May 6, 2010

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  • Anonymous

    Posted June 23, 2009

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