How to Cheat in Adobe Flash CS3: The art of design and animation

How to Cheat in Adobe Flash CS3: The art of design and animation

4.7 3
by Chris Georgenes
     
 

ISBN-10: 0240520580

ISBN-13: 9780240520582

Pub. Date: 08/20/2007

Publisher: Taylor & Francis

Frustrated by the overwhelming nature of Flash?

Want to get up to speed with the program fast so you can concentrate on your animation?

Need to solve problems quickly to get work done to time and to budget?

Then 'How to Cheat in Flash' is for you!

This book is different from the rest because it shows you, step by step, how to work from

Overview

Frustrated by the overwhelming nature of Flash?

Want to get up to speed with the program fast so you can concentrate on your animation?

Need to solve problems quickly to get work done to time and to budget?

Then 'How to Cheat in Flash' is for you!

This book is different from the rest because it shows you, step by step, how to work from the problem to the solution when creating Flash animations, from the viewpoint of an animator who has been commissioned to create a job and is working to a deadline.

It is task orientated; every example shows real life commercial work. So, it's not so much a case of 'what does this filter/tool/option do?', as 'this is the task I've been set - how do I achieve it?' The solution may involve a variety of tools and techniques; it may take many steps to complete, or only a few. The free CD-Rom includes all the files you need to put your skills into practice as you read, and much more!

It's an accessible (conversational in style), practical book and CD package which also provides artistic inspiration, a goldmine of timesaving practical tips, tricks and step-by-step workthroughs. You will wonder how you survived without it.

Product Details

ISBN-13:
9780240520582
Publisher:
Taylor & Francis
Publication date:
08/20/2007
Series:
How to Cheat in Series
Pages:
280
Product dimensions:
7.50(w) x 9.75(h) x 0.75(d)

Related Subjects

Table of Contents

1. Design Styles
. Drawing with basic shapes
. The brush tool
. Mixing colors
. Using gradients
. Adding texture
. The pen tool
. Trace bitmap
. Cell style shading
. Realism with gradients
. Interlude: The new Flash interface

2. Transformation and Distortion
. Distorting bitmaps
. The Envelope tool
. Warping
. Card flip
. Squash and stretch
. Interlude: Being subtle

3. Masking
. Rotating globe
. Flag waving
. Iris transition
. Handwriting
. Spotlight
. Focus
. Interlude: A moment of clarity

4. Motion tips & tricks
. Basic shadow
. Drop shadow
. Perspective shadow
. Blur filter
. Flying text
. Combining effects
. Blur filter
. Selective blurring
. Background blurring
. Interlude: Learning to be simple

5. Character animation
. 2.5D basics
. 2.5D advanced
. 2.5D monkey
. Lip syncing (swap method)
. Lip syncing (nested method)
. To sync or not to sync
. Bitmap animation (Jib Jab Media)
. PSD Importer (Jib Jab Media)
. Motion guides (Jib Jab Media)
. Hinging body parts
. Closing the gaps
. Walk cycle (basic)
. Walk cycle (advanced)
. Anticipation
. Interlude:How did I get here?

6. Flash to video
. Document setup
. Title and action safety
. Safe colors
. Keeping it all in sync
. Quicktime Exporter
. SWF2Video
. Interlude: Graphics tablets

7. Animation examples
. Bouncing ball 9squash and stretch)
. Wavy line
. Orbit
. Scroll
. Vertigo
. Rvad
. Page turn
. Smoke
. Fire
. Rain
. Fireworks
. Star Wars text
. Scrolling background
. Soft reveal
. TV static
. Superbusy text effect
. 3D column
. Filter effects
. Conveyor belt
. Interlude:

8. Working with sound
. Recording sounds
. Sound effect resources
. Preparing sounds
. Sound events
. Editing sound in Flash
. Controlling sound with actionScript
. Sounds and scenes
. Interlude:

9. FLV Video
. Preparing FLV files
. Importing into Flash
. Media Component
. Rotoscoping
. Image sequence
. Interlude:

10. Interactivity
. Buttons
. Pause/start
. Looping timelines
. Jumping to frames
. Loading external content
. Interlude:

11. Flashlite
. Flashlite player
. Flashlite screensaver
. Flashlite wallpaper
. Interlude:

12. Extending Flash
. JSFL introduction
. Autocolor (Dave Logan)
. Animslider Pro (Warren Fuller)
. iK' Motion (Newpixel)
. Flash Camera
. Interlude: The new Flash interface

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How to Cheat in Adobe Flash CS3: The art of design and animation 4.7 out of 5 based on 0 ratings. 3 reviews.
Anonymous More than 1 year ago
Anonymous More than 1 year ago
haiti_man More than 1 year ago
This book is great if you already know how to use Flash. It's beneficial for owners of Flash 8 or Flash CS3. It's has some great stuff in it. But this book is exactly what it's title is all about. It's for the people who want to know how to do good stuff like drawing complex shapes and animations. It's made to get you up and running like a pro without the thorough explanation of a common tutorial book. I didn't see any Actionscript stuff in it unless I overlooked it. If you are a newbie or rookie with no experience with Flash, avoid it. If you already know Flash and want extend your knowledge, buy it.