Horror Video Games: Essays on the Fusion of Fear and Play

Overview

In this in-depth critical and theoretical analysis of the horror genre in video games, 14 essays explore the cultural underpinnings of horror's allure for gamers and the evolution of "survival" themes. The techniques and story effects of specific games such as Resident Evil, Call of Cthulhu, and Silent Hill are examined individually.

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Overview

In this in-depth critical and theoretical analysis of the horror genre in video games, 14 essays explore the cultural underpinnings of horror's allure for gamers and the evolution of "survival" themes. The techniques and story effects of specific games such as Resident Evil, Call of Cthulhu, and Silent Hill are examined individually.

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Product Details

  • ISBN-13: 9780786441976
  • Publisher: McFarland & Company, Incorporated Publishers
  • Publication date: 9/15/2009
  • Series: Genre/Horror
  • Pages: 310
  • Product dimensions: 5.90 (w) x 8.90 (h) x 0.80 (d)

Meet the Author

Bernard Perron is an associate professor of cinema at the University of Montreal. He has co-edited two video game theory books, and written a book-length analysis of the video game series Silent Hill, as well as articles and papers on various aspects of horror video games and interactive cinema.

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Table of Contents

Foreword: A Little Light in the Darkness Clive Barker Barker, Clive 1

Introduction Gaming After Dark Bernard Perron Perron, Bernard 3

Approaching the Genre

Match Made in Hell: The Inevitable Success of the Horror Genre in Video Games Richard Rouse III Rouse, Richard, III 15

Games of Fear: A Multi-Faceted Historical Account of the Horror Genre in Video Games Carl Therrien Therrien, Carl 26

Gothic Bloodlines in Survival Horror Gaming Laurie N. Taylor Taylor, Laurie N. 46

Storytelling in Survival Horror Video Games Ewan Kirkland Kirkland, Ewan 62

Shock, Horror: First-Person Gaming, Horror, and the Art of Ludic Manipulation Dan Pinchbeck Pinchbeck, Dan 79

Haunting Backgrounds: Transnationality and Intermediality in Japanese Survival Horror Video Games Martin Picard Picard, Martin 95

The Survival Horror: The Extended Body Genre Bernard Perron Perron, Bernard 121

Encountering the Games

Plunged Alone into Darkness: Evolution in the Staging of Fear in the Alone in the Dark Series Guillaume Roux-Girard Roux-Girard, Guillaume 145

Patterns of Obscurity: Gothic Setting and Light in Resident Evil 4 and Silent Hill 2 Simon Niedenthal Niedenthal, Simon 168

Hair-Raising Entertainment: Emotions, Sound, and Structure In Silent Hill 2 and Fatal Frame Inger Ekman Ekman, Inger Petri Lankoski Lankoski, Petri 181

Complete Horror in Fatal Frame Michael Nitsche Nitsche, Michael 200

Gaming's Hauntologv: Dead Media in Dead Rising, Siren and Michigan: Report from Hell Christian McCrea McCrea, Christian 220

The Rules of Horror: Procedural Adaptation in Clock Tower, Resident Evil, and Dead Rising Matthew Weise Weise, Matthew238

Reanimating H. P. Lovecraft: The Ludic Paradox of Call of Cthulhu: Dark Corners of the Earth Tanya Krzywinska Krzywinska, Tanya 267

About the Contributors 289

Index 293

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